Simple question, is it a better strategy to specialize or generalize your cities/tiles?
Assume that specialized cities would be designed such that they have a high output of something relevent for your strategy
for tech.,
for diplo. and
for cultural.
Or useful in general
,
, etc.
Or is it better to take more of a general direction and make cities medium producers of as much as possible?
Same thing for tiles.
Is it better to mine a hill for 0
and 4
, or farm for 2
and 2
?
Is it better to build a trading post on grasslands for 2
and 2
, or a farm for 4
?
Assume that specialized cities would be designed such that they have a high output of something relevent for your strategy



Or useful in general


Or is it better to take more of a general direction and make cities medium producers of as much as possible?
Same thing for tiles.
Is it better to mine a hill for 0




Is it better to build a trading post on grasslands for 2


