WackenOpenAir
Deity
Defending against a 6 attack unit is not favorable anyway. our core cities need to be defended against the amphibious troops, but the corrupt border cities i would leave empty. The 2 defence is very easy to overcome. Same as with Immortals. attack them, don't defend against them.
First we try to sink their ships, if we fail doing so, I would keep our units outside the border cities, let them take the city and then reconquer it.
Certainly for the cities that risk flipping, keep them empty.
Please transfer the AC we have and all AC we will build to our home island to attack berserks and immortals there. If defence is needed in India, bring swords there. please do not use AC against Impi.
Uskudar should not build a settler, it should start a prebuild for aquaduct. Izmit as well.
why did we do currency before construction
.
I had kinda hoped the ICSing would have at least started now.
Rushbuilding a settler in the corrupt towns costs 4 gold per shield, at 1 shield per turn, that is 4 gold per turn. The city build with that settler provides at the very least 3 science from a scientist and 1 gold from wealth.
Of course more is possible if we grow it to support 2 scientists or if we use its food surplus to build more settlers.
For short, rush building those settlers is rewarding. please do so.
Salmonica and Lahore are to close to eachother for core cities. I am not sure what to do with this, but i don't really know what to do with it yet..
First we try to sink their ships, if we fail doing so, I would keep our units outside the border cities, let them take the city and then reconquer it.
Certainly for the cities that risk flipping, keep them empty.
Please transfer the AC we have and all AC we will build to our home island to attack berserks and immortals there. If defence is needed in India, bring swords there. please do not use AC against Impi.
Uskudar should not build a settler, it should start a prebuild for aquaduct. Izmit as well.


I had kinda hoped the ICSing would have at least started now.
Rushbuilding a settler in the corrupt towns costs 4 gold per shield, at 1 shield per turn, that is 4 gold per turn. The city build with that settler provides at the very least 3 science from a scientist and 1 gold from wealth.
Of course more is possible if we grow it to support 2 scientists or if we use its food surplus to build more settlers.
For short, rush building those settlers is rewarding. please do so.
Salmonica and Lahore are to close to eachother for core cities. I am not sure what to do with this, but i don't really know what to do with it yet..