iamdanthemansta
Edward of Woodstock
I've been one of the more outspoken supporters of the Specialist Economy(SE), but one recent game has got me thinking. I was playing on Emperor and was somewhere in the middle of the pack when I realized just how good my relations were with the number one player. After a while I was able to get a permanent alliance with him and I noticed a few things about his economy. Unlike mine the AI had essentially cottage spammed. Now he was far ahead of me in tech, though he also had probably 50% more cities, but what really interested me was how his beakers broke down per city. My super science city(SSC) had about 550 beakers per turn, not really that good for me, he had maybe 250. But his second city was doing 180 and he had a bunch more in that ballpark. My second city on the other hand had only about 90 beakers and it dropped off pretty fast from there.
This all got me thinking about where the real strength of the SE lies. I've talked before about the advantages of the SE in terms of War and a Super Money City, though I'm not quite so sure about the war thing anymore. But where I looked back at most of my games I noticed that a huge percentage of my tech was coming from one city. Even late in the game I was getting like 40-50% of all my beakers from one city, though that could be about 1k beakers a turn. What was really interesting though was when I tried switching from Caste System to Emancipation my total beakers per turn didn't take a hit! In fact it went up by a very small number. The removal of the happiness penalty had basically made Emancipation more lucrative even with fewer scientists. I then looked at where in my SSC the beakers where coming from. What I discovered is that a large majority of those beakers where coming from Super Scientists(SS). I had at least 2 SS for every scientist, plus they generated 9 beakers instead of 6, after Pyramids.
This has some really interesting ramifications. If the strength of the SE is in the SSC and the strength of the CE is in the average city, there seems to be no reason why the strategies couldn't be combined. Simply run Representation and settle every GS in one city, which would also use as many normal specialists as possible, while cottaging every other city. Plus if you get the Pyramids you can use a more full fledged SE early while you wait for more mature cottages. This strategy also addresses some of the long standing problems with the SE. First, you don't 100% need the Pyramids. Sure there still good but you can always just be Representation the old fashioned way. Your SSC will still function fairly well, at like 70% till then. Moreover you can use some of the early SS to bulb techs to get there faster. Second this reinforces the power of Philosophical as the best early and mid game trait hands down. You can still run this without it, you just won't have things working very well early. This means that even if you go with a pure warfare strategy it's still probably best to base your SSC off of settled specialists since cottage will be immature early and even when they do mature a SC produces 9 beakers which are more then the commerce produced by a cottage with financial. Third, financial and philosophical can work together. This means the Elizabeth may have just vaulted to being the best leader in the game.
People might ask what the difference is between this and a pure CE in which you still would have a Great Person Farm (GPF). The difference is that the GPF is also the SSC and all the great people are settled back in the GPF/SSC. Some one might also ask why not just cottage the GPF/SSC, well the GPF need the GPP from the normal specialists to generate GP at a fast enough rate. Finally, you might ask what this looses over a pure CE or SE. Well it has fewer hammers then a pure CE, and probably generates less wealth then a pure CE. That being said this seems like a way to take the best aspects of a SE and add them to the predominate strategy. Just imagine a CE where your SSC gets 1k in beakers no matter what the tech rate is.
This all got me thinking about where the real strength of the SE lies. I've talked before about the advantages of the SE in terms of War and a Super Money City, though I'm not quite so sure about the war thing anymore. But where I looked back at most of my games I noticed that a huge percentage of my tech was coming from one city. Even late in the game I was getting like 40-50% of all my beakers from one city, though that could be about 1k beakers a turn. What was really interesting though was when I tried switching from Caste System to Emancipation my total beakers per turn didn't take a hit! In fact it went up by a very small number. The removal of the happiness penalty had basically made Emancipation more lucrative even with fewer scientists. I then looked at where in my SSC the beakers where coming from. What I discovered is that a large majority of those beakers where coming from Super Scientists(SS). I had at least 2 SS for every scientist, plus they generated 9 beakers instead of 6, after Pyramids.
This has some really interesting ramifications. If the strength of the SE is in the SSC and the strength of the CE is in the average city, there seems to be no reason why the strategies couldn't be combined. Simply run Representation and settle every GS in one city, which would also use as many normal specialists as possible, while cottaging every other city. Plus if you get the Pyramids you can use a more full fledged SE early while you wait for more mature cottages. This strategy also addresses some of the long standing problems with the SE. First, you don't 100% need the Pyramids. Sure there still good but you can always just be Representation the old fashioned way. Your SSC will still function fairly well, at like 70% till then. Moreover you can use some of the early SS to bulb techs to get there faster. Second this reinforces the power of Philosophical as the best early and mid game trait hands down. You can still run this without it, you just won't have things working very well early. This means that even if you go with a pure warfare strategy it's still probably best to base your SSC off of settled specialists since cottage will be immature early and even when they do mature a SC produces 9 beakers which are more then the commerce produced by a cottage with financial. Third, financial and philosophical can work together. This means the Elizabeth may have just vaulted to being the best leader in the game.
People might ask what the difference is between this and a pure CE in which you still would have a Great Person Farm (GPF). The difference is that the GPF is also the SSC and all the great people are settled back in the GPF/SSC. Some one might also ask why not just cottage the GPF/SSC, well the GPF need the GPP from the normal specialists to generate GP at a fast enough rate. Finally, you might ask what this looses over a pure CE or SE. Well it has fewer hammers then a pure CE, and probably generates less wealth then a pure CE. That being said this seems like a way to take the best aspects of a SE and add them to the predominate strategy. Just imagine a CE where your SSC gets 1k in beakers no matter what the tech rate is.