1100AD 0
Im only going to play 5 to get back on the proper turn count.
Reset prefs & review situation.
See the south coast cities with no defense, and a Russian & Iroquois galleys & a French galleon headed there. Move warrior from Gonzo to Tyrus. Move spear from Lutetia toward Londinium. Cant rush, and cant find any extra units to chain move from elsewhere. Looks very bleak.
IBT: 3 red-lined Bab cav die vs 2/4 warrior forted in Verona. American cav -1 killing vLegion in Caesarea. See that French are headed North, not South, and the Rus galley is actually a barb galley. Greek & Iroquois galleys are coming South.
Rome knight > legion in 2. (Dont have time for knights.) Lutetia pike > pike in 8. Gap temple > pike in 15. Viroconium legion > legion in 4. Palmyra knight > pike in 8. Agrippina walls > court in 80.
1110 1
Cat misses Greek galley near Lunacantorum. vLegion from Nicomedia S toward Lunacantorum, but find no road in the ruins? Army + 2 cats from Nico to irrigated plain at Besancon. Should cause a food shortage there.
@ The Gate: cats take 3 off German LB, 3 off French spear. vLegion -0 kills LB.
@ Jerusalem: cat misses Rus musket. vLegion from Veii redlines musket, but dies. vLegion -1 kills red musket. vKnight NENN -1 kills Rus vKnight & promotes.
@Tarentum, cat takes Am cav to red, 2 off Fr LB. vKnight from Rome -0 kills LB & promotes. vKnight -1 kills red Am cav & promotes, return to Tarentum. vKnight from Caesarea to hill South of musketeer.
@Gap, cats take 1 off of Fr LB. eLegion -0 kills LB.
@Byzantium, cats take 3 off Gr LB, 2 off Rus Knight. vLegion -0 kills red LB. eLegion -2 retreats Knight.

Should have used a wounded knight.
Workers Chop @ Hispalis. Spear forts Nicopolis.
<save
6 hours later
>
Upgrade spear in Ravenna to Pike. Knight from Viriconium to Rome. Move settler East.
IBT: French drop cav at Cumae. 5/5 Knight @ Tarentum on hill dies to 4/4 German knight -3. Bab cav toward Jerusalem.
Antium knight > pike in 3. Cumae legion > knight in 7. Pompeii legion > knight in 7. Hispalis rax > pike in 8. Lugdunum legion > knight in 12. Londinium cat > cat in 10. Cyrene walls > cat in 20. Tyrus cat > cat in 10.
1120 2
@The Gate, cats take 3 off German vKnight, vLegion -2 kills Fr spear, 4/5 knight from Tarentum -2 kills red knight.
@Caesarea, cats miss musketeer in grass, eLegion from Antium -0 kills red knight, vKnight from Antium -3 kills Musketeer,
@Arretium, cats take 3 off vCav, 1 off rCav, eLegion from Verona -1 retreats Bab cav taking red, 4/5 knight from Verona -1 kills red cav,
@Byzantium, cats take 2 off Greek rLB, vLegion -0 kills red LB, vLegion -3 kills vLB, 3/5 legion back to Byz. 2 eKnights from Byz to Rome.
@Besancon, cats miss, <save> Savages -3 kill musketeer,
@Pompeii, vLegion dies taking 3 off Fr Cav, vKnight from Rome -0 kills Fr Cav.
@Rome, knight makes bad move net nil, eLegion to Antium,
@Gordium, cat to Gordium, takes 1 off Greek vGalley.
Upgrade spear in Pisae to pike, settler to Byz,
IBT: Rus knight dies attacking 4/5 legion -0 @ Arretium, Bab red knight dies attacking Verona, 2 more Bab cavs to Arretium, 2 cossacks @ Samarra.
Rome legion > knight in 5, Tarentum cat > rax in 20.
1130 3
@Arretium, cats take 2 off cavs, vKnight from Veii -0 kills Cav,
@Besancon, cat takes 1 off musketeer, Savages -2 kill 2/3 musketeer, raze Besancon, disband workers.
@Rome, cats take 2 off LB near wine, eKnight -0 kills LB,
@Lugdunum, eKnight dies attacking German musket -2.
@Nicomedia, cat takes 1 off 2/3 Greek horse, eLegion -0 kills res horse, creates Leader, Maximus. Maximus to Lunacantorium,
@ Gate, 2/5 Knight -0 kills red knight.
Change Veii build to pike in 1.
<save for night>
IBT: Rus request peace, are up Republic, Theology, Invention, 9g, 10 cities No.
English caravel heading south, 2 cossacks, 1 Bab cav at Arretium. 4 Fr LBs, 2 Eng cavs at Tarentum. Hoplite approaching the Gap.Greek galley near Besancon.
Veii pike > legion in 4, Ravenna legion > galley in 5, Gate temple > legion in 8, Nicodemia riots > taxman.
1140 4
America owns Newtons, so rifles are close.
@Besancon ruins, settler still coming, army & cats move to gold hill to rest before going after Yakutsk. 2 cats from Nicodemia take 1 off Greek eGalley. Cat shot takes out roaded mine @ Yakutsk.
@Tarrentum, cats take 3 off LB,
@Arretium, cats take 1 off of 1 cossack, eKnight from Verona -1 kills Cossack, eKnight -2 kills Cossack & returns, army -4 retreats red cav, reinforced by 4/5 legion.
Maximus to Lugdunum, headed to Rome as cant form army. eLegion from Tarentum to Caesarea & forts. vKnight from Rome to Caesarea. vLegion from Caesarea to Tatentum & forts. vLegion from Lugdunum to Rome.
<save to have breakfast>
IBT: Aztecs offer peace for 79g +5gpt, up same techs, 12g, 24 cities (many Indian & Iro) no.
Amcav arrives @ Samarra. 2 Eng cav redlined attacking Caesarea. Greek galley near Cyrene, Aztecs land knight near Pisae from West, 2 Bab cav on mountain at Samarra, 2 Fr LB @ Tarentum, English land musket @ Verona.
Antium pike > knight in 7, Pisae legion > knight in 14, Viroconium legion > knight in 9, Byz legion > knight in 14.
1150 5
@Antium, cats take 1 off of German knight, vLegion dies taking knight to red, vKnight -2 kills red knight & promotes.
@ Tarentum/Caesarea, cats take 3 each off 2 LB, 3/5 legion kills cav, vLegion -0 kills LB & promotes, vKnight -3 kills cav,
@Arretium, cats take 3 off of Bab cavs, army & legion back to Arretium.
@Verona/Jerusalem, cats take 1 off musket, eLegion -2 kills musket.
@Yakutsk, SoD advances adjacent army, knight, legion, 4 cats. Settler 1 out from Besancon.
IBT: Aztec knight goes red killing pike at Pisae. Rus knight dies near Besancon taking legion to red. German & Rus galleys on East, Greek galley @ Eburacum.
Caesarea pike > pike in 8, Jerusalem legion > pike in 10
English & Japanese begin Shakespeares.
1160 6
@Caesarea, 7 cats take 1 off an Am cav, eKnight -3 kills Am vCav, eLegion -4 kills LB in desert, army -4 kills 3/4 Am Cav,
<save>
vLegion from Veii -0 kills red Aztec knight @ Pisae. Maximus creates empty army @ Rome.
@Arretium, 4/5 legion -0 reds & retreats Bab cav toward Caesarea, army -1 retreats Bab cav to Samarra, vKnight -0 kills red Cav, eKnight kills vLB, leaving 2 red LBs, and only garrison to take them out.

@Gap, 6cats take 1 off hoplite,
@yakutsk, 4cats take 1 off of musket, vKnight goes red, takes 1 off of rMusket, eLegion dies taking musket to red (promotes), 13/18 army -0 kills musket, leaving spear. :rage:
A review of city counts (unless noted, all civs up Republic, Theology, Invention):
Greece - 4 cities, 41g, up Republic only. France - 9 cities, 429g.
England 8 cities, 543g. Babylon 14 cities (1 Am), 167g.
Russia 10 cities, 4g. Germany 11 cities, 33g.
Aztecs 24cities (4ea India & Iro), 7g. Iroquois 15 cities (2 Japan), 28g.
India 1 city, 0g, Republic only. Japan 20 cities (6 Indian), 21g.
America 9 cities, 88g.
IBT: Knight @ Arretium retreats from 2/4 LB, Greece lands settler pair @ Besancon just as Im about to found, 3 Bab cav show again near Arretium / Tarentum, 2 cossacks / 2 German knights near Tarentum.
Hispalis pike > galley in 8.
Aztecs / Iroquois / Americans begin Shakespeares.
1170 7
Change Caesarea build from pike in 7 to rax in 4.
Change Agrippina build to rax in 4 from temple.
@Arretium, cats take 2 off Bab vCav, eKnight -1 kills 2/4 cav, 3/4 knight from Caesarea -0 kills 2/4 LB, vKnight -1 kills red LB & reinforced by 4/5 Legion.
@Yakutsk, cats take 1 off rMusket, Army -4 kills musket.
Corfinium founded on site of Besancon > warrior in 5.
@Corfinium, cat takes 1 off hoplite, eLegion -2 kills hoplite & disbands slaves.
Much shuffling of units & workers.
IBT: Germany proposes peace @ 11 cities, 66g, 3 techs No.
2 Bab cav die killing 4/5 knight on mountain, 1 Bab cav dies killing eKnight on plains, Cossack retreats red from 4/5 legion on hill, Babs flood toward Arretium.
Rome knight > knight in 5, Veii legion > settler in 4.
1180 8
Change Arretium build to Temple in 48 vs Lib in 68.
Change corfinium build to rax in 9.
@Tarentum, cats take 2 off of vCossack on iron, 2/5 Legion dies attacking red Cossack, 3/4 knight -1 kills red Cossack, 4/5 knight -1 kills 2/4 cossack & generates leader, Germanicus. Germanicus toward Veii.
@Arretium, cats take 4 off Bab eCav, vLegion -1 kills red Bab cav.
@Yakutsk, cats take 1 off spear, Savages raze Yakutsk & disband 4 workers.
@Antium, eKnight dies taking 1 off German cav.
IBT: America offers peace w/206g No. India offers peace No.
1 German knight dies killing 4/5 knight on iron, Bab cav kills vLegion @ Arretium plains,
Cumae Knight > pike in 3, Lutetia pike > pike in 8, Pompeii knight > pike in 3, Ravenna galley > legion in 5, Palmyra pike > pike in 8,
1190 9
5 galleys & 1 caravel on East coast. 4 Bab cav & 1 musket bypassing Arretium.
Germanicus to Rome. Maxs Blue Bolts (knight army) leaves Rome for Veii.
@Tarentum / Caesarea, cats take 3 off English cav (red), 2/4 knight -0 kills red cav & promotes & returns to Tarentum, eLegion -4 kills German cav on iron & reinforced by vPike.
@Arretium, cats take 3 off Bab cavs (1 red), 3/5 knight -0 kills red cav, eLegion -2 kills Bab cav (left exposed from attacking wrong stack

).
Start pillaging at Corinth.
IBT: Greeks land horse & Rus land musket at Gordion, Germans land pike @ Lunacantorium, German knight kills pike on iron, English cav -0 kills red legion on iron. Babs kill exposed legion at Arretium, Bab cav dies attacking Verona.
Asti Spumante cat > cat in 20.
Babs begin Shakespeares.
1200 10
Change Ravenna build to galley in 4 to have squad of 3 in Hispalis.
@Arretium, cats take 2 off 3 cav stack, Army -3 retreats cav, 3/5 knight -0 kills cav, vLegion from Verona -0 kills red cav, vLegion from Verona -3 kills red cav,
<save for night>
@Tarentum / Caesarea, Cav army -5 kills vCav on iron & promotes 1, 3/5 knight -1 kills 2/3 knight & returns to Tarentum. (Forgot to use cats this turn

).
@Gate, bring red machine back to heal & send out Trajans eagles instead.
@Lunacantorium, cat takes 1 off pike,
@Gordion, cats take 1 off musket, vLegion from Cyrene retreats red horse.
@Corfinium, vKnight -1 kills vLB.
Comments:
- Just got Enough gold to rush temple in Arretium NEED it to prevent flip, (or can upgrade spear in Ravenna).
- Next player needs to play either 5 or 15 to get back on right turn count.
- We keep regarding Greece as weak, and their points are low, but they are up to at least 4 cities.
- Trying to get a road from SE of Byzantium straight E to horses. Also need road through ruins between Nicomedia & Lunacantorium. This second one is a movement problem for zone defense.
- Need barracks in perimeter citites for healing, particularily NW & ESE.
- Need to irrigate FP at the Gate to avoid future starvation.
- Watch Bab musket near Veii.
Units:
- Army at Tarentum available to move (pikes can hold this turn), suggest W toward Samarra, while letting Knight army heal (8/13). After the 2 armies take out Samarra, bring 1 army back to Tarentum & free knight army up for attack. Alternately, move knight army to The Gate / Antium to heal and go from there. Samarra has proven a tough nut to crack, and the attacks have been mostly from there for this 10. Its slow this turn, so the direction may be changing.
- Germanicus is in Rome, but we need more cities to build the army. Ive been negligent with settlers, but have 1 i/p at Veii. Perhaps a marginal Southern city could do one also for use in East.
- 2 eLegions available at Antium, but garrison would be cats only.
- See note above about spear at Ravenna.
-
Used Cyrene garrison to attack horse, but is now exposed. Did this to protect Agrippina.
- If empty city cant be invaded directly, then use army at Gordion to kill musket.
- Army at the gate can be moved N with or without eKnight to become new pillager, since no cavs in the area.