Grille
panel insect
I *thought* that slave workers will now use their own graphics set, whether it's a "Barbarian Chiefdom" or a worker of foreign nationality.
However, more or less by chance, I have spotted a Zulu slave worker that shows up in an old old-fashioned way. It has the usual worker unit graphics, but it says "Worker (Zulu)" when right-clicking, so it looks the same as my native workers on the map.
I'm not quite sure how or when I got him, but I never bought a Zulu worker nor captured one (nor attacked any Zulu settler). I know a Zulu city once flipped to me and I produced some workers there (pop status oscillated between 1 and 3 there IIRC). Everytime a 'normal'-looking worker was built there, I thought it was made out of (new born) citizens of my nationality (which was probably the right assumption in most cases, since I have only one Zulu slave in total).
The other slaves (of other than Zulu nationality, btw) in my stock have been aquired by trading, formed out of foreign settlers D) or I just captured them and they indeed use the different graphics set.
Not sure if this is a bug, also I haven't checked this strange worker's speed yet, but this feels like a (minor) flaw. Or do foreign workers now get somehow assimilated by time (similar to foreign citzens, but still showing their nationality, i.e. no upkeep but normal working speed)?
I may add a screenie (or save) later. Don't know how to reproduce this (from the save file or in general), but my best *guess* would be that producing a worker in a city w/ mixed nationality citizens could cause this (possibly even by rushing?). Maybe someone can confirm/deny that built slave workers show up in an old-fashioned way?
PS: If this really is some bug, then move it there. I just thought the bug section is a bit crowded with 'pseudo-bugs'...
I just could have missed some new C3C worker assimilation feature.
edit: Obviously, this is a bug (see posts below). I think the thread should be moved to the bugs section. A picture and a save file to recreate this bug are now available.
However, more or less by chance, I have spotted a Zulu slave worker that shows up in an old old-fashioned way. It has the usual worker unit graphics, but it says "Worker (Zulu)" when right-clicking, so it looks the same as my native workers on the map.
I'm not quite sure how or when I got him, but I never bought a Zulu worker nor captured one (nor attacked any Zulu settler). I know a Zulu city once flipped to me and I produced some workers there (pop status oscillated between 1 and 3 there IIRC). Everytime a 'normal'-looking worker was built there, I thought it was made out of (new born) citizens of my nationality (which was probably the right assumption in most cases, since I have only one Zulu slave in total).
The other slaves (of other than Zulu nationality, btw) in my stock have been aquired by trading, formed out of foreign settlers D) or I just captured them and they indeed use the different graphics set.
Not sure if this is a bug, also I haven't checked this strange worker's speed yet, but this feels like a (minor) flaw. Or do foreign workers now get somehow assimilated by time (similar to foreign citzens, but still showing their nationality, i.e. no upkeep but normal working speed)?
I may add a screenie (or save) later. Don't know how to reproduce this (from the save file or in general), but my best *guess* would be that producing a worker in a city w/ mixed nationality citizens could cause this (possibly even by rushing?). Maybe someone can confirm/deny that built slave workers show up in an old-fashioned way?
PS: If this really is some bug, then move it there. I just thought the bug section is a bit crowded with 'pseudo-bugs'...
I just could have missed some new C3C worker assimilation feature.
edit: Obviously, this is a bug (see posts below). I think the thread should be moved to the bugs section. A picture and a save file to recreate this bug are now available.