My first GOTM; Conquest/PTW
Industrial era.
In the game, I had a slow slow start and didn't get rolling until the Industrial. We entered the modern age while waiting out ROP agreements before declaring on Osman. (He poached the wines in Germany

) We got Computers as the jump scientific advance and flashed all our infantry to MI with the help of Leo.
1600: Start SETI in Athens and lots of Labs. Researching Fission at 0.10.0 with many fireworks.
1640: Fission. Start the United Nations in Delphi. Research Rocketry at 0.10.0. Other nations are still chasing Motors.
World war continues without shifts in power. We're at peace. We extort gold and demand wines from Osman; he rebuffs the wine demand. We wait out the ROP. Have labs in core cities. Building tanks and MI.
SETI program and the UN are 5 turns away. Hold 6000 gold, and at 0.10.0 still profitable. Could sell motors and become infinitely rich, but I want a 2-ply technical lead rather than more money.
1665: ROP expires, we reputably declare on Osman, and take Nuremburg, Hannover, and Stuttgart in the North. Nice wine and aluminum. In the west, move up from Bremphalonica. Take Emanopidou and land in force by Istanbul. SETI and UN complete.
1675: Take Istanbul and its wines. Found Thessalonica on Ottoman ruins in the North to watch the Russkies. Consolidate new cities. Still monopolize Computers, Rocketry, and Fission.
Researching Ecology at 100% (5 turns).
Cancel a UN vote; we're going for the stars. [Alternate reality researchers tell me I would have won here, the result of having played a clean friendly trading game, but I was after the space ship, and having fun cleaning up Osman.]
1700: Take Mugla, Move towards Ankara.
Across the Bosphorus, push west and take Sinop. A large garrison needed to subdue. The Celts are advancing deep, so we try to steer them back to their side of the Osman pie.
Sales income from old techs drops. Sell off Rocketry for a total of 700 gpt/2000 cash. Synthetic Fibres coming up.
1720: Izmit and Antalya taken. Take Ankara, so now we control movement across Europe.
New MA stack approaching Sogut. Counterattacks have dwindled to the occasional infantry; we destroyed an army of Sipahi in 1700 and have seen none since.
War weariness is emerging.
1735: Miniaturization. Start Internet in Herakleia.
1745: Develop Space Flight. Apollo started in Delphi.
Sogut and Iznik taken. The mighty Turk has six towns left to his name. No civs have any new tech. Short-rushing factories and hospitals in the German cities, and libraries, mktplaces, and unis in the Ottoman towns.
1754: Complete Internet in Herakleia. Take Uskadar, Bursa, and Kafa. Only one town remains under heel of the Turk.
At Uskadar, we discover
Great Ulysses! We make him field marshall and give him an army. They take Kafa immediately. Start the Aeneid and a Military Academy.
1756: Complete Apollo. Building all available SS parts. Research Nuclear Power.
Squish the remaining Turks like bugs. The rest of the world is still torn by wars. Strongest now are the south: Carthage, Spain, and Atlantis. Build more transports and battleships just in case.
1762: Nuclear Power. Start plants in core cities. The rest of the world is back by six technologies. Heroic Epic completes.
1766: Mil Acad.
1774 - Isabella develops Fission (finally). But she can't sell it; she's at war with everyone. I sell Fission to all who can make 50+ GPT bids. Atlantis pays 140GPT plus 800. Low for Fission, but money that Isabella can't get. Everyone is pouring money north, they're all Communist, and they're all fighting.
Reach Satellites, researching the Laser; all constructible SS components are complete.
Nuclear plant in Delphi - 138 shields (Modern Armor per turn

without a mfg plant.) It was a goofy FP placement when I first put it out there alone between Minos and Germany, but it paid off. The whole heartland is cranking shields. Even Frankfurt's already a monster, at only 13 pop.
1788 - Xerxes starts Manhattan Project. So I start it in Delphi for completion in 8 turns.
1782 - The Laser. More SS components underway. No prebuilds for the Laser components; Herakleia and Hamburg can knock them off in 4 turns.
Sparta starts a prebuild for a Superconductor part. Athens will finish an MA first, and then start one. (There's nothing at all that takes Athens more than 3 turns.)
1786 - Reach Superconductor. Complete Manhattan Project. Athens and Sparta switch to final SS parts.
1788 - Launch.

Score 3776, Jason 4174.
A pretty good result for me. As always, I should have moved faster in the early game - I wanted a second core around Germany/Minos, and had it in plenty of time to crank out modern production, but not in time to speed research very much. I think if I'd finished Minos and Germany in my first attacks on them, rather than taking them each in two steps, I could have chopped a century off the final result.
The war situation was strange. Until I invaded Germany the world was mostly peaceful. Once I'd set up pairwise counteralliances to fend off Germany's desperation alliances, the whole place ignited and never ever slowed down; it was war war war. That slowed the overall tech pace to a crawl.