SGOTM4 A New Beginning - Maintenance Thread

The more observant of you may have noticed that your team colours in the score graph have changed as a result of the arrival of grayarea in the lists. This is because the colours are assigned alphabetically.

Of course, this only affects those teams that have rushed off and started playing already :rolleyes:
 
So when are our in game team colors going to match our score sheet team colors? That would be really :cool:
 
marconos said:
So when are our in game team colors going to match our score sheet team colors? That would be really :cool:
Yeah, M-B and I were wondering what to do with our spare time :rolleyes:
 
A question on the modification of the rules. What are the advantages of the Great Wall in this game?

In [ptw], it doubles the effectiveness of walls and gives a bonus vs. barbs. In [c3c], it still gives the barb bonus, but places walls in every city instead of doubling their effectiveness. The rule change page for GOTM28 only states that the GW now gives free walls. Has the double effectiveness been removed?

Thanks in advance. :)
 
Great Wall gives free walls in every town on the same continent.
No Civ traits have been altered in this game.

The only rule change I made for SGOTM4 was to make iron inexhausible.
 
I noticed on the score sheet that in table form, then exact scores have been removed and replaced by the word "submitted". Is this an error, or a new feature? If a feature, then what is the point in still giving the scores in graphical form, or in the ranking table above. If you want to keep people from getting the scores in the table, they can still get them by checking the rankings table more often.

Obviously, I'd like to see the scores in the table returned. Thanks. :)
 
What's CivAssist and does it have spoiler information in it? Sounds like it does.
 
Sir Bugsy said:
What's CivAssist and does it have spoiler information in it? Sounds like it does.
CivAssist is Ainwood's tool and he claims it's spoiler free.
But it shows the real traits of the civs you know.
 
RowAndLive said:
I noticed on the score sheet that in table form, then exact scores have been removed and replaced by the word "submitted". Is this an error, or a new feature? If a feature, then what is the point in still giving the scores in graphical form, or in the ranking table above. If you want to keep people from getting the scores in the table, they can still get them by checking the rankings table more often.

Obviously, I'd like to see the scores in the table returned. Thanks. :)
Apologies ... You caught some work in progress ;)
 
klarius said:
CivAssist is Ainwood's tool and he claims it's spoiler free.
But it shows the real traits of the civs you know.
Very cool. I need to check this out. Thanks.
 
AlanH said:
Apologies ... You caught some work in progress ;)

The "work in progress" is now published.

In order to reduce the spoiler effect of the progress page we've decided to limit visibility of teams' progress and only show scores and game victory/defeat status before a cutoff date that's 20 turns after the date reached by the least advanced team. The cutoff date affects the scores shown in the graph, and those in the detailed table of submissions.

This is an attempt to avoid the effect seen in previous games, when an early team finish set the target to beat, affecting the way the other teams played.

As a small compensation for having reduced your visibility in this way, I have split the team summary into two sections for Variant and Non-variant teams, and added "All" checkboxes to the sections to allow you to exclude either set of teams. This has little effect in the current game, of course, where all teams are playing for the sponsored variant.

As ever, your comments will be welcomed. Now where's the :ducks for cover: smilie ?
 
I think this is an excellent idea Alan. In every SGOTM going back to the first one we played as one of the Japanese tribes (Oda?, GOTM 24?), there has been some spoiler deduction from the other team's score. I know everyone plays differently when you know what the competition is up to, regardless of the game.
 
AlanH said:
As a small compensation for having reduced your visibility in this way, I have split the team summary into two sections for Variant and Non-variant teams
Looks nice overall :goodjob:
As I understand the rules the variant teams compete also for the green laurels.
So a table for the non-variant teams alone is not quite correct. It doesn't show on SGOTM3 that Team Smackster had the second best result towards the green.
 
@Klarius: I'm aware of the problem, but couldn't see a way to present performance in both categories without confusing the heck out of everyone. Suggestions welcomed?
 
AlanH said:
@Klarius: I'm aware of the problem, but couldn't see a way to present performance in both categories without confusing the heck out of everyone. Suggestions welcomed?

Well, what do we see here, First, X-Team stole Golden Laurel from Team Smacster and now we denied second place for Green Laurel....

Is that a jelaousy, or what? :rolleyes:
 
SGOTM 3 is not finished yet - there are some teams still playing. Until then it's a little premature to present final placings.

I think the challenge is that the page is used both for progress reporting and management of saves, and to present the final team achievements in a completed game.
 
dmanakho said:
Well, what do we see here, First, X-Team stole Golden Laurel from Team Smacster and now we denied second place for Green Laurel....

Is that a jelaousy, or what? :rolleyes:
I would rather think that we earned it, at least I hope so. ;) Of course, the old addage is that where you sit determines what you see!! :D
AlanH said:
Suggestions welcomed?
Since all the teams are eligible for the Green Laurel, why can't we simply list them all. The two Laurels are different awards for the same competition. The Green any competing team can earn while the Gold can only be awarded to a team that competes for the variant, so only variant teams need be listed. I'll admit that the page will get a little long, but, so what.

BTW - Great job Alan, I like the way it looks and it cleanly conveys the scoring info. As always :goodjob:
 
AlanH!! I like the changes you've made, it makes the competition better. :goodjob:

I wish there was a way for the team who finishes game early to be able to see graphs and scores of other teams still playing.

And You right, SGOTM3 is not over, but if we wait for teams that dragging the game for months before publishing full graphs and tables, teams who finish first may lose interest to the game.
 
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