iammaxhailme
Emperor
- Joined
- Jun 4, 2015
- Messages
- 1,999
When you transfer the capital, does the palace go? Does it change the yields of the cities? If you aren't losing domination, and you aren't suffering loyalty problems, is there a point?
I have only had one game with them where there was seemingly no need to move a capital, but it seemed prohibitively expensive? Clearly my impression was wrong there though because people seem to be using it just fine.
I still don't understand Phoenicia
I get that the moving capital is thematic, and a way to play with colonial policy cards and the casa ; the offensive loyalty play seems more complicated to use, but I see the point of it game wise.
However, I don't see the synergy with the Cothon (faster navy, as if you were to build many boats, faster settlers long after the need to quick build them ?), the extra trade routes (they don't get a bonus do they ?), and the very cosmetic bonuses, like the faster district building where you built the government plaza (it's one of you early cities, so it should not be hampered by the rising district cost), or the writing eureka.
It doesn't point to an obvious victory route.
Mali ? Domination and religious, ok.
Sweden ? Diplomatic and cultural, easy to see.
Canada ? Diplomatic and survival, alright.
But Phoenicia ? Scientific with the strong pseudo-colonial cities, maybe ? Domination through, err, navy and loyalty play ?
Did I miss the obvious ?
I know it doesn't reallly make sense until you play with them and all the pieces just work together somehow.I still don't understand Phoenicia
I get that the moving capital is thematic, and a way to play with colonial policy cards and the casa ; the offensive loyalty play seems more complicated to use, but I see the point of it game wise.
However, I don't see the synergy with the Cothon (faster navy, as if you were to build many boats, faster settlers long after the need to quick build them ?), the extra trade routes (they don't get a bonus do they ?), and the very cosmetic bonuses, like the faster district building where you built the government plaza (it's one of you early cities, so it should not be hampered by the rising district cost), or the writing eureka.
It doesn't point to an obvious victory route.
Mali ? Domination and religious, ok.
Sweden ? Diplomatic and cultural, easy to see.
Canada ? Diplomatic and survival, alright.
But Phoenicia ? Scientific with the strong pseudo-colonial cities, maybe ? Domination through, err, navy and loyalty play ?
Did I miss the obvious ?
- (BONUS question): Does Victoria's attitude towards you change if you move your capital to her home continent (or away from it)? (I don't really care about the answer to this question since agendas barely affect anything)
I thought her dislike was based on you having any cities on a continent where she doesn't have any cities, i.e. she dislikes other colonizers that get somewhere she doesn't. I could be wrong about that, though.
I still don't understand Phoenicia
I get that the moving capital is thematic, and a way to play with colonial policy cards and the casa ; the offensive loyalty play seems more complicated to use, but I see the point of it game wise.
However, I don't see the synergy with the Cothon (faster navy, as if you were to build many boats, faster settlers long after the need to quick build them ?), the extra trade routes (they don't get a bonus do they ?), and the very cosmetic bonuses, like the faster district building where you built the government plaza (it's one of you early cities, so it should not be hampered by the rising district cost), or the writing eureka.
It doesn't point to an obvious victory route.
Mali ? Domination and religious, ok.
Sweden ? Diplomatic and cultural, easy to see.
Canada ? Diplomatic and survival, alright.
But Phoenicia ? Scientific with the strong pseudo-colonial cities, maybe ? Domination through, err, navy and loyalty play ?
Did I miss the obvious ?
I'm assuming you can perform this move in a city you conquered, if it has a Harbor, right? I could see it being a boss move in that situation.
1) Conquer.
2) A haha! But even if you take my cities, Loyalty will flip them back
3) Dido: Nah