LR!, coal is a bonus resource.

I'll just say that I would be much more conservative with the stats, i e make them more like the stats of the other civs, for game play reasons.
Those -1HPs would kill the civ in game, I think. On the other hand I don't think that
any foot unit should move 3, especially not a starting unit.
I'd have Stormvermin at Polearms.
And the Gutterrunner as 3.1.3 at Military Training?

Attack 3 there is too low, too late, the movement is too high, and, eh, I don't like the colour of your shoes.
I want more conventional units, like a 6 attack swordsman replacement, for example.