*Spoiler4* Gotm21-Melee - End Game Submitted

Originally posted by Dianthus

Nice one Yurian, that's pretty close to the best date of 1265AD, quite a bit faster than me, and with a better fireaxis score too. I guess you had a fair amount more territory than me (see the minimaps in my earlier post)?

The best Firaxis result - investigation of bonuses:
6273 = 1658.2, 67.0, 1608.1

The purpose of this my game - participation in Predator. Unfortunately I have admitted some mistakes and have carried out too many experiments. Except for that - any success (2 hut - 0 technologies, one troubles). The best players play better :

PredatorPlayersGOTM211.jpg
 
Civ 1.29f, Open

Overall comments: an interesting map, a fun game. I go for a domination victory and the late game turns take about 30 minutes with all the units to move. At one point I have over 350 calvary and seven armies (all from leaders). I never get as far as Industrialization. Calvary units take heavy losses against fortified Riflemen, but I am building more than I lose except at the very end.

Highlights:
QSC eight cities, plus pyramids in Sparta. I start building warriors for the first war against Minoans.
370 BC First Minoan war starts after all empty land is claimed.
10 AD War with Germany, using Medieval Infantry
550 AD Monarchy established, and I stay there the entire game, as the game is one of many wars.
600 AD War with Ottomans, get a Great Leader during this war and build the Forbidden Palace near captured Entremont.
930 AD Calvary War against Keltoi
940 AD Golden Age, by the end of the Golden Age, I am half way to the Domination Limit and offensive Army size doubles from 57 calvary to over 100.
1385 AD Mapstat says I have reached the Domination limit with the defeat of the Carthage, but I do not have the required 2/3 of world population. I attack Zulu to finish the game.
1405 AD game over.
+ Bill

Here are some minimaps:
 

Attachments

  • gotm21.jpg
    gotm21.jpg
    51.5 KB · Views: 588
Over 350? Well thats about the most cavalry I have heard of anyone having Bill....... I'd say by about the small matter of 150. Did you pull the perpetual anarchy trick at the end of your game or did you go to monarchy- I notice your support costs are 0.
I don't see many players being able to go much faster- I would be hopeful of a medal if I'd turned in this performance. Great Game!

oops reread it you've stated that you were in monarchy for the whole game.
 
Originally posted by Yurian


In this game I for the first time have applied a method described Aeson in LessonfromAeson.

Fair enough Yurian. This is not considered an exploit. I was wrong to think it was.
 
My first GOTM; Conquest/PTW

Industrial era.

In the game, I had a slow slow start and didn't get rolling until the Industrial. We entered the modern age while waiting out ROP agreements before declaring on Osman. (He poached the wines in Germany :nono: ) We got Computers as the jump scientific advance and flashed all our infantry to MI with the help of Leo.

1600: Start SETI in Athens and lots of Labs. Researching Fission at 0.10.0 with many fireworks.

1640: Fission. Start the United Nations in Delphi. Research Rocketry at 0.10.0. Other nations are still chasing Motors.

World war continues without shifts in power. We're at peace. We extort gold and demand wines from Osman; he rebuffs the wine demand. We wait out the ROP. Have labs in core cities. Building tanks and MI.

SETI program and the UN are 5 turns away. Hold 6000 gold, and at 0.10.0 still profitable. Could sell motors and become infinitely rich, but I want a 2-ply technical lead rather than more money.

1665: ROP expires, we reputably declare on Osman, and take Nuremburg, Hannover, and Stuttgart in the North. Nice wine and aluminum. In the west, move up from Bremphalonica. Take Emanopidou and land in force by Istanbul. SETI and UN complete.

1675: Take Istanbul and its wines. Found Thessalonica on Ottoman ruins in the North to watch the Russkies. Consolidate new cities. Still monopolize Computers, Rocketry, and Fission.
Researching Ecology at 100% (5 turns).

Cancel a UN vote; we're going for the stars. [Alternate reality researchers tell me I would have won here, the result of having played a clean friendly trading game, but I was after the space ship, and having fun cleaning up Osman.]

1700: Take Mugla, Move towards Ankara.

Across the Bosphorus, push west and take Sinop. A large garrison needed to subdue. The Celts are advancing deep, so we try to steer them back to their side of the Osman pie.

Sales income from old techs drops. Sell off Rocketry for a total of 700 gpt/2000 cash. Synthetic Fibres coming up.

1720: Izmit and Antalya taken. Take Ankara, so now we control movement across Europe.

New MA stack approaching Sogut. Counterattacks have dwindled to the occasional infantry; we destroyed an army of Sipahi in 1700 and have seen none since.

War weariness is emerging.

1735: Miniaturization. Start Internet in Herakleia.

1745: Develop Space Flight. Apollo started in Delphi.

Sogut and Iznik taken. The mighty Turk has six towns left to his name. No civs have any new tech. Short-rushing factories and hospitals in the German cities, and libraries, mktplaces, and unis in the Ottoman towns.

1754: Complete Internet in Herakleia. Take Uskadar, Bursa, and Kafa. Only one town remains under heel of the Turk.

At Uskadar, we discover Great Ulysses! We make him field marshall and give him an army. They take Kafa immediately. Start the Aeneid and a Military Academy.

pz-g21-wonders-1766.JPG


1756: Complete Apollo. Building all available SS parts. Research Nuclear Power.

Squish the remaining Turks like bugs. The rest of the world is still torn by wars. Strongest now are the south: Carthage, Spain, and Atlantis. Build more transports and battleships just in case.

1762: Nuclear Power. Start plants in core cities. The rest of the world is back by six technologies. Heroic Epic completes.

1766: Mil Acad.

1774 - Isabella develops Fission (finally). But she can't sell it; she's at war with everyone. I sell Fission to all who can make 50+ GPT bids. Atlantis pays 140GPT plus 800. Low for Fission, but money that Isabella can't get. Everyone is pouring money north, they're all Communist, and they're all fighting.

Reach Satellites, researching the Laser; all constructible SS components are complete.

Nuclear plant in Delphi - 138 shields (Modern Armor per turn :p without a mfg plant.) It was a goofy FP placement when I first put it out there alone between Minos and Germany, but it paid off. The whole heartland is cranking shields. Even Frankfurt's already a monster, at only 13 pop.

1788 - Xerxes starts Manhattan Project. So I start it in Delphi for completion in 8 turns.

1782 - The Laser. More SS components underway. No prebuilds for the Laser components; Herakleia and Hamburg can knock them off in 4 turns.

Sparta starts a prebuild for a Superconductor part. Athens will finish an MA first, and then start one. (There's nothing at all that takes Athens more than 3 turns.)

1786 - Reach Superconductor. Complete Manhattan Project. Athens and Sparta switch to final SS parts.

1788 - Launch. :band: Score 3776, Jason 4174.

A pretty good result for me. As always, I should have moved faster in the early game - I wanted a second core around Germany/Minos, and had it in plenty of time to crank out modern production, but not in time to speed research very much. I think if I'd finished Minos and Germany in my first attacks on them, rather than taking them each in two steps, I could have chopped a century off the final result.

The war situation was strange. Until I invaded Germany the world was mostly peaceful. Once I'd set up pairwise counteralliances to fend off Germany's desperation alliances, the whole place ignited and never ever slowed down; it was war war war. That slowed the overall tech pace to a crawl.
 
Open Class [civ3mac] 1.29

I "lost" my game in the Ancient Times. Of course, I did not loose, I just was incredibly slow. With 15 civs, I decided that researching was not worth it and didn't start until I could research in 4 turns which was in 940 with theory of gravity (and was even beaten by 1 turn on it). From then on, each tech was 4 turns (only radio needed 5). The AIs were very slow and backward and only reduced industrialization by 1 turn. The also provided communism, espionage, advanced flight.

I built Pyramids, Bach's (leader), Smith's, Newton's, ToE, Hoover, US, SETI (leader), UN. Having such a large continent was very helpful because of pyramids, Sun Tzu's, etc.

The goal was space victory spiced up by nearly permanent wars to get some Great Leaders, Great Wonders, resources, etc.

210BC: Middle Ages (monotheism)
110BC: monarchy
320AD: republic
410AD: war to Minoans using knights
610AD: Minoans no more
660AD: war to Germany; capture Sun Tzu's 700AD; peace in 910 w 1 city left
930AD: war to Ottomans before they get Sipahi
1010AD: Industrial Age (nationalism)
1260AD: war to Russia
1335AD: war to France (have spices, silk, Sistine Chapel
1415AD: France destroyed; we have 8 luxuries
1430AD: war to Keltoi
1435AD: Modern Times (rocketry)
1490AD: war to Egypt
1510AD: war to Atlantis
1540AD: war to Hittites

1615AD: laser, party lounge; launch.
7586 Firaxis points; 6810 Jason Score; The Magnificent

tao_gotm21_final_score.jpg


tao_gotm21_final_map.jpg


The AIs had very little wars funding me with 1000-2000gpt. Having all those luxuries to sell also helped. I now have to investigate my slow start ....
 
PTW 1.21 Open
[How does one add those links to a specific part of the page, that being our entry in the previous spoilers?]

Greece entered the Modern Age, as it had entered all previous ages, before any other civilization. It led the world, standing leagues above every other nation; a trading empire in the center of the world.

The Modern Age began with the coming of Aeson to Greece, home from the Celtic battlefields. There, he became far greater of a hero than he had ever been before, in the war itself. He was a diplomat and a leader, and his impact on the world was so great that his arrival in Athens is considered the beginning of the Modern Era.

For Aeson knew only of war, buthe wanted only peace. He campaigned in Athens for a national organization devoted to peace, claiming that only through cooperation could the world's diverse cultures survive and preserve the delicate harmony of the industrial world.

Earth had its problems in the Modern Era. It was slowly dying; the ancient forests were long gone in most lands, and natural resources were being harvested heavily. The industries were poisoning the planet with gaseous emissions and waste, especially Carthage. Greece's pollution output was high as well, but it kept a constant force devoted to two projects only: pollution cleanup and reforestation. Even so, pollution could not be held in check forever; Gaia was revolting against its children's excesses.

The Modern Era of science caught up with Aeson's diplomatic pleas with the discovery of Solar Power in Greece, as well as the Mass Transit. Though solar plants were never built, as the entire nation was powered by the great Menelaus Dam, the latter system was used extensively.

After many years of arguing and pleading, Aeson's words at last pierced the veil over the nations, and they realized what the history of Earth was: a great competition, a race, a war. Always. Seeing the inherent wrongness in their cruelty, the nations of the world unanimously agreed to change.

Aeson's vision was fulfilled; he, a man not of Greece but of the world, became Secretary-General of the new United Nations, built in the great Greek capital of Athens. The only building larger than Alexander's palace, for it was the only building more important than Alexander's rule.

War was banned forever. A United Nations defense force, manufactured and controlled by Greece, was built: carriers, bombers, submarines, tanks, and, eventually, modern armor. They were stationed near national borders, ready to intervene if it became necessary.

It never did.

The world, in the Modern Era, advanced together. Some nations, safe at last, turned inward, falling behind in research. The Ottomans, once the world's scientific leaders, were slow to embrace the new world order. But they did in the end, of course, and were rewarded.

The International Confederation of the Imperial Democracy of Greece, as Alexander's land was now known, created innovation after innovation, wonder after wonder. A space program, and a search for extraterrestrial intelligence... everything except a nuclear program, which they deliberately refused to partake of. Eventually, Spain's Valencia project culminated, and a new weapon of peace came about.

The world's civilizations advanced farther and farther, Greece leading the way. Eventually, nations began building spaceships to colonize other planets, avoiding the mistakes made on Earth. They cooperated, sharing resources when needed.

It was only to be expected that Greece was the first nation to leave the globe behind.

In 1770 Anno Domini, the Greek colony ship Zeus was launched to Alpha Centauri.

Alexander, at first unwilling to go in his old age, at last agreed to be the leader of the Greek expedition, leaving Aeson in charge of the nation he had reared from nothingness.

As the ship left the atmosphere of Gaia and entered the realm that had once belonged to Uranus in the days when polytheism had been the rule, oh so long ago, a new hope for a shining, transcendent humanity opened before it. A chance to forge a new history on a new world. A world without strife, without suffering.

A Golden Age, neverending.
A Golden Age, not of Greece, but of all humanity.
 
Originally posted by Lord Apolon
[How does one add those links to a specific part of the page, that being our entry in the previous spoilers?]
At the bottom of each individual post there is a link named something like "Post #27". This is a link to the post immediately above it. In IE you can right click it and "Copy Shortcut" to get the URL on the clipboard. In you message just add the link using the URL tag as follows (replacing {} with []):

{URL=<paste here>}Spoiler 1{/URL}
 
PTW 1.21f Predator

Space Race win in 1395 AD. This was one of my quickest Civ3 games (in real time) ever. Took only 19h. My only goal was SS victory, so I conquerred German lands to have my second core there. Despite my little land area, I was the only one doing real research since mid MA. For the first time ever, I got almost all of IA&MT techs in 4 turns. Also, the SS launch date was my best. I only got 5368 Firaxis points, so seems like I have to do some 'milking' wars as well to gain a better position in GOTM.

Some points learned:
1) I should more aggressively guide other civs in research. Now I only got Replaceable Parts & Ecology from others in later times. Have to check better what are the default research paths and gift the better rivals gpt to accelerate their research especially when playing with a commercial civ.

2) I still need to improve my AA&MA playing. I got to IA in 550 AD, which was too late, especially because I did not do much warring.

edit: I had over 65 000 gold in the end, I should have spent that!
 
PTW 1.21f Open

Well in my game I did the thing that most players like to avoid doing. I entered the game all Gung-Ho with the attitude that the AIs were going to catch the big stick and go for a conquest/domination victory but after the QSC period when I could see all those hills and mountains and had visions of three thousand years in the future where my MA are going up against spearmen fortified on mountains and being licked I thought ..nah...and decided to go for 100k Culture. Of course switching like that is going to set you back a little but I figured that since we weren't religous I hadn't lost to much ground to people who had floored it from the start.
I think I entered the Middle Ages around 300 BC. I went for the Germans first and got my FP-RCP nicely set up with one slight caveat- no buggering FP. I wasn't to get one until the ottomans sneak attacked me in 1540 AD and the beauty of that was- I then proceeded to get a further 2 GLs on top of the one I used to build the FP in consecutive turns- its good to know at least the RNG has sense of humour.
I entered the Industrial Age at around 1000 AD and for most of the IA I found myself in a Catch 22 where I was dependent on the AIs for the gold to fund my culture building program in the 80+ cities I had in my original, german and minoan lands. I really wanted to expand further but by this stage paranoia was rampant and I was wondering whether Cracker had modded out the GLs or reduced their chances of their popping up. I really couldn't afford to go to war and lose all the GPT I was getting from the AIs and come up empty handed as far as getting the GL that I craved.
Anyway as I said I finally got a GL and built the FP in 1540 AD and went on to get the 100k Culture victory in 1640 AD without any of that having to double the culture of the next civ hassle.
I finished the game with a Firaxis score of 4146 and Jason score of over 5000-I forget the exact number.
I have attached a couple of shots below- one of my dead FP city of Gortyn and the other of my cultural advisor screen at 1640 AD.

Samgotm21.jpg


Samgotm21a.jpg
 
swordsman_small.gif
PTW 1.21f

This was the situation in 1030 AD, when I discovered refining:

Ronald_gotm21_1030AD.JPG


The war against the Russians was half way and in 1150 AD they were defeated and I took on the next target: Egypt

Ronald_gotm21_1150AD.JPG


This war was very short and I regrouped my troups to invade France. In 1250 AD I reached the modern Aera and got fission as my free tech. and a GL to instantly build the UN.

Originally I wanted to go for space race to qualify for the medal play, but I really got tired of this game. Since the invasion of the ottoman empire, it took me on average 20 minutes for one turn, slightly increasing over time.
I don't want to do nothing and just build the space ship, it would be against my habit. When I'm playing, I go for the best I'm able to.

So I calculated for myself: It would be about 50 turns for space ship victory and with this army

Ronald_gotm21_army.JPG


about 40 turns to reach domination limit, which means another 20 hours of gameplay. This was too much, so I decided to call it a day. I built the UN brougth everybody in against the zulus, and won easily with 1 vote for Shaka (Shaka), 2 abstain and the rest for me.

This is the final minimap of the greek empire:

Ronald_gotm21_1250AD.JPG


Firaxis score 7391, Jason 8747

General remarks:
I liked the basic setting.
The predator movement of ships is great.
The new resources were difficult to recognize but relatively easy to manage.

The map was way too big. about 8500 tiles with little water and lots of hills and mountains take too much time.

Since I want to maximise as much as possible my score, this resulted in very long turns and as said above, I finally gave up because it would have needed too much time.
I think the same map setting with 2 or 3 rivals less and a mapsize of about 5000 tiles would have been equally interesting and would have required only about halve of gametime.

Ronald
 
PTW 1.21 Open

I enjoyed this Greek game very much. My goal from early on was
to achieve a cultural 100k-victory. Inspired by the recent post in
the war Academy about ring city placement, I went ahead and
built myself a circle of cultural and economical power (thanks
DaviddesJ & Alexman). I wasted a few precious starting turns and
placed Athens by a quite small central lake on the starting
peninsula. It went quite well - corruption in my little empire was
to be a pleasing minimum. An exception was a city I placed on
precious cotton lands - happiness is always nice to have, no
doubt.

After having prioritized cultural and economic
improvements up until about 700 AD, I began (too late I know
reckon) my short mobilization in order to conquer my peaceful
neighbours, the Minoans. Most cunningly, I had deliberately
trapped a peltast and a settler in between my hordes of workers,
as they slowly progressed the outer periphery of my nearly
corruption free city circle of utter power :cool: This made my
declaration of war seemingly just and at the same time something
of a bargain, where two workers were thrown into the deal, due
to my taking the settler immediately as the war broke out. My
timing was also satisfying. I had produced about 15 knights and
lagged about until I invented Military Tradition, converted them
into cavalry and massacred the weak Minoans in a matter of
turns, letting democracy linger as if nothing really went on abroad.
I am not sure I lost a single unit. I did not bother to conquer the
last city of the Minoans, which was on an island far far away, called Lindos (Vortak was like Napoleon on S:t Helens :D A great leader from the war was immediately used as a Forbidden Palace founder in Knossos. My economy soon went soaring after this :lol: At the lowest, I had 200 gpt coming in, at the best, in the industrial ages, well over 2000 gpt :)

Worthy of note: despite my building the Great Library, no more than the reception of a single free tech resulted from this, and that was invention, three turns before the GL became obsolete! This was everything but funny :mad:

After this I just rode the game out, having a solid tech lead, but
constantly giving away techs in order to become a grinning tech
pimp. Dissatisified with the progress of my aspired cultural win (just a little more than 50 k), I choose another path of victory
in the end - Diplomatic. It happened in 1445 AD, granting me a
relatively meager firaxis score of 4223, but a considerably better
Jason score, 6983. It should be said that I was short on time this
part of July. So the game ending was best for me anyways. This
is my second gotm game (the first was gotm 20) and my premiere
as a game summarizer in this forum, so please excuse my pompous language, it is actually meant to be entertaining (sort of semi-academic), even if it is clearly not.

That's all folks,

WorldDomination
 
WARNING!!! Do not read if extreme happiness and overuse of exclamation marks is likely to offend!
[ptw]1.21f open
OK I'm going to start by saying... I JUST WON MY FIRST EVER GAME OF CIV3 and I've been playing for 15months (but obviously not in gotms!!)
I launched the SS Mabellino in 1765AD by the extreme luck of the GL Pyrrus. Up until this momentous event things were not going well for the Greeks. The Golden Age of 520AD seemed a long time ago and the Greek citizens could only look on in awe as the Carthaginians stormed ahead in tech... the Carthaginians were so rich (70k gold) they made the Greek coffers of approx 7k look puny!
The Greeks entered the Modern Era with the discovery of Ecology and managed to trade this for Computers and Rocketry plus some 1000gpt. No indication yet of the peril awaiting this fine and noble empire.
It was suddenly noted that Embassies had not yet been established with several civilisations and this mistake was rectified (with the addition of a spy in Carthage) promptly. Fission was due to be researched in 5 turns and all the other world leaders were embarked upon great projects. Mabellino instructed the construction of a solar plant in Athens which could be hastily adjusted to the UN if required. Fission was then researched and with 4 turns left to build the UN, the Greek leader instructed foreign cities to be investigated... To their horror the Russian metropolis of Kiev was due to complete this wonder in 2 turns. After a brief panic the Technology of Space Flight was obtained and production in Athens switched to The Apollo Program at a cost of thousands in lost production. The apollo program completed and the solar plants being constructed in 4 other greek cities were sacrificed in place of space ship parts. There followed some 15-20 turns of nail biting as the Carthaginians had built 5 parts with 4 under construction and the greeks struggled to catch up in techs.
It was then noted that the only source of uranium nearby was currently held by the Minoans who had been spared annihilation in an earlier war. The Greek Tanks and Mech Inf were rounded up and a fleet of 10 artillery called upon. The Greeks declared war upon the Minoans and claimed the uranium for themselves after 2 turns. With little else to do the troops then proceeded to capture all of the minoan cities remaining (4 iirc) and the Great Leader Pyyrus was sent to Athens to await a use.
Regular spy updates informed the noble leader that the Carthaginians were nearing completion of their last SS component. The Greeks needed only to discover the Laser and victory could be theirs. The Greeks then approached Hannibal and asked if he would enlighten them on the light show enabling technology. Hannibal agreed but it cost the greeks almost all their money. SS Exterior Casing was under construction in Delphi with 6 turns left to build, a quick reorganisation later and Delphi found itself constructing SS Planetary Party Lounge and Athens began construction of SS Exterior Casing. Pyrrus did such a great job in motivating the work force that this component was completed the next turn, along with the 2 other required components. Mabellino wasted no time in pressing the never seen before yellow launch button and the greeks were off to Alpha Centauri
Final score 2561 1765AD. Jason uncalculated.. errors with calculator
mabellino1265gotm21.png
 
Civ3 1.29 Predator

Continuing from my last report, in 820AD the AI researched Rep. Parts and I traded for it. Since I didn't had rubber I just declared war against the Minoans around 900AD with 10 cavalries and 20 militias and finished with them in 6-7 turns.
16 turns later (980AD) I entered the Modern Times and my free tech was Rocketry. I finished ToE in this turn and got Space Flight and Computers for free. Immediately I rushed 50 Res. Labs, because I wanted more culture and more polution (I needed to find something to my workers do... ;) ).
In the next 28 turns, with the AI giving to me between 2500-2800 GPT, I just rushed Temples, Cathedrals and Colosseums in my cities to increase my culture. But only 2 cities flipped to me in the entire game. The first in 1170AD and the second in 1230AD.
I had a silly objetive in the game: try to get a cultural victory in the same turn I get a spaceship victory but I failed. Spaceship victory came 30 turns earlier. In the end of the game I was able to produce +3800 beakers, when I only needed 2700 beakers. :crazyeye:
So, my result:
Spaceship victory: 1255AD
Firaxis score: 6247
Jason Score: 8461 :)
 
Originally posted by mabellino
WARNING!!! Do not read if extreme happiness and overuse of exclamation marks is likely to offend!

OK I'm going to start by saying... I JUST WON MY FIRST EVER GAME OF CIV3 and I've been playing for 15months (but obviously not in gotms!!)
Ha, I was expecting something a bit more over the top than that after the warning! I thought I was being reserved last month (I am English after all) when I got my1st GOTM win!

[Edit : I've just realised you're English too, so I'll let you off :)]


Originally posted by mabellino
Fission was then researched and with 4 turns left to build the UN, the Greek leader instructed foreign cities to be investigated... To their horror the Russian metropolis of Kiev was due to complete this wonder in 2 turns.

...

There followed some 15-20 turns of nail biting as the Carthaginians had built 5 parts with 4 under construction and the greeks struggled to catch up in techs.
On building the UN the owner gets a chance to allow a UN vote the next turn, then in another 20, then another 20 etc. The AIs seem to know if they will lose and don't call a vote (if only we were that lucky!), so I guess that's what happened. This happened to me last month when India got the UN when I was trying to catch up in tech after a long war. I wasn't content to let India keep the UN, I was too scared I'd lose by a UN vote again, so I captured it off them :).


Originally posted by mabellino
Final score 2561 1765AD. Jason uncalculated.. errors with calculator
It seems to work for the dates either side :
1760AD : 2561 Fireaxis = 4129 Jason
1770AD : 2561 Fireaxis = 3985 Jason
 
The turns represent 2 years after 1750 AD- thats why you've got a 200 point difference- there are 5 turns between 1760 and 1770. Although I guess you wouldnt know that if you have won early by conquest or dom in most of your games.
 
Originally posted by samildanach
The turns represent 2 years after 1750 AD- thats why you've got a 200 point difference- there are 5 turns between 1760 and 1770. Although I guess you wouldnt know that if you have won early by conquest or dom in most of your games.
I'd like to use that excuse, is it enough that it's been a whole month since I played to that year? :)

So, I guess that means :
1764AD : 2561 Fireaxis = 4071 Jason
1766AD : 2561 Fireaxis = 4042 Jason
 
Originally posted by Dianthus



So, I guess that means :
1764AD : 2561 Fireaxis = 4071 Jason
1766AD : 2561 Fireaxis = 4042 Jason

Either way...

Congratulations Mabellino on your first GOTM win!

[dance] [dance] [dance]
 
:crazyeye: My head is reeling with joy at seeing such good competition. It will make the knuckles of my dedicated civ-fist harden another notch on the scale of pale turning whiter! Anyways, errors are made to be revealed. This is such a case.

For all of you score-keeping stats-lovers, my reported Jason score of 6983 was based on my checking the calculator site too early, when the mis-calculations were still active of the gotm21 game (see thread for that). The reason I missed the thread was, as was mentioned in my post above, vacation. After recalculation :eek: , my diplomatic victory is now worth 6450 Jason points ::rolleyes: Well, not bad, after all! ;) Are all of you posters updated on the calculator thing?

P.S. I tend to misuse the smilies, it seems.
 
This was probably the first game that i focused on a single mission - the ss victory. Usually i muddle about, have a few wars and stir it up with the AI's before i start heading in a particular direction. It was fun to try for a specific goal from the outset.

I was really amazed at how much gold i got from the AI's. I read a few earlier posts where players were also reaping in the cash. Near the end of my game (1670) i was getting 4873 gpt from the AI's and netting over 4000 gpt even at 80% research and 20% ent. I didn't have a big civ either. I only took out the minos and germans for some key resources.

I would be interested to know what the max amount of gpt some of the other players were able to get.
 
Back
Top Bottom