Should cavalry upgrade to Tanks?

I aggree with much of what has already been said (I also shudder to think of the possibilities of someone with a huge pile of cavalry, Leonardo's AND Sun Tzu's suddenly researching motorized transportation.....)

What I'm thinking of doing for my own Tweaked Out mod is have Cavalry upgrade to a Mounted Special Forces (for reference, see the news stories of US special forces joining a cavalry charge against Al Quaeda and Taliban Strongholds in Afghanistan) unit that's basically a modern soldier mounted on a horse with a RPG launcher that becomes available with rocketry (The unit will have the same stats as the TOW infantry, but with 3 movement and a slightly increased cost. The only resources needed will be aluminum and Horses, giving a viable fast offense/defense unit to civs lacking oil and rubber). The only thing I need is for someone to do the graphics for such a unit.

Either that, or have a light tank available with replaceable parts (something like the MK IV tank from WWI) that the Cavalry upgrades to, that then upgrades to a regular tank with motorized transport, and so on.

How's that Idea sound?
 
Cavalry should upgrade to tanks. Historically, nearly all the American, French, British and German cavalry regiments were "upgraded" to tanks during the 1930s. So, I have this upgrade in my mod.
 
I have a hussar unit that is lighter than cavalry that upgrades to tanks, but cavalry doesn't upgrade. This means that after tanks appear I still use a combination of tanks and cavalry for quite a while. I suppose that it allows a big tank rush, but hussars are not as useful as cavalry and cost just as much, so saving for a tank rush means giving up effectiveness before tanks are available. My tanks cost a little more, too...
 
W.i.n.t.e.r said:
Hey- ever heard of US Cavalry comming in tanks, APCs and helis- well if you haven't you havent heard much have you?

Besides; Ekmek is right- make them upgrade to something...

In that case frigates should upgrade to marines.
Tanks is a machine. Cavalry normally use Horses.

they only ajusted to the technology and stey with the name.
 
Bionic cyborg horses á la Saber Rider :D?

Why do so few people think outside the box, I wonder? Think of a soldier: He mounts a Horse and he has become cavalry, the soldier dismounts, grabs an M60 and becomes a machine gunner, then he mounts a tank and becomes a tank driver...

In our case the Mounted Soldier upgrades to a Soldier sitting in a Tank- the horse or the tank are just resources provided to them as equipment- we don't want to upgrade the horse, just the soldier. Really, add WWI tanks and make the cavalry upgrade to WWII tanks: this way there will be a nice and historically acurate overlap time.... during which the excess cavalry units can be decimated ;)
 
Volum said:
Not to tanks, but maybe some other kinds of cavalry. At the end of the Middle Ages, the human starts to catch up with the AI, and you could easily build several hundreds of cavs by the time the tanks arrive. It would totally unbalance the game IMO.

*700*

You built 700 cavalry? I never play the long boring epic game, only modded scenarios so I never get that problem. I'll delete my idea anyways cause more people will probably say it sucks (even though it is the best game improvement edit you can make besides shutting of cultural and victory point victories).
 
... You know, I still think there's a case to be made for "modern cavalry". Even the US deployed cavalry in the Phillipines in WW2, and AFAIK the PRC still uses horse cavalry in less developed, mountainous regions.

-Oz
 
See: The PRC probably forgot to click the upgrade flag :lol:

The use of Soviet and Polish cavalry on the battlefields of WWII have shown drastically how - perhaps not entirelly obsolete per se yet- vulnerable mounted troops are on a modern battlefield against armored, and upgunned adversaries- the losses were terrible, and the Soviets would later use cavalry only for scouting and harresment missions against soft (as in non-armored i.e. tanks) targets... a civ out of oil would need to rely on cavalry- like Poland did...
 
W.i.n.t.e.r said:
See: The PRC probably forgot to click the upgrade flag :lol:

:rotfl:

... a civ out of oil would need to rely on cavalry- like Poland did...

See? My point precisely. TOW mounted infantry, deploying from horseback, is perfectly "reasonable" in a Civ setting.

-Oz
 
ozymandias said:
:rotfl:



See? My point precisely. TOW mounted infantry, deploying from horseback, is perfectly "reasonable" in a Civ setting.

-Oz

My sentiments exactly. It's also reasonable in real life. In harsh mountainoust terrain, like Afghanistan, cavalry armed with modern weapons have proven to be more effective than tanks. Time after time, Muhadeen horsemen, armed with RPG's and such were able to decimate Soviet Tank columns, and ride off into the realative safety of the near-impenatrable mountains before reinforcements could arrive. Also, at the start of Operation Enduring Freedom, Secretary of Defense, Rummsfield released pictures of US special forces riding to battle on horses... In the first war of the 21st century, no less :lol: (Isaac Asimov is probably rolling in his grave right now...)

Know what? I think I'll start a request thread for a RPG/Muhadeen Cavalry unit. ;)
 
W.i.n.t.e.r said:
Yes, those special forces guys sure know how to party :D

perhaps someone will make some sort of mounted muyahedin (i.e. Guerilla on Horseback) as a no-resource unit in the tank slot :)

I like that idea. Instead of Cavalry upgrading to Tanks, have Cavalry upgrade to this unit (Mounted Forces?). Give it a higher attack and defense than Cavalry.. more modern weapons, etc. Don't have this unit upgrade to anything, allowing them to be around in more modern times.
 
In the game RISE OF NATIONS....Cavalry can and do upgrade to tanks. Its the same logic behind the Frigate-Ironclad debates.

In my-yet-to-be-realized mod, Far Horizons, I have two units that come in between Cavalry in Tanks(Dragoons and then Early Tanks).

I also upgrade Frigates to Iron Frigates and then to Gunships(And then to Destroyers eventually)

My rule of thumb is never to have any opsolete-deadend units until the end of the game.
 
Back
Top Bottom