SGOTM2 Germany - Team Kuningas

:goodjob:

The graph is steepening and the lead widening.
 
1st priority: build enough settlers by switching courthouses and workers to settler, rush as many as possible.
2nd priority: capture Japanese cities
3rd priority: join workers to cities and keep lux high to milk some more points

I will aim to fill all land and most of the coastal gaps we have in our lands.
 
PreTurn: lose 1 knight killing 2 defender in Nagoya - 1 left, switch courhouses and workers to settlers, rush some of them

IBT: kill 4 swords, 1 longbow and get a great leader, chinese settler/pike pair lands on our tundra isle

860ad: lose 4 knights taking Tokyo with a redlined one - we get the Great Lighthouse, New Stuttgart 2 founded, New Bonn 2 founded, lose 2 caravels - sink one

IBT: kill 3 swords, 1 longbow, lose 2 knight, lose a caravel, Japan has time to starts Bach's

870ad: 4 cities founded

IBT: we lose Saporo, Chinese found Kafeng on our tundra isle

880ad: 4 cities founded, one archer killed, lose 2 knights and kill 6 units in and near Nagoya and take it, Nara captured flawlessly

IBT: kill 2 archer

890ad: 2 cities founded, kill 2 roaming longbows and a swordsman

IBT: our silks deal runs out and someone trashed our rep :mad: so there is no way to renew it - our happiness problems will become rampant, more than 20 cities riot (after reading again I see the cause, we made a peace deal with Japan and broke it...)

900ad: kill an archer, one city founded, re-arrange cities

IBT: we restore order and quell all resisters in Japan (some are starved though)

910ad: lose on knight taking Osaka - we have wines now, remove a roaming musket and 2 longbows

IBT: kill a longbow

920ad: Nagasaki is taken flawlessly, we lose 1 knight taking Saporo, war-weariness gets unbearable - we are in a dire food crisis in many cities and I will have to make peace soon after taking Japans last salpeter and dyes. We will have to get the last bit of territory from India, mm all cities: hire specialists to avoid riots

IBT: Japan asks for peace - not yet, we lose a knight

930ad: we take Matsuyama, 3 slaves and dyes; we take Chinan, 4 slaves and gems; we take Satsuma and Japans last salpeter.
we are missing 114 tiles to win, Japan feels so betrayed they wont give a city for peace, Japan offers music theory and their map, after rushing a harbor and finishing a road we will have 7 lux and happy people again; making peace...back to the game... mm all cities back again: fire almost all specialists; production switched to a few knights, markets in big cities and libraries in smaller ones, some settlers. Troops are moved in position for India and settlers are shipped to former Japanese lands.

IBT: the chancelor is loved everywhere (almost)

940ad: shuttling troops and settler, founding 2 new cities, lux lowered to 40% now, getting more cash to hurry markets

IBT: last resister is quelled

950ad: dyes connected - 7 luxuries now

Afterword:
I joined many workers as I saw fitting - it only helps us if they add to the happy or at least content pop.
There are 4 horsemen for upgrade in Hamburg2, but I would not upgrade them, but use the cash for rushing.
There are 6 units in Hamburg 3 ready for shipping.
The 2nd shipping point is New Nuremberg (in the west) - there maybe one or two units still automoving there if I overlooked them, but I dont think so.
I left you without mm cities; it's up to you whether you want more cash for faster domination or more happiness - I'd lower lux to 30% and adjust accordingly.
We have 3 settlers in former Japan territory to place cities.
7 ships with knights and some troops are near Indian border to get the last tiles we need (only 95 tiles) - I really did my best to finish, but it was a bit too much. Maybe you'd even do it without war - just settling and rushing some libs I pre-built.

Score went up from 2.070 to 2.419
Tiles from 1.285 to 1.546

Hope I left you with enough good choices to finish (no pun intended) - good luck Kuningas :)

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Great job. I am sorry I shot our rep. But Victory is near so It doesn't matter.
 
950AD
Regoniate peace treaty with Chinese. PT, Incence, Dyes, WM, 73gpt for Silks and PT.

Rush 14 settlers. I sell near all libraries and barracks. Disband Knights to rush settlers. Army disbanded :)
Slider 5.0.5

IBT several WLTKD. Chinese completed Copernicus.
960AD
5 towns founded.

84 tiles to go
score 2463 (+44)

IBT Chinese ask audience. I decline. India demand, remove troops. I declice, war is declared. 2-3 WLTKD.
970AD
14 towns founded, +79 tiles, PTW crashes.
3 cities captured, +29 tiles

56 tiles to go
score 2507 (+44)

IBT few battles. WLTKD.
980AD
Domination win

score 6836 (+4329) :D

970AD HOF save. I forgot to save on end of the turn. Replay awesome last turn yourself.

Firaxis score: 6836
Jason score: 10028
Time played: 66:10:59



 
:thumbsup: :goodjob:

:clap:

:bounce: :banana:

:beer: :band: [dance] [party]

Great team, great game,great finish!

:thanx: to mb, alanH, karasu, SGOTM gang
 
Congratulations, guys, that was really a great game.
And yes, you are free to browse through the other threads... just don't throw flying pigs at us ;)
 
I'm back...
...and wanted to say thanks for a great game. I have learned a lot.
Good finish. :)

Now we only have to wait for the other teams to finish...
 
Spoiler 2 posted.

Please add your comments in response to point 3 of MB's post.

TIA.

And, thanks again for the great game and great victory.
 
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