Slavery

:o swordsman vs warriors.

I allways rush archery and put 3 archers in each city. Perfect defance vs barbs/slave revolts. Also i have one or 2 shortswordsmans with attack to stop barbarians from pillaging improvements.
 
crismac said:
:agree: That is the same strategy I use in fighting all the slave revolts and never have any problems with them.

Hi man,

As the tester of the Team, i also use this strategy and i had no problems. I must say that it is also a good way to earn some GGs.

Hian the Frog.
 
Anaztazioch said:
I have a problem with slavary lately.

All my slave revolts, leave my cultural borders (!)
And even if i manage to kill them i dont get slaves (like i have 10% of capturing them)
did you have great wall? this is known problem - great wall prevent barbarian to enter your culture border
and slaves: capturing slaves is no 100% - so this look like you was always unlucky
 
i said they leave my culture borders not spawn outside didnt i ?

They just leave and go outside, couse i got strong defances in cities and no improvements.

Funny thing is what enemy civs attack me in war :) just camp outside my cities, not attacking.
 
Anaztazioch said:
i said they leave my culture borders not spawn outside didnt i ?

They just leave and go outside, couse i got strong defances in cities and no improvements.

Funny thing is what enemy civs attack me in war :) just camp outside my cities, not attacking.


Hi man,

Usually barbarians troops are either looking for garrisoning their cities, then easy looting and then attacking easy preys. I had to add that it also depends on the type of units. Barb archers usually go back to their cities to garrison them or on the top of the hill to "trench" themselves. In fact, AI try to use his troops at best of their positives.
You also wrote that you had no improvements. Why would they stay in a country with nothing to loot ? ;)

Hian the Frog.
 
I find it annoying that, if you don't have Slavery, and you capture Slaves, they die.

Example:

Montezuma has just defeated and enslaved a unit of my advance/pillaging warriors, and enslaved them. The main force following right behind counterattacks... and then proceeds to slaughter their former comrades.

Am I the only one who has a problem with this?

I'd imagine that non-slavery civs would respond differently to captured slaves... I'd imagine that tribal civs would simply use them as normal... being too primitive to care. Serfdom/Caste System civs would integrate them into local populations (captured as a slave, but can't improve... can still rush production, though, representing the gain in resources from new personell and blah blah blah). Emancipation civs would immediately free the slaves and convert them to Workers.

Thoughts?
 
Emancypation is for something else than slaves.

But take a rewiew in history back to to the persian empire and its leader Cyrus The Great. He not knowing Emencipation nor Free Speech nor Free Religion nor even having Pyramids giving him Universal Sufrage (lol) has free all conquered slaves (dont know if all slaves actually, but after conquering Babylon he free babylonian slaves).

And also, each city has trade routes right ? So what if some of your people will leave to other country on trade routes. Get imrisoned in foreign country and forced into slavary. Than your "mercifull" army captures enemy slaves and uses them as their own having that people that left on trade routes.

Slaves eighther get freed or escape and the army doesnt even care becouse they dont go after slaves.
 
Idea For New Feature for Aztec Slavary (IFNFAS :lol:)

Can Aztec gain ability to sacrafice slaves for 1 :happiness: for lets say 20 turns ? Istead for production, or both production.

Can also be used for Incas (Idea After Watching Apocalipto)
 
Thats a good idea. Problems of balance though, if they are the only ones that can do it. Perhaps a penalty to diplomacy with the civ who originally commanded the seized slaves?
 
Or make Aztec slaves have 1 movement point ? Becouse its harder to keep slaves, when they know that they will be sacrificed, not kept alive as talking tools.

Still i dont think it will make game unballanced, becouse with sacrificing slaves, you will not have many slaves to build improvements, this will slower cities growth, as well as production, but allow good positioned cities to take advantage, even with not improved :food: bonuses.

And if that dont satisfy you, maybe Aztec slaves will produce imprevents even slower, and its hurry improvement will add 20-25:hammers: instead for 30 as normal slave has.
 
Slowing slaves down isnt realistic. Unlike a regular force slaves can be force marched without worrying about damaging the units morale or combat effectiveness. So yeah, they should have two movement.

But i like the idea of sacrificing slaves for happiness. If those old rumours are corect it could also work for the Carthaginians in addition to the Aztecs.

Has anyone seen the introduction of Mehmeh II where he offers the women and boys of the first city you conquer together. :eek:
 
Mehmed lied did he? Well it certainly was amusing when after saying that i then enslaved HIS women and boys. :lol: :lol: :lol: :lol: :king: :lol: :lol: :lol:

though as a locked in team mate he has proven his worth to me. providing the human shields and cannon fodder for my invasions. right before i snatch the cities away once they are weakened. ah i love this game.
 
That would also fix that currently AI loves slavery and so they always have at least 20-30 slaves, sometimes Ive even seen real gigantic slave stacks.

One more problem with slaves/peasants is that whenever you research... iron working(?) they switch to be 6 strength instead of 3. And that can hit hard when you still only have your shortswordsmen/axemen army. So maybe some delay would be nice. Or maybe its just my problem not updating my army fast enough...

(and i mostly dont change civic till castle system as i dont like my countryside being pillaged, however I must admit that they are good for target practice if you dont mind upkeeping all the army for it)
 
@ Inverted

Slavary was used by Civs with military power. You cant go super scientific civbuilder with slavary. 1 Your army will be low (building buildings, not army), not much upgraded (money spent on resarch not upgrades), and improvements constantyl pillaged by slaves.
 
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