I tried several games on pangea, marathon, deity as Montezuma (I allways play him, and Jaguarwarriors are helpfull).
What I learned:
- Settle on hills
- Research archery asap
- Get your 1st warrior a medic promotion
- Lakes are helpfull, seastart as well
- enable quick fight
I start with a scout (Monte) and maybe can get 1 - 5 goody huts. Build warrior(s) first until I can get an archer.
Normaly I fight the first waves of warriors and archers with 2-3 warriors and a archer on the way. I lost 3 games in this periode, but I also survived some with only warriors defending the city.
After my first archer is build, I'm pretty save. I build a second anyway. In a few turns, they are city garrison III, then your save. You got to love your medic warrior
So, I'm alive. But the big problem is research. Where to get the commerce from?
The best thing I did is: Settle on the coast or build my second city on the coast. I try to find the lonely island(s) or a spot where you can block some tiles to build cottages, also on hills. Religion is also helpfull (happyness and gold). Seafood for health.
Lakes are nice to generate commerce with the right techs. And I have some tiles that I can work all the time, I mean
all the time. Its also easyer to block between lakes.
I have to be carefull about the numbers of citys. Its not maintenace, its the unit cost that kills my economy if I have to defend more than two citys. But it really depends on the terrain.
After I research Bronceworking or Ironworking, the flow of warriors and archers starts to dry out
What a surprice!
In my first game I started to build improvments around the city, because it was so quiet. I was an idiot...
Its funny when you have killed 4-6 units per turn until, say 400 AD, and then suddenly it looks like peace.
I think there is a gap, because they build axeman/swordman, or barracks. I'm not sure. I also recognized, that after a point, the barbs came with some promotions, like city raider and this was scary.
After a while the wave starts again.
The archers in in my capital do well (culutre), but archers on hills are lost. By this time I need axeman or, as Monte, my cool Jaguarwarriors to defend places outside citys or to go after all the goddy huts. They can defend in forest on flat ground with the right promotions. Medic units are the key here as well.
But from this point, I' dont know how I should get a domination victory. It depends how easy you can block of an area, where you can build improvment and more towns. Most important thing is the style of the pangea map.
But I'll try.
weltenbrand
edit: Removed silly question about my english