SGOTM7 - Team Wacken

dmanakho said:
Oh...
and when and how will we find out our real C3C score?
When I get a round tuit. Note that the only time score really matters in this game is if you are in the running for a wooden spoon, and I don't think that applies to you guys. Fastest date is the only thing that counts at the tops of the two scoreboards
 
nicely done with the 1000BC spoiler, wacken. early expansion was the key, couldn't believe how huge we were when I opened the 1500BC save :lol: I also forgot about all those techs we got from the arabs. helped us quit a bit but also put us in more peril. also brought the screwed up FP build back to my mind. oh well, Bursa ended up being a very nice FP location even if it was a bit later than desired :)

Anyone check out the replay? America's land was so narrow :eek: Guess us delaying contact and war was the only thing that allowed them to get so far ahead techwise. I'm really glad we didn't have to mess with rifles in this one :)
 
Your corrected Jason score is 11467. You may also be interested to know that the Jason 'best date' for domination comes out at 560 AD for C3C.
 
finally with much pleasure I can read team Grumpy thread and see Klarius getting pissed off. :mischief:

@Klarius: No offense man, but you were constant pain in the b... in the last few SGoTMs :lol:
 
grahamiam said:
"best" being non-varient?
Of course! Jason doesn't know about variants.
 
dmanakho said:
@Klarius: No offense man, but you were constant pain in the b... in the last few SGoTMs :lol:
He was no different this time. Thanks for dumping him on us. :rolleyes:
 
Sir Bugsy said:
He was no different this time. Thanks for dumping him on us. :rolleyes:
Well, Bugsy you didn't understand dman correctly. :p
We never played together. He was talking about always losing to the team I was in, not about being offended by my strategy rant, like you :lol: .
 
Wotan said:
Yes Klarius, Dman has always had a special place in his heart for you.
I know, I always read your threads after the games. :)
Maybe now he will get over the SGOTM3 trauma. ;)
Really, that's the one, which I influenced a lot.
After that team Offa was just a combination of very strong (and quite different) players.
 
Yeah, I am over it now :lol:

This was a fun game.... SGOTM3 was a great game as well...

Will see ya all next time around.

@M-B: Thanks for making this happened! Hope you aren't going away.
 
Final spoiler if ok with all:


- What sequence did you use taking down the opposition, or who killed you?
The zulu were a cultural thread to us early on. We wanted to take out their offensive city. When however landing our stack of swords next to the city, we saw too many defenders moving in, so we retreated from the island and started attacking India. Attacking India with horses wasn't a very good idea with the impi either and we simply didnt have enough swords.
This hapened exactly at 1000BC. You can see our stack next to the first Indian city in the previous spoiler.
India was building the Statue of Zeus when we started our attack. We were able to capture it after it produced one AC for India.
We went clockwise around the map capturing our opponents. Against India we used swords + Horses, against the Zulu, we used MI, after that we used knights.

- How many civs were left standing at the end of the game?
Quite some, i can't say from the top of my head anymore, but most of the civ's we had conquered had another city elsewhere.

- How many leaders did you produce?
We were rather lucky with leaders, we had one for every island we captured. 4 or 5 total ?

- Did you complete any wonders, and did they do you any good?
With our first leader, we decided to use it for an army rather than the FP. therefore, we handbuilt the FP. That is the only wonder we built.

- Did you trigger a Golden Age? If so, how?
No

- Government change?
We became a monarchy.

- How far did you research?
We researched chivalry. Our enemies got gunpowder just before we were able to get domination, but we were just in time to get a pretty easy knight victory anyway. After chivalry we didn't research anymore. If we would have needed beter units, we had the backup plan to capture the library.

- Did you use your unique unit?
Nope.

- What went well, and were did you go wrong?
The things we did well that provided us victory i think are the powerfull early expansion with our fast settler factory (non combi), our high worker count and the decision to go for full offensive war rather than building the great library, city improvements, defensive units and whatever one can waste its resources on :)
The thing that could have been better is maybe city placement as in the knight era, only 2 of our core cities could be used to full potential, the others had not enough space. I am however not sure if we should or could have done this any better. In the earlier times our placement was good.
We also started to ICS the early conquered area's, but that didn't come to full use. This was moreso a kind of plan B security if something would delay our victory and we would need an economy. We had no markets and few libraries. This is not something gone wrong though. It just turned out not to be really needed.

The best thing that turned out very well were my 5 marvelous team mates who gave all their efford to this game. Thank you guys :worship:
 
Good write up Wacken! :goodjob:
May be also we should mentioned the terrible 8 turns of anarchy that had hit us... Still chases me in my nightmares.
 
I fourth that! :D
And do mention Dman substituting "Klarius" with "8 turns of Anarchy" in his nightmares... :p
 
Hello guys. I presume you have all noticed that team Tao is going to beat our win date. The conquest phase is going much faster than ours. Obviously they are PTW which gives them advantages more than enough to make up for the weaker armies, but it is still annoying. How about us playing PTW in the next game?
 
Offa said:
Hello guys. I presume you have all noticed that team Tao is going to beat our win date. The conquest phase is going much faster than ours. Obviously they are PTW which gives them advantages more than enough to make up for the weaker armies, but it is still annoying. How about us playing PTW in the next game?
Yes we won 530AD.
:) We played vanilla Civ (need i say macintosh), but I would be interested in the "advantages", because in the past 2 games, the C3C teams were always faster.
 
tao said:
Yes we won 530AD.
:) We played vanilla Civ (need i say macintosh), but I would be interested in the "advantages", because in the past 2 games, the C3C teams were always faster.

Without reading the whole of your thread or mad-bax's modifications (which may have countered them) the main potential advantages in vanilla are:

1 second core
2 ability to trigger Golden Age with rushed Wonder
3 vanilla deity AI weaker than C3C deity AI (I am just surmising this from the HOF ranking vanilla deity with C3C demigod)
4 cheaper upgrades
5 ? earlier trading and maps (could be good or bad)

Still, your conquest speed was superb :goodjob: , whereas we got a bit bogged down. In particular we took India very early but then had a tough job keeping it before we could attempt another campaign, and then our conquests went quite slowly.

From the little I read the AI seemed tougher in our game, but I may be mistaken.
 
They win their contest, we win our contest.

They beaten our date, that is a small dent on our victory maybe, but I don't think we should speculate on what makes possibly easier or harder for anyone.

Better just read their thread carefully and see if there is anything we can learn from them.

I do not suggest playing ptw next time because both games are a different competition and not compared to eachother. I prefer C3C because there are more competetors. It would be very nice if team Tao would join C3C of course so that we get even more good competition in C3C :)
 
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