Sons of Monarchy XVI: Napoleon of France

Giant Wolfman

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Welcome to Sons of Monarchy: Round XVI

Our sixteenth round will feature Napoleon of France
4dbv.jpg



Napoleon is:
Organized: -50% Civic Upkeep, and Double Production of Lighthouse, Factory, & Courthouse
Charismatic: +1 per city, +1 from monuments and broadcast towers, -25% XP needed for promotions

A solid combination. Charismatic leads to higher happy caps throguhout the game but especially early, and organized helps growing empire with the reduced maintenance and civic costs.

France's Starting Techs & Uniques:
Agriculture & The Wheel
Observatory: An observatory that gives a free artist
Musketeer: A musketman with 2 :move:

Good starting techs, poor UU, and bad UB in my opinion. Starting techs allow you to go straight for pottery if the situation dictates, and means your worker shouldn't have many idle turns. The UU is nice as city defense with cuirassiers, as they can keep up with their two movement points; but the musketeer is the weakest of the three musketman uniques. The free artist with a science building is just awkward and will pollute your GPP.

The Start:
83yd.jpg



No Huts, No Events, All Other Settings Standard
Spoiler Map Type :
Pangaea, No map edits


To play: I am using the same process as the Noble's Club so those familiar with that excellent series just do the same thing. Download the attached zip files & unzip into your BTS/Saves/Worldbuilder folder. Go to Custom Scenarios, select the SoM Save corresponding to your desired difficulty level, and customize game settings as desired. You will need to add techs to barbs. To do so:
Spoiler :
zoom all the way in, open worldbuilder, and add the appropriate techs to the barbarian civilization. This means archery at monarch or higher, hunting at emperor or higher, agriculture at immortal or deity, and the wheel at deity.

Posters are encouraged to include: Thoughts on start/where to settle first and what initial tech path. Later saves can include position at 1 AD, liberalism race as a midgame checkpoint, and the final result. Players are encouraged to post as much as they desire, though screenshots/saves make receiving help easier. Spoiler details about the map and your playing for all details except regarding the opening screenshot.

Good luck, and happy civving!
 

Attachments

I hate Pangaea maps :-( Find their bias towards miitary victories boring, so I might try Culture on this one to keep it interesting
 
I'd settle in place if the warrior doesn't reveal anything special. Decent production is guaranteed, and while settling on that PH 2SE gives more river tiles, it also adds 4 unhealthiness from those floodplains (9 * 0.4 = 3.6 <-- rounded up). But it still depends on what the warrior reveals.

I'll play this once I'm done with the game featuring the other Frenchie.
 
Emperor/Normal/NHNE

SiP and started with AH. It takes 12 turns - the same amount of turns as it takes to build a Worker. As soon as The Worker is completed, he will then improve the Pig resource.
 
Why Hunting when AH has already been unlocked by starting tech Agriculture?

I guess to save some :science: as Hunting is prerequisite for AH. But as you are implying more important to have AH in time for first worker to get started as soon as built.
 
I guess to save some :science: as Hunting is prerequisite for AH. But as you are implying more important to have AH in time for first worker to get started as soon as built.

Making AH a little cheaper helps. Plus we have the 'phants to improve...although that may not be urgent here. It also unlocks archery - a necessary evil on certain maps to keep the barbs at bay on immortal/deity with no early copper.
 
I guess to save some :science: as Hunting is prerequisite for AH. But as you are implying more important to have AH in time for first worker to get started as soon as built.

That, and we have elephants. We can build a couple roads to give our worker something to do until he can pasture the pigs.
 
Hmmm...that's very interesting that researching Hunting gives :science: discount for AH. Does it only apply for Hunting-AH or is the discount from researching a prerequisite a general rule?
 
Hmmm...that's very interesting that researching Hunting gives :science: discount for AH. Does it only apply for Hunting-AH or is the discount from researching a prerequisite a general rule?

It applies to any tech that has multiple pre-reqs.
 
This is a good map to practice the construction oracle slingshot. I was able to get it on immortal; should be a piece of cake on monarch.
 
This is a good map to practice the construction oracle slingshot. I was able to get it on immortal; should be a piece of cake on monarch.

Really?

Spoiler :
We've got no cap BFC gold or gems for rapid early :commerce:. We're not creative for a quick library and we're not PHI for a quick scientist to bulb maths. What was your Oracle date? I didn't even attempt to build it full stop on this map, never mind line up construction. I couldn't see myself getting it before 2000BC. Surely anything after 1800BC is a massive map-ruined-if-you-fail gamble on Immortal?


1 AD - Immortal

Spoiler :
Kind of autopiloting the map a little. Hasn't been a single war between anyone all game yet. Boxed in at 7 cities, but they are at least pretty decent. Didn't take the classic Oracle CoL --> aesthetics --> Lib MT Cuir stomp route; so am looking to Lib steel, whip cannons and get busy. Presumably a pretty crowded map as no-one has over 10 cities.
 
Really?

Spoiler :
We've got no cap BFC gold or gems for rapid early :commerce:. We're not creative for a quick library and we're not PHI for a quick scientist to bulb maths. What was your Oracle date? I didn't even attempt to build it full stop on this map, never mind line up construction. I couldn't see myself getting it before 2000BC. Surely anything after 1800BC is a massive map-ruined-if-you-fail gamble on Immortal?

Spoiler :
I ended up Settling 2SE for the gold, and yeah I got it a bit late @1240 BC, but I figured I would need mysticism anyways for border pops and with the commerce I was bringing in from the gold and cottages I didn't think ~5 turns that it took me to research meditation and priesthood was that much of a risk. Built the Oracle in my third city 1NW of the starting position and prechopping 3 forests so they were ready for math.

Edit
Spoiler :
If I hadn't gotten the Oracle, I probably would have gone construction anyway. I did restart after SIP and stealing a worker from mansa then getting my @ss kicked by skirmishers.
 
This is a good map to practice the construction oracle slingshot. I was able to get it on immortal; should be a piece of cake on monarch.

That's a good idea, I will give that a try most likely.

As for opening, I'd go straight AH homey, then Pottery, Mining->BW

We are already CHA so don't need the happiness from Ivory till later

And the worker turns to get there and back, just for a 4 yield tile, doesn't seem worthwhile to me. That tile is kind of out there on its own but the Pig and FPs are all grouped together.

Also the chance that early BW could reveal copper and simplify the Barb situation depending on what AH does or doesn't reveal.
 
Spoiler :
I ended up Settling 2SE for the gold, and yeah I got it a bit late @1240 BC, but I figured I would need mysticism anyways for border pops and with the commerce I was bringing in from the gold and cottages I didn't think ~5 turns that it took me to research meditation and priesthood was that much of a risk. Built the Oracle in my third city 1NW of the starting position and prechopping 3 forests so they were ready for math.

Edit
Spoiler :
If I hadn't gotten the Oracle, I probably would have gone construction anyway. I did restart after SIP and stealing a worker from mansa then getting my @ss kicked by skirmishers.

Spoiler :
Ah, I assumed you'd SIP. Oracle in third city @ 1240BC sounds more opportunist than a plan from the outset. As you say, by that stage you'll have had the economy to shrug your shoulders and slow tech construction if you'd missed it.

Construction is a good plan, and I think not ele-pulting someone (probably Ragnar) on a cramped map was a mistake by me.
 
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