Sirp's Training Day Game for Aspiring Monarchs

I should Get ready for my next Turn :). THis Time I will not miss it :D
 
CivGeneral: Indeed you should, especially since I'm planning to swap your position with Renata's this round, since Renata has let me know that she will be unlikely to be able to play before Wednesday.

-Sirp.
 
900 AD - preturn - Military Tradition > Physics
Sparta Cannon > Cavalry
Argos Cavalry > Cavalry
Lutetia Library > Temple
Miletos Library > Temple

910AD
Upgraded all knights to cavalry

IT
Tlacopan Temple > Aqueduct
Byzantinium riots

920AD
Trade Japan Theology and Incense for Ivory
The Ottomans want Theology and gunpowder for dyes... I can't get them down...
I *politely* decline
I trade Russia Incense, Horses, Theology for Silks and Gems
Trade Iroquois Wines and Iron for Dyes
Move lux slider to zero and research to 70% -12gpt.
I can't believe I forgot to do all this on my first turn!
Got rid of al entertainers and the tax collector

IT
Hammurabi is demanding gunpowder - I don't think so...
Rhodes Marketplace > Temple

930AD
I attack the last Roman city and lose a knight.
Got rid of the 2 barbs by Brandisium (sp)


IT
Rome Riots <sighs>
Malinalco Marketplace > Courthouse


940AD - Brundisium is ours!


IT
Physics> Magnetism
Pharsalos University > Cavalry
Herakleia Cavalry > Cavalry

950AD
Mostly movin workers around

IT
We trade world maps with the Iroquois
Sparta Cavalry > Cavalry
Corinth Cathedral > Cavalry
Ephesus Cavalry > Cavalry

960AD
Blah

IT
Argos Cavalry > Cavalry

970AD
Blah

IT
Thessalonica Marketplace > Univercity


980AD
Still just having workers work on unimproved tiles

IT
Trade Territory maps with Russia
Magnetism > Theory ofo Gravity
Viroconium is rioting :(

990AD
More boring work :(

IT
Tlaxcala
Marketplace > Aqueduct

1000AD
Just more of the same!

I didn't start any wars :P But CivGeneral you are set up if that is what you
want... we have cavalry everywhere!

Good Luck!

The Game
 
I got it.

Good turn Shaesha, you're getting much much better :)

You didn't go to war yourself, but you prepared us for it nicely. I'm trying to think of some suggestions here, but other than the normal civil-disorder-yada-yada thing I can't think of anything :goodjob:

-Sirp.
 
Ohh, Cavalry units :D. Sirp, please let me know when it is time to declare war on an AI civ :).
 
I would imagine anyone may go to war whenever they feel the urge. :) Who's up now? Sirp?

Renata
 
(IT) 1000AD: ok time to go after these Babylonians. They have the Pyramids, they have gunpowder, and they have a source of saltpeter. I rush a galleon in Rhodes, so I can land cavalry on the saltpeter on the first turn of hostilities.

Oh, one bad move Shaesha, you moved the galleon that transported the knights across to Brundisium island half way across the world. The knights want to get off the island, and have no ships to take them!

Hmm...these Aztecs could also use some smacking about. I investigate Tenochtitlan. It's defended by four pikemen, and...is 4 turns from finishing Leonardo's Workshop. I make plans which should be obvious to all :)

Oh and yes, I switch Athens and Thermopylae JS Bach's <---> Smith's, since I want Smith's completed first, as we are about as happy as we could be already.

(1) 1010AD: I turn the "Always Build Previously Built Unit" option on. When you're prosecuting lots of war and you have a big empire, this is a must-have switch to turn on, since you generally want each city to churn out the same type of unit over and over.

I investigate the Babylonian defenses. If there's one thing you should do before attacking it's this. Having the intelligence gives you a *great* advantage.

Ur is size 5 with two spears, and is next to the only Babylonian sources of saltpeter and iron. It has a coastal mountain next to it. 'nuff said.

Nippur one pike, one spear, border city.

Babylon has 5 pikes defending it. We'll go for a mass assault there.

Troops keep massing, ready for the assault, oh yeah Shaesha that's another thing you could have done: moved the cavalry all back from Rome for me.

(2) 1020AD: next turn, it begins.

(3) 1030AD: we move into the Industrial Age. Now *this* is where we want lots of money in our coffers. Researching Steam Power at max requires us to lose almost 250gpt.

War declared on Babylon. Galleon sails in and 4 cavalry land next to Ur.

I start recalling workers to Athens in anticipation of rails.

(4) 1040AD: Oh, I just noticed: We didn't actually wipe the Romans out. They live on a boat now or something? Anyhow we give Julius a peace treaty in exchange for WM, Monarchy, and Printing Press. (They wasted beakers researching that??)

The Aztecs complete Leonardo's Workshop. We declare war immediately and gee it took seven of the eight cavalry I had massed to take Tenochtitlan, but we did take it. :hammer: that almost felt cruel. Almost.

We also capture Ur from the Babylonians, and guess what? They have knights! Not that they can build em anymore :)

(5) 1050AD: I massed a whole heap of cavalry on hills outside of Babylon, and the Babylonians decide to counter-attack with their knights. Three knights attack, one knight wins, and is immediately cleaned up next turn. The Aztecs also want to do the counter-attack thing, but their units are slower moving.

We capture Babylon and get the Pyramids :hammer:

(6) 1060AD: Steam Power -> Industrialization

We get Smith's *and* Magellan's this turn. Athens is set to build Newton's.

Gee, Ur is an insanely resource-rich city, having coal near it as well! It can build the iron works. But.....if Athens were one tile north-west it could build them. Drat!

Ok, I'm tired and I want to go to bed, but I want to finish my turn. :)

So, no more report, and the state of the game might be slightly sloppy. :)

However, a few words describe the rest of my turn:

Aztecs...Babylon...Knife through butter. :hammer:

-Sirp.

Renata is up now but she might want to switch turns with CivGeneral, which is fine by me. So basically what I'm going to say is first to say "I got it" between CivGeneral and Renata gets to play first. I hope that works out ok.

Oh and if you go first CivGeneral, make sure you get a few ships - not too many though - with some riflemen, a settler, and some cavalry on them. I've promised Renata some beachhead establishment :)

more random notes...we have a great leader. Industrialization in one turn. Use the leader to build the Universal Suffrage, and do NOT build it in Themopylae or Athens.

Oh yeah I was kinda going nuts with an attack-attack-attack mentality, even attacking with wounded cavalry where I thought I could win. My successor might like to withdraw to cities (all of which have barracks now with Sun Tzu's), for a turn to recuperate before going forward again. I'd tell you not to let the Babs win with a bowman and generate a Golden Age, but umm...I don't think that's going to matter much.

Good luck!

The Game
 
Actually, I didn't move the Galleon :P I moved the Caravel. I guess I didn't feel that we would want to leave the cities unprotected. And I sent the Caravel on it's ways because there were 2 or 3 barbarian galleons up by Rhodes.

Anyway, that was my thought process :)

Thanks!
Shaesha
 
Definitely CivGen should take it. I'm way too busy and won't be able to play until v late Wednesday at the earliest. Thursday is more realistic. So if CG's turns go fast you may want to skip me altogether. Up to you.

As to the beachhead thingie ... :eek: .

<-- stinks at beachheads, just ask Cracker and Creepster who got an up close and personal look at two of my less spectacularly successful attempts while trying to fix crash issues in my submission for this month's GOTM :) (but on the other hand at least it'll be cavs and riflemen instead of the threatened swords ... )
 
JMO, but I don't think we should skip Renata.
I don't think you would get another turn if we do Renata. I have 10 dollars here that says Sirp has played his last turn if there aren't any skips. :lol:
Take out 2 others Civs across the way and rush librarys and it's over. :hammer:

Edit:
BTW Sirp, did you get the e-mail I sent you? I just want to make sure I had the right address. :)
 
Hmmm .. well I've yet to check how much of Babylon and Aztec territory Sirp left for CG to play with. :)

But you may be right. Assuming he can knock out the last pitiful remnants *and* assemble a decent invasion force (I want multiple galleons, mind you, CG, none of this 'one galleon, one settler one rifleman and one cav garbage' :p ) on his turn (and I have every faith in you, CG), that'll leave us needing probably one oversea civ's territory plus part of another's to reach domination.

So which ones? Iroquois and Japanese are closest but Carthage is by far the weakest. Japanese being isolated is nice in one way (no chance of them bringing in anyone else to any decent effect) but bad in another (yet more shipping after the deed is done, no possibility of vulturing off allies' gains).

Renata
 
Well, how long this is going to go on for depends heavily on how well we balance navy/army. Getting to Replaceable Parts and the associated infantry/artillery along with transports would help us alot.

I'm not sure who we could go for. Having the Iroquois as an ally sounds kinda good to me, but they are the closest target.

Ok CivGeneral, you are UP NOW.

Matt_g: I got your email and replied to it; didn't you get my reply?

Good luck CivGeneral!

-Sirp.
 
Originally posted by Sirp
Matt_g: I got your email and replied to it; didn't you get my reply?

Sure didn't. That's wierd. If your so inclined, just post a city name. ;)
 
Matt, my reply was actually a treatise on why I don't think that capital-moving is a good idea in most situations and especially not that late in the game.

I have never moved my capital, ever, in any version of Civilization. (hmmm...I might tell a lie there, maybe in Civ1 when I didn't know what building a palace did).

But, you are very well set to win that game. :goodjob:

-Sirp.
 
Originally posted by Sirp

Ok CivGeneral, you are UP NOW.

Matt_g: I got your email and replied to it; didn't you get my reply?

Good luck CivGeneral!

Ok, This is my Ive Got it post :D
 
Originally posted by Sirp
Go get em CivGeneral :hammer:

THanks Sirp :D. I hope that My RNG is feeling Lucky Today :).
 
RNG? We're not asking you to launch a desperate attack with a hastily slapped together army of archers here! The time when the Greeks needed luck has long past.

Even if the RNG goes badly against you, I'm still expecting you to massacre them for us :)

-Sirp.
 
Originally posted by Sirp
However, a few words describe the rest of my turn:

Aztecs...Babylon...Knife through butter. :hammer:

-Sirp.

I just took a look at the save and it took me about 5 minutes to stop :rotfl:
Just in case you don't have time to look at the save Renata, Monty is down to 2 cities and the Hammer has 4.

Sirp, you are a warmonger extraordinaire. :worshp: :goodjob:
 
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