Ok... I have good news and bad news:
Good news: We have beach head in ENgland;
Bad News: Romans somewhat messed up our pre-builds
pre-turn: Changed atlanta to Cavalry. Atlanta makes 33 spt even if i disconnect salt it will make knight in 3 turns with lots of shields lost. I can't disconnect iron as well need it for railroads. So i will build a cavalry one every 3 turns.
T1. 760AD. Sci.Met. comes and corporation in 4 turns at 90% of science. Switch to ToE in SF.
It is due in 11 turns. Swap tiles with Eindhoven. This way ToE comes exactly when we need it in 13 turns and i shave one turn of factory in Eindhoven. Convert taxman in corrupted cities to scientists and i can actually get corporation in 4 turns at 80% of science and we have +126gpt
T2. 770AD. Chicago factory->cavalry; railroading ics towns for faster growth. Finished mining mountains around Eindhoven.
T3. 780AD Atlanta cav->cav; St.Dman lib->harbor; Crap... nobody told me Atlanta didn't have barracks built and i didn't check.... Oh well.... Atlanta switched to barracks.
IBT. Roman galley pair appeared near Orlando up north.
T4. 790AD. Boston factory->Univ??? or do we need univ at this point??? i Doubt so... i started building a cavalry there
Phili univ->cavalry. Short-rushed factory in Buffalo ready in 4 turns.
IBT. Vikings landed warrior and sword near Tatung. Polution strikes SF.
T5. 800AD. Cav kills sword and promoted to vet. Corporation comes switch to steel at 100% with help of scientists in 4 turns. Vikings will talk peace and give us 2 cities. One in England mainland. Good deal. I take it.
IBT. WarHapiness ended and i missed it - New Orleans rioted.
T6. 810AD. Finished all the rail-roading. Eindhoven factory->barracks
T7. 820AD. Rushed last 5 turns on factory in NewOrleans for less than 200 gold.
T8. 830AD. Buffalo factory->cav; Eindhoven barracks->cav; New Orleans factory->Market. Sci slider down to 90%. Steel is due next turn. Convert some scientists to taxmen. Rome will pay us 61gpt for Corporation, but i will wait until the
get RP.
T9. 840AD. Shantung settler. Steel comes in 5 turns at 100%... But after converting taxmen to scientists again and joining workers to our main and ics cities i managed to get it in 4 turns.
IBT. We lost furs and to avoid rioting in New Orleans and one of the former chinese cities i decided to make a deal with Rome... Give them corporation for furs and 60gpt. Romans completed US :suicide:
T10. 850AD. Miami factory->Courthouse; Oh... i missed another trade... no message came we lost wool. I have to hire a clown and a scientist in Tsigtao and a clown in New Orleans.
The fact that Rome completed US on my last turn sucks; I didn't predict such an outcome. I have to change SF to palace and Washington to ToE. I can MM Washington to get ToE in 3 and Refining in 3, but we need ToE in 4 otherwise we will waste refining. Or i can make ToE in 5 and Refining in 4; Or i can do better. I can irrigate one mined plains near Washington and MM it to get refining in 3 and ToE still in 4. So lets do it... Too bad our hoover build will be postponed... Hate Romans for that
And at the end i decided to short rush Market in New Orleans it needs one badly.
We probably need to rush a harbor and some culture in Vadso - town in English mainland. It's building a worker at the moment.
It is also a good time to disconnect iron and salt. i didn't do it so don't yell at me if i should have done so.
I also suggest we build Courthouses in Miami and Buffalo. Those cities will benefit from courts nicely.
@Wacken and Offa.... Don't worry about Klarius. Lets play our game. We know they cheated with republic slingshot, they would never beat us in fair competition
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