PreTurn: lose 1 knight killing 2 defender in Nagoya - 1 left, switch courhouses and workers to settlers, rush some of them
IBT: kill 4 swords, 1 longbow and get a great leader, chinese settler/pike pair lands on our tundra isle
860ad: lose 4 knights taking Tokyo with a redlined one - we get the Great Lighthouse, New Stuttgart 2 founded, New Bonn 2 founded, lose 2 caravels - sink one
IBT: kill 3 swords, 1 longbow, lose 2 knight, lose a caravel, Japan has time to starts Bach's
870ad: 4 cities founded
IBT: we lose Saporo, Chinese found Kafeng on our tundra isle
880ad: 4 cities founded, one archer killed, lose 2 knights and kill 6 units in and near Nagoya and take it, Nara captured flawlessly
IBT: kill 2 archer
890ad: 2 cities founded, kill 2 roaming longbows and a swordsman
IBT: our silks deal runs out and someone trashed our rep
so there is no way to renew it - our happiness problems will become rampant, more than 20 cities riot (after reading again I see the cause, we made a peace deal with Japan and broke it...)
900ad: kill an archer, one city founded, re-arrange cities
IBT: we restore order and quell all resisters in Japan (some are starved though)
910ad: lose on knight taking Osaka - we have wines now, remove a roaming musket and 2 longbows
IBT: kill a longbow
920ad: Nagasaki is taken flawlessly, we lose 1 knight taking Saporo, war-weariness gets unbearable - we are in a dire food crisis in many cities and I will have to make peace soon after taking Japans last salpeter and dyes. We will have to get the last bit of territory from India, mm all cities: hire specialists to avoid riots
IBT: Japan asks for peace - not yet, we lose a knight
930ad: we take Matsuyama, 3 slaves and dyes; we take Chinan, 4 slaves and gems; we take Satsuma and Japans last salpeter.
we are missing 114 tiles to win, Japan feels so betrayed they wont give a city for peace, Japan offers music theory and their map, after rushing a harbor and finishing a road we will have 7 lux and happy people again; making peace...back to the game... mm all cities back again: fire almost all specialists; production switched to a few knights, markets in big cities and libraries in smaller ones, some settlers. Troops are moved in position for India and settlers are shipped to former Japanese lands.
IBT: the chancelor is loved everywhere (almost)
940ad: shuttling troops and settler, founding 2 new cities, lux lowered to 40% now, getting more cash to hurry markets
IBT: last resister is quelled
950ad: dyes connected - 7 luxuries now
Afterword:
I joined many workers as I saw fitting - it only helps us if they add to the happy or at least content pop.
There are 4 horsemen for upgrade in Hamburg2, but I would not upgrade them, but use the cash for rushing.
There are 6 units in Hamburg 3 ready for shipping.
The 2nd shipping point is New Nuremberg (in the west) - there maybe one or two units still automoving there if I overlooked them, but I dont think so.
I left you without mm cities; it's up to you whether you want more cash for faster domination or more happiness - I'd lower lux to 30% and adjust accordingly.
We have 3 settlers in former Japan territory to place cities.
7 ships with knights and some troops are near Indian border to get the last tiles we need (only 95 tiles) - I really did my best to finish, but it was a bit too much. Maybe you'd even do it without war - just settling and rushing some libs I pre-built.
Score went up from 2.070 to 2.419
Tiles from 1.285 to 1.546
Hope I left you with enough good choices to finish (no pun intended) - good luck Kuningas
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