OK Had a look at the save. Some points that caught my attention:
Only those?
[*] We can't see gandhi's power graph. A look at the esp screen tells me that we're merely 1t of focusing on him short. Might be quite interesting to see that, especially to guesstimate how long until he capitulates.
I agree, kept the EPs on Bis because 1) thought it would be usefull to revolt one or two cities in next war (spies heading there), 2) we had enough points to see his power till one turn or two (last ratio was 1.4 on our favor).
[*] F5 tells me we have 24 cuirassiers. 24 * 59g = 1416g total required for upgrading. Why did you not *just* produce enough beakers to finish astro, ras? Also, we don't need 30% culture; 20% suffices. Then we have 1

in 2 cities and 2

in 1 (not counting recent aquisitions

). Most of these cities don't even have theatres/coliseums! And I don't think having 1-2

in only a few cities is enough to raise the slider like that. BTW, we're making +14g running 20% culture (and 80% wealth)... I am aware that we're about to get a GM (most likely at least) but I'd rather upgrade as much as possible as soon as possible to have our cossacks ready for battle before gandhi gets even more rifles...
I just thought upgrading cuirassiers would be a waste when we are producing 4 cossacks a turn... but I should have asked first what the team thought...
about the culture: I built theaters in in a few cities where there were really needed. Others (farm) cities got whipped or forgotten. I might have forgotten to lower the slider on the last turn too
[*] ... which is the main reason I wouldn't sue for peace now. We have a decent number of cossacks and I'd rather keep the pressure on gandhi.

peace? what peace? We haven't any universities so I do think we better stay in "troop-spam" mode...
[*] I would make a move on bombay (even if it's on a hill), well, I would've made that from the get-go (I positionned units there)... However, I would leave the stack with the GG medic move on towards vijay to have gandhi focus his forces towards that city. We can tell churchill to attack that city as well, he might help a little more with bombarding defences. The stray units as well as newly-built or healing units may form the stack going after bombay. The GG should be attached to a cuirassier and join the bombay-stack. There is a cuirassier at 6/5 xp in the vijay-stack that will be at 26 xp afterwards -> combat, medic I+II+III, morale.
1) Churchill is useless (seriously look at his stacks) 2) Bombay wasn't on my initial plan (despite the positionnong of your stack I know

), but nobody objected... better to whine before than after

3) agree about the plan though
[*] I'm glad you started some galleons

Me too... I thought Mao would be faster on the research of astro but...
[*] We are running lots of engineers. I'd rather change them to merchants where base production is high anyway to speed up cossackupgrading
Agree, didn't adjust specialists when cities were reaching the "one unit/turn" threashold. Though no big deal while we don't loose overflow.
[*] Our moai city isn't far from

-cap which will suffer more from more warring but still set on max growth... Better work some mines and avoid

.
That's why I was against slavery

But when in slavery, you might as well use it. Micro should be changed once we reach happy cap (iirc we have still room), I agree
[*] Several cities are building cossacks/galleons at 2xp or so... In other words, lacking rax/stable. Especially galleons would want to get their 5xp for the navigation promo, and faster supply of reinforcements afterwards (you can spot this stuff easily on F1).
Honnestly the cossacks without stable were on purpose, look at the difference against a rifle and you will get it. i prefered more cossacks... For the galleons, well I don't have any excuse in stock, just forgot the navigation promo
[*] We can demand gold from biz now, we won't attack him in the next 10t I guess...
good point
[*] Don't forget a pic of varanasi in your report, ras

another reason not to hurry with sci meth; we get to enjoy the GL and parth for some more turns...

versailles indeed is very nice, too
Yeah, as usual, plenty of pics in the incoming report

Stopping research a bit sounds good too.
[*] Note to next player: It might help to improve our road-network in the southeast a little to get to biz' cities more easily. We can capture 3 cities on the very first turn of war so good infra is necessary for logistics.
Agree
[*] We can get whale from mao which would make our markets give +3

. Also we can get another 18gpt in trade from roosie + biz.
Pff +1 sloppyness from me...
[*] Why is mao teching PP when we have that already? We should use our vassals to get techs we don't have ourselves... Mao is teching faster, he can get MS in 8t for military academies. And we can get constitution from churchill for jails... Is there a reason not to make (lopsided) trades with our vassals? Especially since we get valuable gold for upgrades as well...
1) Mao: I just forgot (though he got astro last turn)
2) Churchill got Constitution THIS TURN (and he was doing it because we asked): relax!
[*] De Gaulle is in WHEOOH, his worst enemy is churchill so he might declare on us sometime... Just wanted to mention it ha-ha
tx to state the obvious

p)... Just hadn't time to write the report before you open the save
Ras