beestar
subdeity
This is my first ever GOTM and my second game of Civ4 (third if you count the tutorial). Actually, I only discovered Civ3 a few months ago - where have you guys been all my life? One thing that slows me down is that in Civ3 I could rely on well-established doctrine, but in Civ4 it's so new that there isn't yet that kind of established learning.
My early plans were the same as most people: military victory, start by destroying the Greeks. I concentrated on aggressive exploration with my warriors, discovered the Greeks through scout, and put Antium in the SW at the grapes to cut off Alex's expansion. I was all focused on playing a really good opening game, micromanaging every single move to produce the exact optimal growth.
That all came to a halt with two words: SETTLER. LION.
That'll teach me to send unprotected colonists into the barbaric wilderness. After that I got frustrated and started taking the turns much faster. After something like a ten turn delay from my original plan, Antium got placed near the wines and Cumae ended up in the east with the iron like everyone else.
After a Great Leader gave me Feudalism, I decided I had enough of a military tech lead and attacked Greece with longbowmen + praetorians. Well, my tech was good, but I failed to mass sufficient overwhelming force, and this caused the war to drag on for centuries as cities were swapped back and forth. Wish I'd waited for catapults. I'm really impressed by those who wiped out Greece so early - I don't think it's a spoiler to reveal that it took me until *1400* to destroy Alexander!
Oh well, it was still really fun to play without permitting myself reloads, and to know that I'd get get to discuss the same game with dozens of other players and see my nickname placed on the GOTM charts.
My early plans were the same as most people: military victory, start by destroying the Greeks. I concentrated on aggressive exploration with my warriors, discovered the Greeks through scout, and put Antium in the SW at the grapes to cut off Alex's expansion. I was all focused on playing a really good opening game, micromanaging every single move to produce the exact optimal growth.
That all came to a halt with two words: SETTLER. LION.
That'll teach me to send unprotected colonists into the barbaric wilderness. After that I got frustrated and started taking the turns much faster. After something like a ten turn delay from my original plan, Antium got placed near the wines and Cumae ended up in the east with the iron like everyone else.
After a Great Leader gave me Feudalism, I decided I had enough of a military tech lead and attacked Greece with longbowmen + praetorians. Well, my tech was good, but I failed to mass sufficient overwhelming force, and this caused the war to drag on for centuries as cities were swapped back and forth. Wish I'd waited for catapults. I'm really impressed by those who wiped out Greece so early - I don't think it's a spoiler to reveal that it took me until *1400* to destroy Alexander!
Oh well, it was still really fun to play without permitting myself reloads, and to know that I'd get get to discuss the same game with dozens of other players and see my nickname placed on the GOTM charts.