I disagree with this point. While I think Civ5 did some things better than Civ6, on the whole I think it was one of the weakest games in the franchise, even after two expansions radically transformed it from its garbage state on release.Civ5 > Civ6
However, I also agree with this. Civ6 was a solid game on release, but it was a very safe game. Its boldest (and IMO best) idea was districts; otherwise it mostly built on the foundation of Civ5.In the same time, Civ5 to Civ6 transition was by far the least revolutionary in the series (compare enormous jump from civ4 to civ5 on all levels, good and bad). There are multiple core systems almost identical in those games on the fundamental level, and multiple long standing issues that are 10 years old. So much time has passed for us to know which issues simply aren't going to be solved if we remain within those core systems.
These two things are at the top of my Civ7 wishlist. Religion and diplomacy need an overhaul.- People love some aspects of this kind of religion system, but it has gotten stale and remained almost identical over last 10 years, some fundamental changes to religion are needed to make it feel more fresh and deep.
- Both game have diplomacy that kinda sucks in some ways, is too arbitrary and illogical and for example doesn't enable coalitions, vassals, world wars etc (intuitive obvious things people desire)
I actually think it's very likely we'll see both City-states and Barbarians replaced with Minor Civilizations in Civ7. However, functionally I think they'll be very similar to City-states as they exist now so in that respect I agree with you.- City states, their quests and abilities
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