smackster
SGOTM
I think the GOTM spoiler thread is what it implies a spoiler, so we shouldn't look at it. I did play this GOTM, but its such a long time ago that I have no memory of any of it, and at that time I certainly didn't know what a settler factory was.
Once we have the lay of the land mapped out we should do a dot map for RCP position. I think RCP 3 might be good.
Building the GL on emperor is tough, I would never build it in a normal game, but in this game we can't even capture it, well we can but if I read the rules right, we'd have to abandon it before we got any benifit. We can't extort the AI for tech, hmm this will be tough. We really have to maximise the limited trade round that we get meeting each AI.
I was hoping to get a start on it last night, but at around 1.00am EST it was still not there, so I'll give it a go tonight.
Once we have the lay of the land mapped out we should do a dot map for RCP position. I think RCP 3 might be good.
Building the GL on emperor is tough, I would never build it in a normal game, but in this game we can't even capture it, well we can but if I read the rules right, we'd have to abandon it before we got any benifit. We can't extort the AI for tech, hmm this will be tough. We really have to maximise the limited trade round that we get meeting each AI.
I was hoping to get a start on it last night, but at around 1.00am EST it was still not there, so I'll give it a go tonight.