Played some and the good news is that Rome is finally on the run. They are down to 8 cities and still are not talking, although we are threatening Rome.
Kagoshima flipped to us, so that is one island city that is ours. Jerusalem is still out there however.
The bad news is that it is a slog against Infantry, thank God for Artillery!!
<< THE SAVE >>
The turn log follows:
Turn 333 1715 AD Pre-flight
Go through cities and check for gold production and there arent very many adjustments to make. Things are pretty tight and when I tried to make an adjustment, it effected so many other things that it is nearly futile! I made 2 or 3adjustments and added only 1 Gold gain.
You did a good job of wearing down Rome as they have only 3 Cavs and 48 Infantry. That is going to be a tough number to reduce.
Ok, so I press enter to start us on our way!
IBT
The Japanese come knocking on the door and want to trade World Maps. I trade them our World map for theirs plus 13 Gold.
Japanese Rifles move up.
Rome attacks the Japanese stack and loses 3 Infantry, one in Byzantium, while Japan loses one Rifle and one Guerilla.
Edo Cav => Worker.
D-Day Cav => Worker.
Victory Artillery => Worker.
Frontline Cav => Worker.
Normandy Artillery => Worker.
We love the President Day ends in many cities.
Turn 334 1720 AD
Battle for Byzantium.
Artillery Prep. kill a pop point, f, f, -1 HP, f, -1 HP, -1 HP.
4/4 Cav attacks redlined Infantry and kills him, redlining but we capture Byzantium and 1 Gold. I install a Governor as the pop is 1 and all it has is an Aqueduct.
With the Artillery in D-Day bombard a Roman Infantry that moved to D-Day and fail, -1 HP, f, -1 HP, -1 HP. We attack the redlined Infantry with a Vet Cav and he kills him, losing 1 HP.
With Artillery stack north of Byzantium, bombard Cumae; f, -1 Pop, doesnt say, f, f, doesnt say, f, doesnt say (I am not observing Cumae, so I must have hit something but I dont know what it is).
With Artillery stack near Veii; f, f, f, destroy Marketplace, destroy Library.
4/4 Cav dies against a redlined Roman Infantry, who promotes to Elite?
4/4 Cav dies against the 2/5 Inf, now 1/5.
4/4 Cav kills a 1/5 Inf, redlining.
Rush Workers and then Cavs in Edo, D-Day and Victory.
Rush Worker and then Artillery in Normandy. Then run out of Gold.
IBT
Japanese stacks march north.
Rome makes 5 ship bombardments, no damage.
A Roman Infantry move next to Byzantium.
Edo Cav => Worker.
Philadelphia Stock Exchange => Wealth.
Resistance ends in Byzantium.
Bjoergvin Aqueduct => Marketplace.
D-Day Cav => Worker.
Victory Cav => Worker.
Normandy Artillery => Worker.
Turn 335 1725 AD
Move Artillery stack near Edo north to threaten Cumae and Lutetia.
Redline a Roman Infantry near Byzantium with 3 Artillery shots.
Bombard Cumae; f, f, hit something unknown, again, -1 Pop, f, f, something, -1 Pop,
Bombard Veii; f, destroy Bank, destroy Cathedral, f, -1 Pop.
Move Cavs from Victory to threaten Cumae.
Rush Workers and then Cavs in Edo, D-Day, Victory, Frontline and Fukushima, run out of Gold.
Change Washington from Wealth to Wall Street, due in 10 turns.
IBT
Japanese Guerilla kills a redlined Roman Infantry.
Roman Cav kills a Japanese rifle, now 2/4.
Rome lands 2 Cavs near Oslo and 1 Infantry near New Tampa Bay.
We are bombarded 4 times by Roman naval units and 2 improvements are destroyed.
Edo Cav => Worker.
Fukushima Cav => Worker.
D-Day Cav => Worker.
Victory Cav => Worker.
Frontline Cav => Worker.
The Japanese island city of Kagoshima has pledged loyalty to US!!!

We install a new governor and it has a Harbor. Set production to Worker.
Turn 336 1730 AD
Near New Tampa Bay we have a Vet Roman Infantry in the forest, thats a healthy defensive bonus.
Rush Artillery in New Tampa Bay by the usual method. Move a Worker stack into Macao. Find some Cannons near Viroconium and move them to New Tampa Bay and fire up the Roman Infantry; failed three times. Move 2 Cavs into New Tampa bay, one into Macao.
Redline a Roman Ironclad using 3 Artillery units.
Battle of Cumae.
Move a Cav forward to observe Cumae and it has a 5/5 Infantry on top.
Bombardment.
-2 HP, another 5/5 Infantry shows, f, -1 HP, f, destroy Coloseum, destroy Library, f, -2 HP, f, f, f, -1 HP, -1 HP (now redlined), -1 HP, both Infantry redlined, f, f, f.
4/4 Cav attacks 1/5 Infantry and dies.
4/4 Cav attacks 1/5 Infantry and dies.
4/4 Cav attacks 1/5 infantry and kills him flawlessly.
4/4 Cav attacks 1/5 Infantry and kills him, now 2/4. We capture Cumae and 2 gold.
There are 3 resisters, no improvements so I decide to abandon the city after moving the wounded Cav back to heal.
Bombardment of Veii.
Destroy University, -1 HP, -1 HP, f, -1 HP. 3 Vet Infantry showed.
Battle of Oslo.
5/5 Cav attacks 4/4 Roman Cav and kills him, now 3/5.
5/5 Cav attacks 4/4 Roman Cav and kills him, now 3/5.
Move 5 Cavalry up to prepare for the battle of Lutetia.
Rush Cavs in Edo, D-Day, Victory and Frontline in the usual way.
Getting concerned about Syracuse and Fukushima flipping as their percentages are almost 5% each.
Just remembered the stack of Cannons we had in old England. Found them in Kalmar but it costs 80 Gold each to upgrade to Artillery. Thought I might bombard Lugdunum but that cost is excessive.
IBT
Roman Infantry attacks New Tampa Bay and defeats a 4/4 Cav, losing 1 HP and then promotes to Elite.
Roman Infantry attacks a Japanese stack in a jungle and kills a Japanese Rifle, redlining.
We suffer 2 bombardment attacks by Roman naval units with no losses.
New Tampa Bay Artillery => Worker.
Edo Cav => Worker.
D-Day Cav => Worker.
Victory Cav => Worker.
Frontline Cav => Worker.
The Romans move a 4/4 Infantry to cover their redlined Infantry near Lutetia. They are right in the way of my planed attack.
Turn 337 1735 AD
Artillery bombardment of the Infantry stack near Lutetia; -1 HP, -2 HP, now redlined.
4/4 Cav attacks 1/4 Roman Infantry and kills him flawlessly.
4/4 Cav attacks 1/4 Roman Infantry and kills him, now 2/4.
Battle for Lutetia.
Artillery prep. 1 HP, -1 HP, f, -1 HP, -2 HP, f, -1 Pop, -1 Pop, f, -1 HP (both 4/4 infantry are redlined), destroy Library, f, f, -1 Pop, f, f, -1 Pop,.
4/4 Cav attacks 1/4 Roman Inf and kills him, now 2/4.
4/4 Cav attacks 1/4 Roman Inf and kills him, capturing Lutetia and 3 Gold. Install a governor and find 1 resister and no improvements. Decide to abandon the city.
Move wounded Cavs back to Edo to heal.
Bombardment of Veii.
-1 HP, -1 HP, f, f, f. Interesting, this time there were 2 4/4 Infantries and one 3/3 Infantry showing.
Bombardment of Infantry unit near New Tampa Bay; f, f, f, f. Move in another Cav unit to protect the city.
Rush a Cav unit in Macao as it has a Rax. Change New Tampa Bay to Wealth.
Rush Cavs in Edo, D-Day, Victory and Frontline in the usual way.
IBT
Roman Infantry attacks New Tampa bay and kills a 4/4 Cav without loss.
Oman Cav kills a Japanese Samurai near Byzantium.
Edo Cav => Worker.
Macao Cav => Worker.
D-Day Cav => Worker.
Victory Cav => Worker.
Frontline Cav => Worker.
Turn 338 1740 AD
Bombardment of Veii.
f, f, -1 HP, -1 HP, destroyed Colosseum.
Bombard Infantry unit near New Tampa Bay; -2 HP, f, f, -1 HP and redlined.
3/3 Cav attacks 1/5 Roman Inf and kills him flawlessly.
Send Cavs and Artillery to prepare for assault on Pisae.
Send new Cavs towards Pompeii.
Rush Artillery in Toyama for 300 Gold.
Rush Cavalry in Edo, D-Day and Victory in the usual way.
Run out of Gold.
Visit our new friends, the Japanese and consider trading them Atomic Theory for Sanitation, Ivory, World Map and 133 Gold (all they had). Decide against it because that would put them one tech closer to Tanks!
IBT
Japanese troops unhook one of Romes oil resources.
We lose an Elite and a Vet Cav to 2 roman Militias and a Roman Cav. All were injured.
There were 2 naval Bombardments and we lost 1 imporvement.
Edo Cav => Worker.
Las Vegas Temple => Wealth.
Toyama Artillery => Worker.
D-Day Cav => Worker.
Victory Cav => Worker.
Turn 339 1745 AD
Move Artillery to start the attack on Pompeii and Lugdunum.
4/4 Cav attacks 3/4 Militia and retreats, no damage to Militia.
4/4 Cav attacks 3/4 Militia and kills him flawlessly.
4/4 Cav attacks 2/4 Militia and kills him, now 2/4.
Battle of Pisae.
Bombardment. 1 Pop, f, -2 HP off a 4/4 Inf and a 3/3 Inf pops up, -2 HP, f, f, -1 HP, destroy Library, -1 Pop, f.
4/4 Cav attacks 1/3 Inf and kills him flawlessly.
4/4 Cav attacks 1/4 Inf and kills him flawlessly. We capture Pisae and install a governor. There are no improvements and 2 resisters. Keep the city for the moment.
Battle of Veii.
Bombardment. F, f, -1 Pop, -1 HP, f.
Rush Cavs in Edo, D-Day, Victory and Frontline.
Rush Artillery in Normandy.
Rush Worker in Byzantium and change to Library. (for cultural expansion)
Abandon Pisae.
Hire Taxmen in Bjoergvin and Uppsala.
Hire a Clown in New Cincinnati, Oslo, Viroconium and Warwick.
Change Kalmar from Wealth to Library.
IBT
Japanese troops kill a wounded Roman Infantry near Byzantium, losing 1 Militia and winning with an elite.
3 Naval Bombardments resulted in 2 destroyed improvements.
Edo Cav => Worker.
Warwick Settler => Settler.
A lot of We Love the President Day celebration has ended messages.
Syracuse Worker => Worker.
D-Day Cav => Worker.
Victory Cav => Worker.
Frontline Cav => Worker.
Normandy Artillery => Worker.
Turn 340 1750 AD
Move Artillery and Infantry to firing spot between Lugdunum and Pompeii.
Move Artillery and Infantry stack towards Veii for final assault next turn.
Move Cavs near Pompeii for assault next turn.
Bombardment of Veii; -1 pop, f, -2 HP, -2 HP, -1 HP.
Attack on Veii
4/4 Cav attacks 2/3 Inf and retreats, no additional damage to the Inf.
4/4 Cav attacks 2/3 Inf and dies, Inf promotes to 3/4.
This is not going well, so Ill wait a turn.
Found the town of St. Louis 2 and rush a Worker and then a Library.
Change Qitaimjorg to Library and rush it.
Rush Cavalry in Edo, D-Day and Victory.
IBT
2 Naval Bombardments result in no damage.
A 4/4 Roman Cav kills one of ours near Pompeii.
A 4/4 Roman Militia kills a 3/4 Cav in the open north of Byzantium.
Edo Cav => Worker.
New Chicago Settler => Settler
Qitaimjorg Library => Courthouse.
St. Louis 2 Library => Wealth.
Syracuse flips to the Romans.
D-Day Cav => Worker.
Victory Cav => Worker.
Turn 341 1752 AD
5/5 Cav tracks down a 1/5 Roman Militia and kills him and we have a great leader, Grant.
Battle of Pompeii.
Bombardment.
F, -1 HP, -1 HP, f, f, destroy Library, f, -1 HP, -1 Pop. There are 3 Inf, one Vet and two Reg.
Battle for Veii.
Bombardment.
F, f, f, f, f, -1 HP, -2 HP, -1 HP, f, f, f, f, -1 Pop, f, -1 HP. There are 3 Inf, all Vets.
The bombardments were not sufficient, so well wait a turn to attack.
Attack on Syracuse.
4/4 Cav attacks 3/3 Rifle and retreats, no damage.
4/4 Cav attacks 3/3 Rifle and dies, redlining the Rifle, promotes.
4/4 Cav attacks 2/4 Rifle and retreats, no damage to the Rifle.
5/5 Cav attacks 2/4 rifle and kills him. We capture Syracuse and 1 Gold, install a Governor and find 2 resisters. Harbor is intact so we keep it for now.
Half of our empire is about to riot. Increase lux slider to 10%.
Rush Cavs in Edo, D-Day, Victory and Frontline.
Rush Artillery in Normandy.
IBT
There were 4 Naval bombardments and 2 were successful.
Edo Cav => Worker.
Civil disorder in Oslo.
Norwich Marketplace => Bank.
D-Day Cav => Worker.
Victory Cav => Worker.
Frontline Cav => Worker.
Normandy Artillery => Worker.
Turn 342 1754 AD
A Roman 4/4 Militia moved next to Byzantium, so we bombard him; f, -2 HP, -1 HP, redlined. 4/4 Cav attacks 1/4 Militia and kills him, redlining.
I decide to use Grant to build an Army.
Battle for Pompeii.
Bombardment.
1 HP, f, f, -1 HP, -1 HP, -1 HP, f, f, -1 Pop.
4/4 Cav attacks 2/3 Inf and dies, redlining the Inf.
4/4 Cav attacks 2/3 Inf and dies, redlining the Inf.
4/4 Cav attacks 2/4 Inf and kills him, now 2/4.
4/4 Cav attacks 1/3 Inf and kills him, redlining.
4/4 Cav attacks 1/3 Inf and kills him, losing 2 HP and promotes to Elite. We capture Pompeii and 3 Gold, install a governor. There are 4 resisters and a Rax and Aqueduct.
Move 7 Cavs to threaten Lugdunum.
Battle of Veii.
Bombardment.
F, f, -1 Pop, f, -2 HP, -1 HP, f, f, -1 HP, -1 HP, f, -1 HP, -1 HP, f, f.
4/4 Cav attacks 2/4 Inf and retreats, no damage to Inf.
4/4 Cav attacks 2/4 Inf and kills him flawlessly, promotes.
4/4 Cav attacks 2/4 Inf and dies, redlining the Inf.
4/4 Cav attacks redlined Inf and dies.
4/4 Cav attacks redlined Inf and dies, Inf promotes.
4/4 Cav attacks 2/5 Inf and kills him, now 3/4.
4/4 Cav attacks 1/4 Inf and kills him, now 2/4.
4/4 Cav attacks 3/4 Cav and kills him. We capture Veii and 3 Gold and install a governor. There are 5 resisters in Veii and no improvements. Well hold it for the moment.
Load Army with Cavs and move to a hill to cover Cavs near Rome.
Abandon Pompeii.
Abandon Veii.
Hire a Taxman in Edo.
Found the town of Detroit 2 and start Wealth.
Rush Cavs in Edo, D-Day, Toyama, Fukushima and Victory.
IBT
4 naval Bombardments result in no damage.
We lose a redlined Cav to a Militia.
Edo Cav => Worker.
Fukushima Cav => Worker.
Toyama Cav => Worker.
D-Day Cav => Worker.
Victory Cav => Worker.
Turn 343 1756 AD
Hire a Clown in Oslo.
Battle for Lugdunum.
Bombardment.
F, f, -1 HP, destroy Harbor, f, -1 Pop, -2 HP, destroy Library, f.
Not enough damage done, wait.
Move cavs near Rome with Cav Army.
Start Artillery train for Rome.
Rush Cavs in Edo, D-Day and Victory.
Rush Artillery in Normandy.
Next turn our Peace Treaty with Japan expires.
Set Lux slider to 0%.
After Action Report.
Several Roman cities no longer exist. An soon, none will exist. There is a Roman Nilitia near our healing stack on the salt where Veii used to be but the Japanese have been killing them pretty effectively. I have been taking roman cities before the Japanese can get to them. The Japanese have a pretty good stack headed for Rome. You should be set up to take Rome in 2 turns but may want to consider slowing yourself down a little to allow the Japanese stack to waste themselves on the defenses of Rome?
Our Army now consists of 124 Cavs, 32 Cannon and 32 Artillery. The Roman Army is 28 Infantry, a small navy and not much else. Japans Army consists of 35 rifles and 14 Militias.
Rome is, somehow, still in Democracy while Japan has shifted to Communism. Rome has 8 cities remaining and Japan has 10. Jerusalem is now the only island city we can not reach. I am hoping Rome will change governments so we can try some propaganda again.
War weariness is a factor and I was just able to change the lux slider down this last turn. Im not sure why but it spiked a couple of turns ago and required a lux slider shift to keep things in order. Need to keep an eye on it.
I rushed some Libraries near Jerusalem in the hopes that it might flip as Kagoshima did. Probably a waste but why not try?
Our Firaxis score is 5338.
Good luck Willow, I hope you can make the Romans history!!
