AlanH said:
Good idea, thanks

. If a competitor tries going via a rival team thread they run the risk of being spotted by our ever-vigilant band of staff and mods. I think the referer is safer, as that can't be replayed from a bookmark, unlike an ID in the URL. And I already have the team thread references in the database to apply to this approach. I'll think about it some more and discuss it with MB.
Don't hold your breath, though. I have some other priorities.
Here's to higher priorities! :toast:
Although I understand the intent in general, it does seem counterproductive to the goals of the game. In an olympic sprint, the runner clearly knows where the competition is, and knows whether or not he needs to kick it up a notch in order to improve his finish. If we are indeed going for the gold and green laurels, then shouldn't we also be free to know whether or not we need to try something different in order to improve our standings? (Perhaps a better analogy would be the Tour de France, since the start and finish times differ, and are compared relatively, rather than with a stopwatch finish as in a sprint.)
Also, isn't part of the intent of SGs to allow the players to learn? While most of the learning is from one's team, there are other more subtle ways to learn from the competition, and the primary of these is from comparing scores, and knowing that you need to do something different, with the more drastic score difference indicating a more drastic need to change something. By altering our style of play, we learn. If we don't know that we need to alter our style, then we don't have the opportunity to learn. In Civ, as in a track race, you don't win by tripping up your opponent (well, except maybe for Zola Budd). You learn by comparative scoring, and seeing that you need to get out of the blocks faster for certain variants, or try rushes versus certain of the AI civs. You can't learn the full details until the game is over and you can go back and review the other threads, but do many of us really do that? Then again, with these wonderful (SGoTM) games being back to back, do we have the time or interest to do so? (Then again, we've proven that we're a thorough and methodical - and slow - team...

).
I for one, would like to see the scores returned to the chart. Otherwise, it does little for me. Although the graph is nice, you can only compare the extreme upper and lower lines, because of overlays in the middle. Also, restricting the turns to be relative to the most lagging team removes any value to the teams ahead of this bar. There is no reason for them to look at the page at all, except when near the end of the game to see who has or has not finished. In that case, you might as well just not publish it at all.
I would like to see the value of this learning tool returned.
Thank you for listening.
