In my last game I was in a permanent alliance with Germany and headed for the Space Race victory. I started work on the Apollo Project and when it was done I built a couple SS Casings and saw it became grayed out. Then I noticed Frederick was building a few also. I didn't get uptight at that point as the casings can be built pretty much anywhere and will be done well before the spaceship is ready for launch.
So we kept plugging on and I got Fusion (I think that's the one that allows you to build the engine). The engine takes forever to build, so I had been grooming one of my cities with tons of hammers, Engineer specialists (for the extra hammers), a lab, factory, I already had the Space Elevator, I had the whole nine-yards. With only like 20 turns in the game I got Fusion and was happy to know it would only take 18 turns to build the engine in my special city. The happiness faded when I saw the option was grayed out.
Then I saw Frederick had queued it up the instant we both learned the tech. And he queued it up in a city that, at best, was a third of my production. It would take him 60 years to build the engine when I could do it in 18 with only 20 turns left! There was no option to talk to him about it, to unqueue it from his city so I could queue it up in mine, nothing.
In a fit of frustration I went into the World Builder hoping I could unqueue his production in there, but there was no option to do anything of the sort. Not knowing what else to do, and figuring I already had won the game anyway I deleted his city, then queued the engine up in mine.
My methods may be questionable, but the point is be very careful going into a permanent alliance with the AI if you plan on going for a space race victory. For a dominantion of conquest victory it would be fantastic to have a permanent alliance, but for the space race it's a potential disaster.
Anyone else had something similar happen? Is there a way to knock your ally on the head and tell him or her to just sit there and look pretty and let you handle the hard work?
So we kept plugging on and I got Fusion (I think that's the one that allows you to build the engine). The engine takes forever to build, so I had been grooming one of my cities with tons of hammers, Engineer specialists (for the extra hammers), a lab, factory, I already had the Space Elevator, I had the whole nine-yards. With only like 20 turns in the game I got Fusion and was happy to know it would only take 18 turns to build the engine in my special city. The happiness faded when I saw the option was grayed out.
Then I saw Frederick had queued it up the instant we both learned the tech. And he queued it up in a city that, at best, was a third of my production. It would take him 60 years to build the engine when I could do it in 18 with only 20 turns left! There was no option to talk to him about it, to unqueue it from his city so I could queue it up in mine, nothing.
In a fit of frustration I went into the World Builder hoping I could unqueue his production in there, but there was no option to do anything of the sort. Not knowing what else to do, and figuring I already had won the game anyway I deleted his city, then queued the engine up in mine.
My methods may be questionable, but the point is be very careful going into a permanent alliance with the AI if you plan on going for a space race victory. For a dominantion of conquest victory it would be fantastic to have a permanent alliance, but for the space race it's a potential disaster.
Anyone else had something similar happen? Is there a way to knock your ally on the head and tell him or her to just sit there and look pretty and let you handle the hard work?