*SPOILER* Gotm15-Russia - After Submit Full Game

I had my palace and Fp pretty much exactly the same places :goodjob: but my US and Iri cities were all 1 shield corrupt.
 
It looks like you captured it pretty intact, it has lots of improvements. Courthouse helps, and then things like the factory and coal plant multiply the non-corrupt shields. Can't tell if there is also a police station or not. Also, in a larger city, even a corrupt city will get to the point where two shields are produced. Add maybe one or two for the courthouse, then double for factory and coal plant.
 
BoBtheBUILDER,

Your progress seems to be pretty similar to mine. But since I decided to set up a milking situation I got to find out something interesting. I had been unable to plant a spy in Iroques, trying practically every turn. One reason might be that I was constantly at war with them. In the process of stealth-bombing Salamanca down to city-size, I destroyed its police station. Directly afterwards, the spy was able to sneak in. To destroy a police station is normally a tricky objective, but this may shed some light on your question.

About the milking, it was not a pleasant business since I decided on it only after Computers was known to the three remaining civs. It got so tedious that in the end I didn’t have the energy to sell off enough improvements to avoid a cultural victory.

As for Theory of Evolution, I made the mistake of starting research on Medicine just before I completed TOE. So I only got one free choice, Atomic Theory. That stunk, but I did have an extreme amount of metropolises (?) at the end, maybe because I got Sanitation sooner than usual. It was the longest game I’ve ever endured. Will be back with some goodies later.
 
I did a pretty good job on timing ToE... I literally went to 0% science to build up my treasury till it was done. Once ToE was complete I never looked back as far as techs went.

Planting spies was a difficult matter that I am sure was complicated by constant warfare all around the continent. I guess the lesson learned here is to only try planting spies when you're actually at war. Egypt and I had our scrapes in the past, and taking over some Zulu settlements obviously made us too close for comfort for Cleo.

BoB
 
Originally posted by BoBtheBUILDER
I guess the lesson learned here is to only try planting spies when you're actually at war.

For me, I usually like to plant the spies when I'm about to go to war. If the mission succeeds, I can spy on them.:) If the mission fails, they declare war on me (save me the rep of declaring war myself, plus we get that extra three or four turns of happiness bonus if the AI declares war on us). Either way, it's a win-win situation for me.:)
 
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Sayounara this is your fifth off topic, spam, and/or spoiler post in the past three days. We want you to have fun and play the game but it is not worth it if this desire is accompanied by behavior that disrupts the flow of the games for other players on a continual basis as you are now doing.

Contact me by PM or email before posting another message of any kind or on any subject in the Civ3 GOTM Forums. -- cracker
 
For civ-wide victory: be big, have lots of early temples/libraries, and kill off large cities of opponents with lots of culture. Building alone usually won't win the 100K culture race, but reducing the culture rate of the civs with more than or half of your culture by taking their cities will usually put you over the top. It's difficult to win without being religious or scientific, but it's been done- look in the SG forum, or at the RBE site for the report of one of the Viking players when it goes up, who has reported a cultural win.

The trick to beating space race wins with culture is the same as any way to prevent a space race win other than diplomatic: pillage resources and/or take the capital. Sabotaging production also helps if you have lots of gold.

As far as OCC, the Civ3 Tournament ran an OCC game, in which many players beat the game by one-city 20K victories. Look in the 3-5 spoiler threads in that forum, as well as Charis's earlier report in this thread, which I'm assuming you've read.
 
I just realized that while I was bragging about not getting a Philibuster award this GOTM because I won, my score easily puts me in range of getting a lowest space race victory award... so I still may be on Phil's chart yet! :)

BoB
 
What better start than a settler from the first hut found. Unfortunately I only had 1 explore and didn't have enough map to pick a good spot so 8 turns wasted walking toward grasslands near moscow.

China was a target because with all of their flood plains, I knew they'd breed like rabbits. So I built an early strike force. Germany declares war over a denied tribute but don't have any forces nearby. I let them plow through the black forest and kill their whole attack force from the comfort of my own town. They paid tech and gold for peace and I never set foot in their territory. Now my troops turn on China and capture all their flood plain cities leaving some tundra and some southern ones to be capture at the end of the peace treaty.

Great Library completes in St.Petes thanks to beline to literature.

Rapid settler mode kicks in and I get cities all the way to German border denying them northern iron. Oddly Zulu, Egypt and Germans all build cities close to but not near enough to take the southern iron.

American boat arrives by ex-China shore thanks to the great lighthouse. I buy contact to the Babs from them. When all is done, I have contact will all civs but I'm not willing to give up the contacts on my side. Afraid the intrepid galley from america will discover the civs on my side I declare war with America. I pull Babylon in because they're way ahead in culture and I want them to stuggle a bit with war. This instigated the Babylon-American war that would last the rest of my game. America would later sue for peace and pay me gold for sinking their 1 galley. We never saw another. I was the only one to know both continents for my entire game. Not sure if this helped or not but my research started to be faster than the others.

Now about that tribute. Declare war against Germany (they built pyramid in berlin) and pull in both other civs with MPP so they don't get to build up while I'm at war. Zulu take 1 city, Egypt takes 1. I take the rest with knights. I culture bomb the southern cities near the Zulu and Egypt captured German cities hoping they'll flip to secure my borders along most of the choke points between salty lakes.

With faster research and a constant palace prebuild after my Great Library I built Sun Tsu, Leos, Smiths. Despite all the military wonders, I was prepared to settle in, be the happy arbitrator between the two continents and head to the UN.

Then 2 stacks of 5 impies show up in my borders. I had left Shaka alone as he was a good buffer between Egypt and myself. Get OUT. He declares war. Normally I'd be happy about this but Real Life had limited playing time and I really needed to shift enter through an age to submit on time. This war resulted in a leader that came 2 turns before Magellan's was to be built. I stole bachs and killed the cascade by timing the two on the same turn. This left me with a big palace prebuild for Newton's. Unfortunately it was 11:30PM Feb 2.

So I gifted all my cities to the iroquois (think they'll vote for me?) except my capital and 1 captured zulu city on the border between zulus and egypt. Then I disbanded moscow, moved my troops out of my remaining city and was destroyed by the Egyptians between turns.

Loss by conquest. 2026 points. Hopefully I can play GOTM16 a little faster and finish my game. I had a good one going here:cry: :rolleyes: :p

[EDIT] What is everyones vote for the fastest way to finish a game interms of Real Life time. I was thinking diplomatic but is there a better way?
 
fastest option? OCC and culture (if you play the right civ). The turns just fly by with only one city to manage :)
 
Of course at my ability level OCC would be the fastest game played.

Germans declare war. :eek: SOD 20 swords. The kill all my defenders. Goodbye world. Loss 2000BC.
:rolleyes:
 
With an OCC you don't have any option besides groveling and bootlicking. Every demand has to be given into. Normally I found that they left me alone if I only had one city and not alot of troops. I was such a non treat I guess (I tried this durring the French GOTM and it worked fine).
 
With an OCC you don't have any option besides groveling and bootlicking. Every demand has to be given into.

That's not true. Read Charis' posts about his OCC for this GOTM, and you will see that he had conquered 2/3s of the home continent (obviously unable to hold any territory, with OCC) but certainly was not grovelling!
 
I have not read so far yet, I am still laughing from reading Aesons. I guess you could have a militaristic OCC and go kill (which I assume he has done). I guess I was to much of a chicken durring my OCC then.

So I retract my previous statement and modify it to:
With an OCC you might have to resort to grovelling and bootlicking.
 
Originally posted by flexo
With an OCC you don't have any option besides groveling and bootlicking.

That would work in any type of game. Even when my civ was the #1 superpower in the world, I often result to groveling and bootlicking. It has always been a good idea to avoid unnecessary confrontation.
 
I did groveled and bootlicked too, because I was behind in tech all the time, so they could really overrun me easily. I also had poor defense too. Even my core cities sometimes had only one unit defending. I refused one time and gave up a city through a peace treaty. After that: furs, iron? Have it!
 
peace is essential but not at any cost. If I am top dog I don't grovel. I take the war and try to turn all against the agressor (worked like a charm in the current Rome GOTM).

I only grovel if I feel inferior to the one making demands. Or if I am tired and the gift required is minimal (say some gold, a lux and a map). Superior technology is rarely given away as gifts. Could by why I don't win that many diplomatic victories (except ofcause the current one that I did).
 
The below pattern in my GOTM15 was, believe it or not, completely unintentional:
 

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