warpstorm
Yumbo? Yumbo!
I like the desert better now, Sn00p. Plus you've got the cacti shadows right this time 


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I'm not sure if I like that coast-sea "dropoff"; is there a version without it? If not, I could take a shot; perhaps by inverting the north-facing (where you don't see the drop) coast-sea interface tiles...
I wonder if you've considered making the blue of the rivers just a little less intense -- this color REALLY makes the rivers stand out a *lot* (not necessarily a bad thing) and doesn't match the color of the rivers at the delta.
Originally posted by Snoopy
Just wanna grab some opinions. I want to make sure everything is done well, because if Firaxis do decide to put it in PTW, I'd like it to be ready and that a majority are happy with the way it is.
I've made the desert look brighter (looks hotter!?). Good or bad?
I'm not going to put dunes in it as it is too repetitive, but I will probably put dunes around the edges of the desert.
it!
Originally posted by Snoopy
oh yeah I did correct the polarcap oceans.
everytime I went into the editor to see my changes, the first thing I'd see is the polarcap with the wrong colour ocean. I got so sick of it in the end I decided to fix it straight away.
Originally posted by Exsanguination
I like the old desert, but I think you're right about the dunes. They do kinda look repetitive. I think you should just make a bunch of things (like the bright and not-so-bright desert, small/big mountains-jungle and forest, etc) so those who want it one way can have it that way, and the others can have it their own way. I think it's be easier than just junking the old stuff.
--Ex



(maybe I'm wrong, so please do not feel offended) : wouldn't it be better if the irrigations on the edges gradually "dissapeared", sth. like "fade in" or "fade out" - I've attached an example in the left-hand-top corner. It's similar to the situation in the file FogOfWar.pcx where the terrain gradually "disappears".