Quoth the Raven
Warlord
- Joined
- Jan 8, 2016
- Messages
- 174
Anyway, these are my hopes for Civ 7 in regards to armies and districts:
- Partial stacking, where the type and amount of units you can stack together are decided by military culture and other factors other than science (the Civs with the most technologically advanced militaries won't necessarily be the ones with the most effective traditions). Some types of stacking would be unique or unlocked earlier by certain cultures (e.g. a full stack of light cavalry for the Mongols) -> From Europa Universalis, Humankind and Through the Ages.
Not to hijack the thread but that is not true. The more advanced military wins almost every time in a straight up battle. The Samurai or Zulu military culture only went so far when facing more advanced weaponry. Guerilla warfare would not involve stacks of units on the side practicing it anyway.
It feels like a board game in how everything is unstacked. I don't want to play a tactical mini game of battle and city improvement planning. That gets very tedious on larger maps and you can't play real world maps. Your 1 city in Spain takes up the whole area, and your 2 units that can fit through to France sit and battle it out with artillery that shoots half a country.