Small things I'd wish they would add.

SammyKhalifa

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Sep 18, 2003
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I'm liking the game a lot, but there are some things that could use refining, as I'm sure many people would agree. I'm not sure they are "bugs" but just changes I'd like to see.

For one when I explore a Tribal Village, I'd like a bigger popup telling me what has just happened.

Also, when I meet the requirements for a "Eureka" I would like that new window to tell me exactly what I did to get it.

Those are off of the top of my head. Anyone else?
 
To add to your thread of things I'd like them to add, I would like them to add a small cumulative percentage to production for strategic resources. As it is, once you pass the need for knights and swordsmen, Iron really is not needed. Its just a thought.
 
For one when I explore a Tribal Village, I'd like a bigger popup telling me what has just happened.

Also, when I meet the requirements for a "Eureka" I would like that new window to tell me exactly what I did to get it.

It baffles me that the game doesn't do these things already.

Showing my the last produced thing in a city would be nice too. They have the space for it, but they just lie to you for some reason.

I'd also like to have citizen management show at all times I'm looking at a city, not a mode I have to toggle on with a separate button (which also conflicts with other city "modes").
 
It baffles me that the game doesn't do these things already.

Showing my the last produced thing in a city would be nice too. They have the space for it, but they just lie to you for some reason.

I'd also like to have citizen management show at all times I'm looking at a city, not a mode I have to toggle on with a separate button (which also conflicts with other city "modes").

Yes not sure what the point of taking away the city screen is, when it actually isn't taken away and just forces you to use more inputs for something so simple. I thought readability and ease of use was a big focus, but the UI is a mess!
 
To add to your thread of things I'd like them to add, I would like them to add a small cumulative percentage to production for strategic resources. As it is, once you pass the need for knights and swordsmen, Iron really is not needed. Its just a thought.
It would be nice if duplicate luxuries also added 1 additional city that could be supported by that luxury
 
- It would be great to see main instant effects of different civics on your main stats (gold, sci, culture, faith) for example I would like to be able to compare +%100 adjacency bonus to commercial adjacency or +%100 commercial buildings is helping me more in terms of gold
- I want to see what the city build previously
- I want the information on previous trade route
 
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