0: 4000BC: Sogut founded on the spot; see another sheep enabling 4 turn settler factory. Work bg for 2 turns, sheep for 2 turns to build warrior in 4 plus rake in 2 extra commerce. Start max research on pottery. Worker goes irrigating and roading NE sheep.
2: 3900BC: now work sheep
4: 3800BC: Sogut builds warrior starts next; warrior goes SE
5: 3750BC: worker goes to 2nd sheep for irrigating and roading; warrior E
6: 3700BC: warrior one more tile E
7: 3650BC: warrior goes S
8: 3600BC: Sogut builds warrior s Colossus as granary pre-build; warrior S on hill sees goody hut
9: 3550BC: no risk, no fun: warrior pops hut and Happaran tribe tells us Ceremonial Burial.

And we see 2 spices. I further assume that we are on a peninsula (at most) because north and east seems to be a canal. Another isolated start?
10: 3500BC: worker goes to bg, warrior on hill SE
11: 3450BC: warrior south sees purple border across the sea; worker mines bg
12: 3400BC: warrior sees another goody hut in the jungle; and there is a yellow border across the canal in the east
13: 3350BC: one risk is enough: I don't pop the hut, because of the risk to get barbarians after out lucky first punch
we now need 10% lux to keep our citizens from rioting
14: 3300BC: warrior west
15: 3250BC: warrior N sees flood plains, desert goats, and 2 incense
16: 3200BC: warrior west sees flood plain wheat and is just next to a barbarian; alert; adrenaline!
worker moves on 3rd sheep to irrigate and road
17: 3150BC: barb attack, we loose a hit point, but win and promote to veteran

research down to 80% still pottery next turn; warrior heals
IBT another barbarian appears across the river
18: 3100BC: learn pottery; switch via big picture: Colossus -> granary finishes this turn; start settler; Sogut grows and needs 20% lux; min research on iron working
combat calc says: fortifying on flood plain, attacked across river: 92.4% in our favor; if we move on the hill and fortify, our chances are 93.9%; thus we just fortify
IBT barb attacks and dies
19: 3050BC: worker starts road; warrior heals
IBT Indian warrior appears north of Sogut
20: 3000BC: warrior goes west and sees another goody hut on mountain next to goats
we contact the Indian warrior: they have founded Bombay and Madras, know alphabet, lack masonry, but don't want to trade even if we include all our cash
I leave it to the next player to declare war and end my turns peacefully. We have a prime site for our next cities and may do some dot maps now (or in 2 turns when the warrior has revealed more of the west?).
The desert goats are 2/2 and won't profit from either irrigation nor mining (in despotism); just slap a road on it if necessary. I'm happy to note that I beat Sabre's schedule by one turn.
We must declare war on India before hitting return!
Sabre (up now)
Furiey
Tone
Keath
Renata
tao (just played)