Preturn: We have contact with Japan, Russia, Iroquois! Missed that in the turn reports! F8's kinda nice - we're 160 pts ahead of our nearest competition (Japan) on the histograph. Nice work, everyone!

As long as I'm here, I put several new additions on the palace.
Time for some diplomacy. So to speak. Peace to the Aztecs in return for Engineering, contact with the Ottomans and 60g. We say hi to Japan. They're broke, and lack *cough* currency. They have monarchy, which I suppose is nice for them. Osman's even more pathetic, also broke, and lacking currency, republic and construction. Russia is, you guessed it, broke, but a bit better off scientifically, having feudalism and monotheism. Iroquois are even with Russia, and also broke. I buy embassies everywhere.
Kyoto is size 7, set to worker build, in anarchy. They have four luxes -- all the ones we don't have. Istanbul is size 4, has the oracle, but is only now building a temple. Think I should ruin their lives by gifting them theology now?

Man, are they backwards. They do have an excess iron to sell once anybody gets the necessary techs for trade. 2 luxes. Moscow is size 6 and in anarchy. Really bad worker development, I must say. Just one lux, NO strategic resources. Finally, Salamanca is a more-respectable size 10, building a settler. They have four lux.
I offer Osman 55g for his WM, which clears up most of the black. The other civs are very compartmentalized by natural boundaries. Japan is on its own (riverless) island. Osman's stuck on a dry peninsula - poor Osman. Explains all those mines I saw around Istanbul. Russia's on another peninsula. Iroquois are in the middle, with a lot of jungle. We should be able to do some lux trading when we get navigation next turn.
Quick survey of the cities looks ok; only thing I do is a switch of Athens' and Delphi's defense. (Got burned in a recent game with a coastal city defended only by a warrior, lol. Was in a bad spot and I couldn't get defense there first turn after the treacherous Zulus landed.) Finally, I hit 'enter'.
610 AD. Navigation comes in. Going to Music Theory next, due in 4 at +141.

No idea what I'm gonna do with all this cash. Delphi cathedral - bank. Argos cathedral - bank. Rush library in Tlacopan. Malinalco is under a little cultural pressure, switch to library. Switch Tlaxcala to library, too. We do need hoplites, but I'll build them from our productive cities. Each civ on the other landmasses has at least one harbor - kind of them. I ask Japan what they'd like for their fine ivory. Engineering? We can do that. Now go research invention for us, ok? Now Osman - he gets nice new robes and wines for his dyes. We get to turn off our lux tax, now making +203. I'm not going to trade with Hiawatha - he has by far the most potential of any of the civs over there and I'd rather not help him out too much. Wouldn't be enough for WLTKD anyway. I send one of our knights up to Tzintzuntzen just to get a unit there. Our galley heads out into the great blue.
620 AD. Thermo bank - Sistine as prebuild for Bach. Pharsalos builds cathedral - bank. Meant to change that over last turn now that we don't need cathedrals and forgot. Tlacopan builds library - market. Tlaxcala riots, the ungrateful wretches. Working on getting a road over there. Corinth's cathedral switched to bank.
IT. Rome wants to trade monarchy even-up for chivalry. Get me invention and we can talk, Caesar.
630 AD. Sparta bank - hoplite. Rhodes courthouse - aqueduct. I buy libraries in Tzintuntzen and Malinalco. Up to 232 gpt.
640 AD. Sparta hoplite x2. Ephesus university - bank. The libraries finish, both cities set to marketplace.
650 AD. Music Theory - Economics, due in 4 at +159. We're up to 892 gold. Did I mention I don't know what to do with it all? Thought I did. Sparta hoplite - knight. Rush library in Tlaxcala. Diplo check: nothing new.
660 AD. Athens Copernicus - bank. Tlaxcala library-market.
670 AD. Herakleia bank - knight. Thessalonica courthouse - worker. We lose our supply of dyes? Wow. I check - Izmit no longer has a harbor! I didn't know AIs did that sort of thing. Ottomans and Russia are at war with Japan - could Japan have actually landed an offensive catapult? Can't be. At any rate, we're fine to size 11 with just a marketplace and 12 with a temple as well, so I'm not going to do any more trading right now. Next player can consider trade w/ Iroquois; I'm too sleepy. Poor Corinth keeps getting its shields taken away from it, so I rush the last 3 turns of its bank. Likewise Argos.
680 AD. Sparta knight-knight. Corinth bank-hoplite. Argos bank-hoplite. Marathon courthouse-marketplace. Note to next player - marathon will go to size 8 and riot four turns from now (it lacks temple also); the marketplace should be rushed before then. Thessalonica worker - worker. I finally notice that optimized-for-food Knossos was working a hill. I fix that, and also switch it to aqueduct. Urgh, noticed a hill near Sparta that wasn't mined yet. Get to rectifying that.
690 AD. Economics in, set to printing press, due in 4 at a whopping 336 gpt. The AI're gonna get invention eventually right? Right??? Argos hoplite - hoplite. I'm going to send this hoplite and the next toward Tzintzuntzen and its poor lonely knight. Not that I really think the babs are gonna attack.
IT

Several Roman offensive units (two horses and a warrior, with a 4-unit mini-SOD backing them up) enter our territory near Ephesus! Hey, Matt, wanna do some fighting?
700 AD. Mycenae temple - courthouse (eminently veto-able, esp with Rome acting up). Argos hoplite-hoplite (ditto). Thessalonica worker-aqueduct.
We have decent defense in Sparta and Ephesus (3 hoplites and 2 knights total), and some backup next door in Tlaxcala, including a knight that can reach Ephesus & attack first turn. So you can decide what you want to do about the situation. I'll leave all military units and a vulnerable worker unmoved.
I think I might've made mistakes with the worker movement. (Since I'm barely keeping my eyes open, we'll just blame it on that, ok?) Except for the four cities that were size 12 at the start of my turn, I've tried to maximize food everywhere. In retrospect (actually about 2/3 of the way through 'spect), I think this was a bad plan. Sure we grow faster, but I've basically wasted the GA production bonus from these cities. Thoughts?
Athens builds bank next turn; my thought was to switch to Smiths after that, as Athens is our best shield producer by a significant margin. I filled up the food box there while building Copernicus and the bank (didn't cost any turns), so next turn the citizen on the regular grass can move to the hill if it helps the turns. We have tons of gold; rush-build as you wish. Markets would probably be best, I'm thinking (to the extent I'm thinking at all right now). Nothing's critical except the market in Marathon.
Have fun with the Romans ....
Renata
the save