Northern Pike said:We could have built hundreds (thousands?) of workers for merge-and-whips, instead of just using this powerful technique adventitiously in the endgame.
A banned technique, I believe. It really is just as well it wasn't used earlier.
I am impressed by your apparent willingness to have micromanaged more. This game's micomanagement has rather put me off 100k attempts. It did better my only previous attempt by nearly 700 years though (way back in gotm 18).
The one thing that really could have improved our finish was getting the Pyramids much earlier. I still think it was worth the risk of going for the Pyramids build as the potential gain was so great. The TOA might have shaved a few turns off as well. But really, once we edged ahead of the others teams in culture (and probably before that) things were always looking good.