Spore set to be the most downloaded game ever.

Most of the downloaders are the ones that are angry with EA for putting such a awful form of DRM in the game. So in retaliation they downloaded a DRM free version of Spore. Thinking that they I got a better version of Spore. I personally will never buy a game with such a bad version of Securom unless it is $20 in a bargain bin and I will neither download it illegally (Unless if when I do buy the game and I run out activations) as I know that Will Wright and Maxis had worked alot on this game.
 
That SecuROM sure helped EA end piracy! Amazing!

AMAZING!

Now, why don't they start working on ending the AIDS epidemic, world starvation, and war?
 
DRM was never targetted to the online pirate community. It is EA's attack on customer's sharing disks and resales. EA wants to convert all of them into sales, which is about 100 times the size of what piracy is.
 
That SecuROM sure helped EA end piracy! Amazing!

AMAZING!

Now, why don't they start working on ending the AIDS epidemic, world starvation, and war?

Have you gone mad?! Are you trying to make things worse?! :eek:
 
Of course blame the security features. More people acting like their piracy is all high and mighty and pretending they aren't actually doing anything wrong. Its just like when people blame the game prices for their piracy.
 
Anti-DRM sentiment must have caused, oh, let's exaggerate and say an increase in 10% of piracy of the game... Even without this increase, the highly anticipated game is one of the most pirated games of all time. It's wrong. But it also makes DRM look really, really, really... oh so really... useless.
 
Actually, I know a number of people who were going to buy the game till they heard about the DRM and then pirated it instead.

Also you have to admit, mistrust in EA, exhorbitant pricing and draconium SecureROM and DRM policies contributed to this.
 
Altough if they were going to try to attack the second hand market they should have let unlimited installs but make it only possible to run the if the game is in the DVD drive and make the DVD unimageable(Probably not a word, but I mean the image can not used to load the game). Online Accounts are linked to the DVD so if you sold you would not get a "Clean Online Account". Also what is the point of stopping people from sharing if it encourages piracy, something where they get no money from.
 
The second-hand market is ten times the size of the piracy market. EA wants every person to own a copy, not the same copy recycled multiple times.

The switch from physical media to serial numbers is that media is controlled by the user. Serial numbers are centralled managed on an EA server. Also, when it comes time for Spore 2, EA can deactivate the Spore 1 server and kill every copy forcing everyone to buy Spore 2.

EA wants every person to have a serial number for their software.
 
It's my personal opinion that they got what they wanted. If you want to make a big controversial change, you put into affect a HUGE change and retract a little bit later to the level you actually want.

EA screws gamers is the bottom line. How long till other publishers follow suit? :(
 
DRM as a reason for piracy is even lamer than putting such crappy DRM in the first place. I hope piracy gets treated as a capital offense in the future.
 
Why don't they just make it like MMOs were you need an account to play? I don't mean the $15 a month part(unless the game is really, really, really good), I mean the each person needs to be logged into an account & connected to the server to play the game part.
 
WTH!!!

Okay, what about people who don't have constant internet access? It's utterly ridiculous making people use the internet to play a game which does not require the internet (creature sharing doesn't have to be constant).
 
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