Maniacal
the green Napoleon
They're never going to release a complete edition. I'm surprised they still even sell The Sims 2 (if EA even still does).
I'm wondering if the scaling for human activities is going to be any better. Nobody brushes their teeth, because it takes 15 minutes for your sim to do that! No washing hands either, takes too long! And you only need to eat one meal a day... which is a good thing, because it takes 2 hours to cook and eat!
I don't think anybody wants EA to attempt Spore again.
...because it takes 2 hours to cook and eat!
Which is why the steel bladder life time reward is so good, you never have to go ever again. Save a lot of time. Anyway, I don't think they're going to fix the scaling because if you really need to let the sims brush their teeth and have three meals a day the game is going to get a lot more tedious. Gameplay > realism.
This is realistic for my household.
This is in regards to a a bowl of cereal in a single-person household.
They're never going to release a complete edition. I'm surprised they still even sell The Sims 2 (if EA even still does).
The Sims is the only franchise that EA hasn't <snip>ed up on.
Don't screw this up like you screwed SimCity, EA.
The problem I have with all Sims games is I can play the hell out of them in 2-3 days and achieve everything I want to achieve, like having top job, owning few bussinesses, getting few skills to maximum level etc. After that it get really boring for me, as there is not much to do. Is it me doing something wrong here?
Also their business model... It is like a MMO to me. Basically it is subscribtion-like if you wish to have every expansion/dlc. Not to mention in each of series there are exactly the same expansions (with sometimes different names) like: University, Pets, Night Time, Seasons, etc.
Also their business model... It is like a MMO to me. Basically it is subscribtion-like if you wish to have every expansion/dlc. Not to mention in each of series there are exactly the same expansions (with sometimes different names) like: University, Pets, Night Time, Seasons, etc.
The problem I have with all Sims games is I can play the hell out of them in 2-3 days and achieve everything I want to achieve, like having top job, owning few bussinesses, getting few skills to maximum level etc. After that it get really boring for me, as there is not much to do. Is it me doing something wrong here?
Also their business model... It is like a MMO to me. Basically it is subscribtion-like if you wish to have every expansion/dlc. Not to mention in each of series there are exactly the same expansions (with sometimes different names) like: University, Pets, Night Time, Seasons, etc.
Unfortunately, the best Sims 2 expansion hasn't seen the light of day: Open for Business.
I feel like The Sims isn't supposed to be an achieve-certain-objectives type game. I see it more as an ongoing-simulation game with a storyline that you make up as you go. It isn't supposed to be about "beating the game", but creating a neighborhood.
But IMO, it's still better for the consumer than an MMO because you don't need to buy the expansions if you don't want to. You can just buy the base game and keep playing it without having to pay more every month. If there's an expansion you really like, buy it, if it looks 'meh', skip it.