Alright, I played 6 turns (just to be a bit different, and to finish some stuff off). Here's the turnlog:
Turn 0, 1305 AD
Cav does in Japanese Pike/Stlr
Accumulate 3 Cav to attack American Island (doing in 2 Barbs in process)
Set up a bunch of Settler builds
Move Caravel Stack that was fortified
(IBT, India kills 3 loose Cav; 1 Indian Cav retreats from RCA
2 Aztec Cav are repulsed near Malinalco)
Turn 1, 1310 AD
Jaipur razed, losing 1 Cav
Calcutta razed, losing 1 Cav
New Orleans razed, and an Amer LongB run over (oops, 2 more LongB approach)
Malinalco razed; Rome's Aztec Landing Zone founded
Tzintzuntzen razed, losing 1 Cav
Tlaxcala razed, losing 2 Cav
Project into India and Aztecs
(IBT, lose 4 Cav to Aztecs; 1 to India, 1 to Iroq Knights)
(mass Barb-uprising near our outposts! India and Japan are IA!)
Turn 2, 1315 AD
Calixtlahuaca razed (losing 3 Cav)
Regroup all units at RALZ
Elite Cav doing in Aztec Cav generates a GL; form Army at RALZ
Madras, newly founded and razed
Delhi razed (losing 1 Cav)
Lahore razed by two Armies
Reform, with Cav Armies and Cav stacked together
Pillage Saltpeter
(IBT, lose 1 Caravel to Indian Caravel;
Sink a Japanese Caravel that Attacked
Lose 1 Cav to Aztec Cav
Repulse a Aztec Cav at RALZ
Several Samurai approach RCA
A Couple Aztec Cav approach RALZ
Indians land WE and Settler in NW)
Turn 3, 1320 AD
Cav does in WE and STLR
Miami is hit by Hurricane Rome
Tokyo is razed by 3 Armies, who move on to Yokohama
Sink Japan Galley and Indian Caravel
Road completed near RCA, now connected to Road Network
Regroup wounded Units and Armies in RCA
Cav Stack (with Army) approaches Bombay
Clear 4 Cav around RALZ
Cav Army and 8 Cav advance to suburbs of Tenochtitlan
(IBT, 3 Japan Samurai hurl themselves at RCA, and fall
7 Aztec Cav avoid our Cav Army Stack, and Attack RALZ, 4 Cav lose, we lose 1 Musket and 2 Legions
Barbs swirl around, but lose wherever they attack)
Turn 4, 1325 AD
16 Horsemen built, by Shield or pop-rush
Tenochtitlan is assaulted; 8 Cav attack first
-- 1st 4 Cav damage 4 Musket defenders, 3 retreat and 1 is lost
-- Next Musket is 3/3, so commit our Elite Cav, who wins and generates Titus!!
-- Next 3 Cav destroy 3 Wounded Muskets
-- Army kills last Musket, and razes Tenochtitlan, only lost 1 Cav
5 Aztec Cav adj to RALZ are cannoned and destroyed (losing 1 Cav)
Bombay is razed (lose 1 Cav)
Yokohama is razed, no losses but some pretty wounded armies
Destroy 1 Indian Cav, 1 Japan LongB and 3 Japan Sam near RCA
Regroup for protection
(IBT, we lose 1 Cav to Indian Cav
1 Japan Caravel suicides on one of ours
Barbs randomly decide to terminate their sorry existance)
Turn 5, 1330 AD
Terminate 2 Japan Sam's near RCA
Knight Army (providing Settler Caravan protection) runs over Indian Musket/Stlr
Bengal is razed; Indians have no Saltpeter now
Run over Japan LongB as Cav and Army form near Japan border
Heal and reform
(IBT, Indian Cav have no one they wish to engage
Aztecs lose 1 Cav attacking RALZ
Barbs mill around)
Turn 6, 1335 AD
Fukishima (just formed) is destroyed
Japan Sam near RCA is done in
Two Aztec Cav are run over
Tepetlaoxtec (just formed) is destroyed, losing 1 Cav
Rome's Indian Outpost is formed (taking Horses from India)
Karachi is razed by 3 Armies and 2 Cav
Saltpeter and Iron are reconnected; Upgrade Horses/Spears/Warriors
End of Turnlog
Status: The AI has reached the Industrial Age (so parts of the map are crawling with barbs!! So far they haven't made a serious dent in our defenses, so I'm leaving whatever perimeter Cav/Legions we have fortified in Mountains spaces, or in outpost cities.) There are no scientific civs left, so there are no Riflemen yet; it will be a lot easier finishing this game if we do it before Riflemen are being generated, so let's keep the pressure on. I think it's India/Japan/Aztecs, but one of them may not be there; Iroqouis and America still lag.
India has taken a major hit in the last few turns. They are down to 4 cities, and really only one productive one. And they have been deprived of Saltpeter and Horses. I believe I've seen 2 Indian Cav moving about between our Indian outpost city and Rome Conquer's All, so be on the lookout for those units.
Japan has lost a few cities, and lots of Samurai (they don't have Cav). A stack with a Cav army and about 10 Cav are moving towards Kyoto, but they are two turns away.
Iroqouis have been mostly unmolested so far, but they post the least threat, also.
Aztecs have lost several Eastern cities, and their Capital. They have thrown lots of Cav at us, so I believe they are nearly depleted of these units. 2 GL's have been generated here, so we now have 2 Armies to lead our units, and one Army with a stack of Cav is forward positioned (after razing a city Monte had just formed), and ready to advance.
Abe is down to 2 cities; a Caravel with 3 Cav are ready to land next to either one, and some other units are advancing from the South.
I've been positioning units along the Thin continent to be sure no one lands a Settler along there without having to meet Roman steel (or gunpowder). I don't have every spot covered, but there are a lot of barbs there to impede anyone who lands as well.
A Japanese Galley is advancing up our Eastern Coast; I have a leading Caravel in front of it, waiting for a Trailing Caravel to catch up so we'll have 2 for 1 on it. I've been moving units on our Eastern coast (2 Legions and a Cav) to match it. Another Japanese Caravel is moving down our Western Coast; might need to move units to match it as well.
Lots of Cav just upgraded in Cumae to transport to our Aztec Theater. Several Settlers are on automatic move to reach our load up spot to go to the Capital (so don't be too surprised when lots of Settlers start jumping around.)
In general, I've been stacking Cav with Armies; the AI usually doesn't attack an army in the field, and this way I lose fewer Cav. We are healing units in our Indian outpost city, and in RCA. We have an attack Cav stack in the South, and in the North, and a 3rd Army with Settlers moving out from RALZ to form a forward outpost in the center of Aztecia. I'd keep healing the Armies in RCA; then move about half up to clean up the Japanese quadrant, and the other Half South to finish off the Iroquois and Aztecs. Our RALZ is about to get a lot of reinforcements to push out. And I'd use the units healing in the Indian Outpost to finish off the Indians and those two Japanese cities to the West.
Keith is back up; but I'd say if Keith, bigchief or Peanut can take it, one of those three should be next.
1335 AD Save