SGOTM3 Rome - Team Smackster

smackster said:
I read the first page of the maint thread that simply states fastest win (does not mention relative to Jason score).

Yes I know. It needs changing, and I will do it. There must be a 137 threads (at least) where the correct rule is stated though.
 
Poor Microbe team..... those guys totally messed up their variant game... :sad:

M-B should hire a lawyer to help him when setting up the game and the rules
 
Sorry for the double posts...
I am totally lost reading Microbe team thread..
But now it sounds to me that i was correct declaring that war on whoever it was in our game...
Oh, well, may be i am wrong again, but as i said i am lost :blush:
 
Nope! ;) Microbe still have it wrong... Still rambling about DoW 20 turns after intended DoW turn and what is more surprising keep taking about getting gpt deals for renegotiating peace??? I can't understand how 50+ players in other teams can get it but not this dude? 20 turns after the latest DoW, your DoW was 3 turns after so just 17 turns early... ;)
 
Microbe went too far....
He is loosing his temper.... he simply forgot it's just a game ov civilization not olympic games.....
Oh, well.... but he is certainly puts his entire team down and they have good players......
Smackster, You are a much better captain, be proud of it :goodjob:
 
XTeam has reached 1250AD....
They only captured a very small part of Aztecs land....
What was exact year they should reach to lose this game???
At this moment it looks like we still have a good chance to win this game..
Although, i don't like Staff team progress, those guys have a nice start and they may end up being a bigger danger than X-Team is.

Every other team is still out of competition.


EDIT: I think i found the answer on my question.. It's year 1425AD they should reach... well... we will see how it goes...
 
They (Xteam) do seem to have a lot of work to do still. Although they have generated serious amounts of Cavalry, they may find just the distance going through the AI culture will stop their galiant effort to defeat us. The staff team I'm not sure about yet.

smackster
 
According to a post in Xteam's thread the Jason best dates for this game are: 920AD for dom and 1150 for conquest. If this is correct they have until 1410AD for a win, 1415AD should be ours (score is used as a tiebreaker, right?)

I agree with Smackster, they might be in for a longer trek than they want. Also, the chance of a settler on a ship cruising the high seas might delay them... I had an unfortunate experience with such a ship a few Gotm's back, it delayed me for more than 10 turns before I finally tracked it down... :(
 
you better hold on with congrats until we see how staff team is doing...
I must warn you, those guys are dangerous
 
I went trough the spoiler once more....
It looks very good, not sure how much more we want to add to that...
I can't really think about anything, while sitting here in the office at work.
May be just a statement that we could never figure out the barbarian riddle.
Again, it looks very good to me...

Good job Tarkeel!!!! :goodjob:
 
Sorry for not posting suggestions before, but I have been travelling. What I'd like to see maybe is some more discussion about how we could have improved our date. Discuss the decision to go for Domination and not conquest. Certainly I feel that if we'd just covered the choke point to the south (Iro/Aztec) and concentrated forces on Japan we would have finished earlier.
 
We probably could also benefit landing on Aztecs land instead of Indias. the same way the X-Team did..
Although it's not a shortest trip across the ocean, but in that case we would have only one front to fight and would not need to stretch our forces in different directions.
Aztecs were the strongest civ who gave as most problems and if we had hit them first crippling their economy we possibly could do a faster win, since, i doubt we would have that many cavalries coming from India and Iroqueses... and japanese would be simple just far away to be a major annoyance....
 
Very unlucky. Who would have guessed it could be so close. I'll have to come up with a tie breaker I think for future games.

Are you guys going to stay together for the next game?
 
I hope we stay together...
@M-B: Your old avatar was so much better, i can't even say what's the new one mean
and very unlucky what??? please explain :)
 
Everybody hates my new avatar :(

I wanna be mean... not cuddly :p

I think I'll have to change back, it just doesn't fit me does it?

I think you are unlucky because you finished the game so early compared to the other teams. It sets a target and allows other teams to form a strategy to duck under that target. Had you played slower, then the other teams would have been too far into their games to change tack quite as much.
 
@Team....
I think the next game we should use a little new strategy... Even if we finish much earlier we must not upload our save file until our main competitors do..
Although, i still think people lurk and spy on others threads, it's just too easy to do it undetected.

We definitely should use resource disconnect tactic in future. I also used it in current GOTM and with tremendeous success. Too bad i won't be able to submit this game.. I was so stupid. Somehow (well, i had few drinks that night) I loaded classic GOTM save file into conquests and haven't noticed it until i was just few turns until ending the game at 3am in the morning :wallbash:.
 
I think the tie-breaker should go to the earliest finish (in real time) so that we do get a little bonus for finishing first.

We did suggest for a time, to hold our final post, but I think teams would have worked it out anyway.

I don't mind setting them a target, adds more fun to the competitive element.

I for one will happily play in the next SG with this team, if they will have me.

smackster
 
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