caveman1917
Warlord
- Joined
- Oct 1, 2009
- Messages
- 110
The american warrior withstood the combined attack of two barbarian warriors 
But don't we get free wins at this level?

But don't we get free wins at this level?
Don't worry, outside of wartime it doesn't matter when you take your turns. You're free to log in and play whenever you want until you get involved in a war. Indeed, I'd encourage you to play two turns in close succession if at all possible, because it speeds up the game.I am not sure why my last entry is a log in. If inadvertently I took two turns within the one-turn frame, I apologize. There was a "new turn" bar in the CivStats, but I am not sure whether my turn(s) straddled it.
Yeah, that's correct. Although the start values are 100, not 60 (not sure where you got that from). But you've got the right idea.
Not sure what happens on larger teams, I haven't tried that in a while. I played a 3-person-team game with Azzaman and Classical_Hero once, but it was ages ago. My gut feeling is that it's the same though - i.e. first person to generate a GP has their threshold go up from 100 -> 200, all others go from 100 -> 150. Should be tested though.
Although the start values are 100, not 60 (not sure where you got that from)
If ratio = x/n (x=delta cap) and it seems n=2 (no matter what), it means the team as a whole will get diminishing returns with each civ above 2 in the team, GP-wise. Just an observationazzaman said:I think that was how it worked.