Hello,
After a game with Ramses, I will stay in the antiquity and try to rebuild the eternal city. As a roman emperor, there can be only one victory condition: domination. All people of the Earth must submit to the power of Rome. Also the emperor should as much as possible follow the advices of the senate to avoid political problems. Nevertheless, as emperor, we reserve the right to overrule the semante when all their suggestions are blatantly absurd.
Settings are:
Large Pangea map (I noticed huge map was simply to big to be wholly used in the previous game). AI sea-sickness restricts me on a map kind I would normally never use.
I added 5 civs to the usual setting to force empires to fight for land. Speed is limited to Epic (I usually played almost only Marathon in CivIV as I like to "feel the passing of time" but it feels too big an advantage at the present time).
King difficulty, I normally only play at Prince but again the AI needs a little help at the moment, so King it is.
The start seem very auspicious: gold, wine, wheat and sheep. All the people need to start their march to glory.
0 AUC (turn 0)
Once the city is built, a few decisions have to be made. In agreement with roman customs, I will listen to our trusty senators to decide what we should do.
Senatrix Pulchra Dulcia Lingua: we should raise scouts to explore the surroundings of our city.
Senator Marcus Bellum Amicus: I second raising scouts, we should also research the art of Archery or Animal Husbandry to improve the modernity of the glorious roman army.
Senator Gnaeus Caput Ovus: we should raise new warriors and research Animal Husbandry to take benefit of the sheeps in our lands.
Senatrix Julia Fava Numera: we should build a great monument to impress the neighbouring people, concentrate on increasing our population and learn to mine the gold in the surrounding hills.
Thus I, Augustus decide to raise new scouts and ask our scholars to search Animal Husbandry as they seem the most consensual decisions. Our warriors are sent east to explore the lands around the city of Rome and already they catch a glimpse of distant ruins.
25AUC (turn 1)
In the ruins, our warriors find weapons that seem more efficient than our clubs. They also see a barbarian camp a little further east. They also see a lot more sheeps and sugar.
50 AUC (turn 2)
We encounter chinese warriors who tell us that if we leave them in peace, they will do the same with us. We ensure them that all we aim at is peace, Pax romana to be more precise. We notice with pride that they are still armed with outdated clubs while our roman army is equiped with modern spears. We decide to leave the barbarians for now and continue our exploration.
125 AUC (turn 5)
Our soldiers find precious objects in ruins south of Rome. They are brought back to Rome and greatly increase our culture.
150 AUC (turn 6)
With our cultural progress, it is time to start establishing some true roman tradition. We will start with Honour, which is the basis for a real great army. Our spearmen find sea shores a little south of Rome. The known world at this point:
200 AUC (turn 8)
Scouts are ready in Rome, time to ask the senate what we should do next. Senatrix Dulcia Lingua and Senator Caput Ovus favour raising new scouts, Senator Bellum Amicus would like that we raise warriors and Senatrix Fava Numera still wants a big monument built. None of these senile folks have considered that maybe, if we are learning to husband sheeps, it would be good to actually have people available to husband sheeps. So I imperially decide that we should first raise a group of workers to put the surrounding lands to good use.
Exploring ruins south of Rome, our spearmen find traces of barbarians who seem to live west of our capital.
225 AUC (turn 9)
Our scouts find some dye north-east of Rome.
250 AUC (turn 10)
Our warriors find big animals that could provide us with ivory south-west of Rome. We seem to have settled in rich lands.
275 AUC (turn 11)
We encounter some of a garlic-stinking spearmen who call themselves french. Their leader is supposedly a great military commander, that will be put to the test soon enough. Our scout establish contact with a city called Singapore, whose inhabitants send us a tribute of 30 gold.
300 AUC (turn 12)
Our scouts encounter warriors named Aztec whose customs and clothes seem quite strange. We seem to have lots of neighbours.
325 AUC (turn 13)
Our spearmen encounter warriors whose leader is called Alexander the great, another supposedly military genius.
350 AUC (turn 14)
We encounter spearmen of a people called songhaï whose leader is named Askia. By their manners and tales, they seem quite warlike too. We also meet warriors called english north of Rome. Finally the french propose that we sign an open border treaty, which we accept.
375 AUC (turn 15)
Our spearmen find a city called Bruxelles, their population send us a gift of 15 gold. Our scholars have found how to tame sheeps. Time to ask the senate what should be our next goal.
Senatrix Pulchra Dulcia Lingua: we should raise scouts to explore the surroundings of our city.
Senator Marcus Bellum Amicus: we should learn to mine the gold in the hills around our city so we have enough sesterces to raise a army worthy of Rome. We should also learn Archery to modernise our army.
Senator Caius Gallinus Minimus: the songhaï, aztec, french and chinese armies are stronger than ours.
Senator Gnaeus Caput Ovus: I agree we should learn Mining to bring gold in our city.
Senatrix Julia Fava Numera: we have enough troops at the moment. I concur with learning to mine the gold in the surrounding hills.
Since it seems by far the prevailing opinion, I decide that our scholars will study Mining.
400 AUC (turn 16)
Elizabeth emissaries would like us to sign a secret treaty against the chinese but we decline at this point.
425 AUC (turn 17)
Our scouts find marble north of Rome.
450 AUC (turn 18)
Our spearmen find a city called Vienna and receive a gift of 15 gold.
500 AUC (turn 20)
We encounter spearmen of the ottoman people, their leader Suleyman is nicknamed the magnificent. The known world at this point:
525 AUC (turn 21)
Some barbarian movement are observed north of Rome, our spearmen are recalled from their exploration to protect our city.
575 AUC (turn 23)
We encounter called iroquoi.
600 AUC (turn 24)
We sign a treaty of cooperation with the songhaï. Our workers are ready and are sent to harvest the wheat on the shores of the Tibre. Senators cannot agree on what to do next.
Senatrix Pulchra Dulcia Lingua: we should raise more scouts to explore the surroundings of our city.
Senator Marcus Bellum Amicus: we should raise warriors to increase our army strength.
Senator Gnaeus Caput Ovus: we should raise new workers to gather the riches around our city.
Senatrix Julia Fava Numera: we should raise settlers to increase the size of our empire.
Because senator Caput Ovus seems very inconsistent, we rule out raising workers. Whatever we choose now, he will probably suggest we do next time we ask him. Due to the barbarian threat, we decide to follow the advive of senator Bellum Amicus and raise warriors for the roman army.
700 AUC (turn 28)
On their way to Rome, our spearmen attack the barbarian camp to the west. The first assault is repulsed but our troops had the upper hand in the fights. A little more time and the barbarian threat will be gone.
Our scholars discover how to mine metals from the earth. Senatrix Fava Numera and senator Bellum Amicus suggest we now study Bronze Working. The rest of the senate does not seem to have much of an opinion about this. Bronze working it is thus!
725 AUC (turn 29)
New barbarians arrive on the west an our spearmen decide to make a "tactical manoeuvre towards the rear". The iroquoi declare that they ensure Bruxelles independence.
750 AUC (turn 30)
Our scout make contact with the city of Budapest. The iroquoi declare that they protect the city of Vienna.
775 AUC (turn 31)
Alexander emissaries suggest we sign a secret treaty against Askia, which we decline. They seem pretty disappointed.
800 AUC (turn 32)
Our warriors are ready in Rome. Senatrix Fava Numera still argues that we should raise settlers but the other don't seem to have much interest on this matter except for senator Gallinus Minimus who argues that we are nearly defenceless and asks for more troops. We decide that it is time for Rome to start building a true empire and we start raising settlers to build a second city.
825 AUC (turn 33)
The chinese emissaries propose that we sign an open border treaty, we accept.
850 AUC (turn 34)
Our scout make contact with the city of Genoa.
875 AUC (turn 35)
Our spearmen win a victory over a roaming barbarian tribe west of Rome. They are renamed Germanica in this honour. Together with our newly recruited warriors, they prepare to assault the western barbarian camp.
925 AUC (turn 37)
A scholar named Pythagoras has compiled a list of the world armies. The roman army is currently quite modest. Turks and songhaïs seem to have the biggest armies for now.
Our warriors take the western barbarian camp and plunder 37 gold. In the east, our scout meet japanese warriors.
975 AUC (turn 39)
Our scouts find the city of Pekin east of Rome. It seems well placed and will make a fine addition to the roman empire.
1000 AUC (turn 40)
We celebrate 10 centuries of roman history. The known world at this point is:
And the overall situation:
1075 AUC (turn 43)
Germanica assaults the northern barbarian camp but some resist and we will have to launch a second campaign to clear this threat. In the east, our scouts encounter siamese explorers.
1100 AUC (turn 44)
Germanica pacifies the northern barbarians and plunders 37 gold in their camp.
1175 AUC (turn 47)
In the north-east, our scout discover rich lands with many ressources. Siamese emissaries suggest we unite to go to war against Hiawatha. We politely decline. Our workers have finished building pastures for the sheeps and will now build mines in the gold-rich hills south of Rome.
1200 AUC (turn 48)
Our scholars have mastered Bronze Working. Let us listen to the advices of the senate.
Senator Marcus Bellum Amicus: we should research Archery to modernise our army or Iron Working to strengthen our warriors.
Senator Caius Gallinus Minimus: we need more troops to defend our city against our neighbours, most are more powerful than us.
Senator Gnaeus Caput Ovus: we should research Iron Working to be able to equip a powerful army.
Senatrix Julia Fava Numera: we should research the Wheel and build a road to the colony we are about to build.
As Iron Working seem to gather the strongest support, there we go! In the north-east, our scout discover iroquoi lands, they just build a colony as it seems.
1225 AUC (turn 49)
The settlers are ready in Rome, they are sent east, where they will harvest sugar for our citizen.
Time to ask the senate what the roman economy should do now
Senator Caius Gallinus Minimus: we need more troops!
Senator Gnaeus Caput Ovus: we should recruit new workers to take benefit of our riches.
Senatrix Julia Fava Numera: we have enough troops at the moment. I concur with recruiting more workers.
It seems that the senate favours the recruitment of more workers, so this is what we will do.
1275 AUC (turn 51)
Suleyman's emissaries ask us to agree on a secrecy pact against Askia but we decline at this point. They seem quite disappointed. Germanica seem to have found the borders of the french empire.
1300 AUC (turn 52)
Our scouts discover the city of Dublin. The colony of Antium is built
What does the senate think we should build there?
Senator Caius Gallinus Minimus: the japanese, songhaï, siamese, ottoman and chinese armies are stronger than ours.
Senator Gnaeus Caput Ovus: we should raise more workers.
Senatrix Julia Fava Numera: we have enough troops at the moment. We should raise more workers or build a Monument in Antium.
We already have workers being recruited in Rome, so we will rather build a Monument in Antium.
1350 AUC (turn 54)
Japanese emissaries propose that we sign a pact of cooperation, to which we agree.
1375 AUC (turn 55)
Our warriors take and plunder a barbarian camp north of Antium, they are renamed Augusta in this honour. Far in the east, our scouts find the frontiers of the aztec empire.
1400 AUC (turn 56)
Our scouts win a victory over theremnants of a barbarian tribe and are renamed Velites in this honour. Germanica takes and plunders a barbarian camp west of Rome.
1500 AUC (turn 60)
The japanese suggest that we entre a secret treaty against Ramkhamhaeng but we decline. The known world at this point:
And the overall situation:
1550 AUC (turn 62)
Our scouts find the english capital in the east. Workers have been recruited in Rome and I turn to the senate to listen to their advices.
Senator Marcus Bellum Amicus: we should raise some troops to protect Rome, there are barbarians nearby.
Senator Caius Gallinus Minimus: the japanese, songhaï, siamese, ottoman and chinese armies are stronger than ours.
Senator Gnaeus Caput Ovus: we should raise still more workers.
Senatrix Julia Fava Numera: we have enough troops at the moment. We should raise more workers or new settlers.
We decide that the barbarian threat is not to be neglected as they prevent our workers from mining gold at the moment. We therefore start to recruit new warriors.
1725 AUC (turn 69)
Germanica wins a great battle against barbarian archers. Our workers can get back to mining gold safely.
1750 AUC (turn 70)
Our new warriors are ready in Rome. They are sent to protect our new colony of Antium. The senate advices on the next policy are:
Senator Caius Gallinus Minimus: we need more troops to protect our empire.
Senator Gnaeus Caput Ovus: we should raise still more workers.
Senatrix Julia Fava Numera: we have enough troops at the moment. We should raise more workers or new settlers.
I decide that we will raise settlers and claim the lands where elephants live. We need luxuries to build up the glory of Rome. We also adopt Freedom thanks to our cultural progress.
1775 AUC (turn 71)
Ramkhamhaeng emissaries suggest we sign a pact of cooperation, we agree to this. Germanica and Augusta assault and take a barbarian camp south of Rome.
1800 AUC (turn 72)
Oda Nobunaga emissaries suggest we go to war together against Siam but we decline.
1850 AUC (turn 74)
A scholar named Pline informs us that the romans are not very well fed. We should put more emphasis on food production. The siamese; aztec and english seem to be eating the most.
1900 AUC (turn 76)
We encounter indian warriors who follow a leader named Gandhi. News arrive that the great lighthouse has been built in a farway land.
1925 AUC (turn 77)
Moctezuma's emissaries suggest we sign a secrecy pact against gandhi but we decline. Shortly after, Wu Zetian emissaries suggest we do the same against Suleyman, we also decline.
1950 AUC (turn 78)
Ramkhamhaeng emissaries propose that we go to war together against Hiawatha, we decline this suggestion.
1975 AUC (turn 79)
Our settlers are ready in Rome and head towards the land of ivory.
I go to the senate for a general overview of the empire policy.
Senatrix Pulchra Dulcia Lingua: Bruxelles and Vienna seek help against barbarians, we should assist them to win their friendship.
Senator Marcus Bellum Amicus: the indian, iroquoi and greek armies are smaller than ours. It is time to learn Archery to modernise our army.
Senator Caius Gallinus Minimus: the songhaï, ottoman, english, japanese, siamese and french armies are stronger than ours.
Senator Gnaeus Caput Ovus: we should raise still more workers.
Senatrix Julia Fava Numera: we have enough troops at the moment. We need still more workers and settlers. Also we should tame horses near Rome.
I decide to recruit some more workers for our new colony.
2000 AUC (turn 80)
France emissaries propose that we sign an open border treaty and we accept. The known world at this point:
And the overall situation:
To be continued...
After a game with Ramses, I will stay in the antiquity and try to rebuild the eternal city. As a roman emperor, there can be only one victory condition: domination. All people of the Earth must submit to the power of Rome. Also the emperor should as much as possible follow the advices of the senate to avoid political problems. Nevertheless, as emperor, we reserve the right to overrule the semante when all their suggestions are blatantly absurd.
Settings are:
Large Pangea map (I noticed huge map was simply to big to be wholly used in the previous game). AI sea-sickness restricts me on a map kind I would normally never use.
I added 5 civs to the usual setting to force empires to fight for land. Speed is limited to Epic (I usually played almost only Marathon in CivIV as I like to "feel the passing of time" but it feels too big an advantage at the present time).
King difficulty, I normally only play at Prince but again the AI needs a little help at the moment, so King it is.
Spoiler :

The start seem very auspicious: gold, wine, wheat and sheep. All the people need to start their march to glory.

0 AUC (turn 0)
Once the city is built, a few decisions have to be made. In agreement with roman customs, I will listen to our trusty senators to decide what we should do.
Senatrix Pulchra Dulcia Lingua: we should raise scouts to explore the surroundings of our city.
Senator Marcus Bellum Amicus: I second raising scouts, we should also research the art of Archery or Animal Husbandry to improve the modernity of the glorious roman army.
Senator Gnaeus Caput Ovus: we should raise new warriors and research Animal Husbandry to take benefit of the sheeps in our lands.
Senatrix Julia Fava Numera: we should build a great monument to impress the neighbouring people, concentrate on increasing our population and learn to mine the gold in the surrounding hills.
Thus I, Augustus decide to raise new scouts and ask our scholars to search Animal Husbandry as they seem the most consensual decisions. Our warriors are sent east to explore the lands around the city of Rome and already they catch a glimpse of distant ruins.
25AUC (turn 1)
In the ruins, our warriors find weapons that seem more efficient than our clubs. They also see a barbarian camp a little further east. They also see a lot more sheeps and sugar.
50 AUC (turn 2)
We encounter chinese warriors who tell us that if we leave them in peace, they will do the same with us. We ensure them that all we aim at is peace, Pax romana to be more precise. We notice with pride that they are still armed with outdated clubs while our roman army is equiped with modern spears. We decide to leave the barbarians for now and continue our exploration.
125 AUC (turn 5)
Our soldiers find precious objects in ruins south of Rome. They are brought back to Rome and greatly increase our culture.
150 AUC (turn 6)
With our cultural progress, it is time to start establishing some true roman tradition. We will start with Honour, which is the basis for a real great army. Our spearmen find sea shores a little south of Rome. The known world at this point:
Spoiler :

200 AUC (turn 8)
Scouts are ready in Rome, time to ask the senate what we should do next. Senatrix Dulcia Lingua and Senator Caput Ovus favour raising new scouts, Senator Bellum Amicus would like that we raise warriors and Senatrix Fava Numera still wants a big monument built. None of these senile folks have considered that maybe, if we are learning to husband sheeps, it would be good to actually have people available to husband sheeps. So I imperially decide that we should first raise a group of workers to put the surrounding lands to good use.
Exploring ruins south of Rome, our spearmen find traces of barbarians who seem to live west of our capital.
225 AUC (turn 9)
Our scouts find some dye north-east of Rome.
250 AUC (turn 10)
Our warriors find big animals that could provide us with ivory south-west of Rome. We seem to have settled in rich lands.
275 AUC (turn 11)
We encounter some of a garlic-stinking spearmen who call themselves french. Their leader is supposedly a great military commander, that will be put to the test soon enough. Our scout establish contact with a city called Singapore, whose inhabitants send us a tribute of 30 gold.
300 AUC (turn 12)
Our scouts encounter warriors named Aztec whose customs and clothes seem quite strange. We seem to have lots of neighbours.
325 AUC (turn 13)
Our spearmen encounter warriors whose leader is called Alexander the great, another supposedly military genius.
350 AUC (turn 14)
We encounter spearmen of a people called songhaï whose leader is named Askia. By their manners and tales, they seem quite warlike too. We also meet warriors called english north of Rome. Finally the french propose that we sign an open border treaty, which we accept.
375 AUC (turn 15)
Our spearmen find a city called Bruxelles, their population send us a gift of 15 gold. Our scholars have found how to tame sheeps. Time to ask the senate what should be our next goal.
Senatrix Pulchra Dulcia Lingua: we should raise scouts to explore the surroundings of our city.
Senator Marcus Bellum Amicus: we should learn to mine the gold in the hills around our city so we have enough sesterces to raise a army worthy of Rome. We should also learn Archery to modernise our army.
Senator Caius Gallinus Minimus: the songhaï, aztec, french and chinese armies are stronger than ours.
Senator Gnaeus Caput Ovus: I agree we should learn Mining to bring gold in our city.
Senatrix Julia Fava Numera: we have enough troops at the moment. I concur with learning to mine the gold in the surrounding hills.
Since it seems by far the prevailing opinion, I decide that our scholars will study Mining.
400 AUC (turn 16)
Elizabeth emissaries would like us to sign a secret treaty against the chinese but we decline at this point.
425 AUC (turn 17)
Our scouts find marble north of Rome.
450 AUC (turn 18)
Our spearmen find a city called Vienna and receive a gift of 15 gold.
500 AUC (turn 20)
We encounter spearmen of the ottoman people, their leader Suleyman is nicknamed the magnificent. The known world at this point:
Spoiler :

525 AUC (turn 21)
Some barbarian movement are observed north of Rome, our spearmen are recalled from their exploration to protect our city.
575 AUC (turn 23)
We encounter called iroquoi.
600 AUC (turn 24)
We sign a treaty of cooperation with the songhaï. Our workers are ready and are sent to harvest the wheat on the shores of the Tibre. Senators cannot agree on what to do next.
Senatrix Pulchra Dulcia Lingua: we should raise more scouts to explore the surroundings of our city.
Senator Marcus Bellum Amicus: we should raise warriors to increase our army strength.
Senator Gnaeus Caput Ovus: we should raise new workers to gather the riches around our city.
Senatrix Julia Fava Numera: we should raise settlers to increase the size of our empire.
Because senator Caput Ovus seems very inconsistent, we rule out raising workers. Whatever we choose now, he will probably suggest we do next time we ask him. Due to the barbarian threat, we decide to follow the advive of senator Bellum Amicus and raise warriors for the roman army.
700 AUC (turn 28)
On their way to Rome, our spearmen attack the barbarian camp to the west. The first assault is repulsed but our troops had the upper hand in the fights. A little more time and the barbarian threat will be gone.
Spoiler :

Our scholars discover how to mine metals from the earth. Senatrix Fava Numera and senator Bellum Amicus suggest we now study Bronze Working. The rest of the senate does not seem to have much of an opinion about this. Bronze working it is thus!
725 AUC (turn 29)
New barbarians arrive on the west an our spearmen decide to make a "tactical manoeuvre towards the rear". The iroquoi declare that they ensure Bruxelles independence.
750 AUC (turn 30)
Our scout make contact with the city of Budapest. The iroquoi declare that they protect the city of Vienna.
775 AUC (turn 31)
Alexander emissaries suggest we sign a secret treaty against Askia, which we decline. They seem pretty disappointed.
800 AUC (turn 32)
Our warriors are ready in Rome. Senatrix Fava Numera still argues that we should raise settlers but the other don't seem to have much interest on this matter except for senator Gallinus Minimus who argues that we are nearly defenceless and asks for more troops. We decide that it is time for Rome to start building a true empire and we start raising settlers to build a second city.
825 AUC (turn 33)
The chinese emissaries propose that we sign an open border treaty, we accept.
850 AUC (turn 34)
Our scout make contact with the city of Genoa.
875 AUC (turn 35)
Our spearmen win a victory over a roaming barbarian tribe west of Rome. They are renamed Germanica in this honour. Together with our newly recruited warriors, they prepare to assault the western barbarian camp.
925 AUC (turn 37)
A scholar named Pythagoras has compiled a list of the world armies. The roman army is currently quite modest. Turks and songhaïs seem to have the biggest armies for now.
Spoiler :

Our warriors take the western barbarian camp and plunder 37 gold. In the east, our scout meet japanese warriors.
975 AUC (turn 39)
Our scouts find the city of Pekin east of Rome. It seems well placed and will make a fine addition to the roman empire.
Spoiler :

1000 AUC (turn 40)
We celebrate 10 centuries of roman history. The known world at this point is:

And the overall situation:
Spoiler :

1075 AUC (turn 43)
Germanica assaults the northern barbarian camp but some resist and we will have to launch a second campaign to clear this threat. In the east, our scouts encounter siamese explorers.
Spoiler :

1100 AUC (turn 44)
Germanica pacifies the northern barbarians and plunders 37 gold in their camp.
1175 AUC (turn 47)
In the north-east, our scout discover rich lands with many ressources. Siamese emissaries suggest we unite to go to war against Hiawatha. We politely decline. Our workers have finished building pastures for the sheeps and will now build mines in the gold-rich hills south of Rome.
1200 AUC (turn 48)
Our scholars have mastered Bronze Working. Let us listen to the advices of the senate.
Senator Marcus Bellum Amicus: we should research Archery to modernise our army or Iron Working to strengthen our warriors.
Senator Caius Gallinus Minimus: we need more troops to defend our city against our neighbours, most are more powerful than us.
Senator Gnaeus Caput Ovus: we should research Iron Working to be able to equip a powerful army.
Senatrix Julia Fava Numera: we should research the Wheel and build a road to the colony we are about to build.
As Iron Working seem to gather the strongest support, there we go! In the north-east, our scout discover iroquoi lands, they just build a colony as it seems.
1225 AUC (turn 49)
The settlers are ready in Rome, they are sent east, where they will harvest sugar for our citizen.
Spoiler :

Time to ask the senate what the roman economy should do now
Senator Caius Gallinus Minimus: we need more troops!
Senator Gnaeus Caput Ovus: we should recruit new workers to take benefit of our riches.
Senatrix Julia Fava Numera: we have enough troops at the moment. I concur with recruiting more workers.
It seems that the senate favours the recruitment of more workers, so this is what we will do.
1275 AUC (turn 51)
Suleyman's emissaries ask us to agree on a secrecy pact against Askia but we decline at this point. They seem quite disappointed. Germanica seem to have found the borders of the french empire.
Spoiler :

1300 AUC (turn 52)
Our scouts discover the city of Dublin. The colony of Antium is built
Spoiler :

What does the senate think we should build there?
Senator Caius Gallinus Minimus: the japanese, songhaï, siamese, ottoman and chinese armies are stronger than ours.
Senator Gnaeus Caput Ovus: we should raise more workers.
Senatrix Julia Fava Numera: we have enough troops at the moment. We should raise more workers or build a Monument in Antium.
We already have workers being recruited in Rome, so we will rather build a Monument in Antium.
1350 AUC (turn 54)
Japanese emissaries propose that we sign a pact of cooperation, to which we agree.
1375 AUC (turn 55)
Our warriors take and plunder a barbarian camp north of Antium, they are renamed Augusta in this honour. Far in the east, our scouts find the frontiers of the aztec empire.
1400 AUC (turn 56)
Our scouts win a victory over theremnants of a barbarian tribe and are renamed Velites in this honour. Germanica takes and plunders a barbarian camp west of Rome.
1500 AUC (turn 60)
The japanese suggest that we entre a secret treaty against Ramkhamhaeng but we decline. The known world at this point:

And the overall situation:
Spoiler :

1550 AUC (turn 62)
Our scouts find the english capital in the east. Workers have been recruited in Rome and I turn to the senate to listen to their advices.
Senator Marcus Bellum Amicus: we should raise some troops to protect Rome, there are barbarians nearby.
Senator Caius Gallinus Minimus: the japanese, songhaï, siamese, ottoman and chinese armies are stronger than ours.
Senator Gnaeus Caput Ovus: we should raise still more workers.
Senatrix Julia Fava Numera: we have enough troops at the moment. We should raise more workers or new settlers.
We decide that the barbarian threat is not to be neglected as they prevent our workers from mining gold at the moment. We therefore start to recruit new warriors.
1725 AUC (turn 69)
Germanica wins a great battle against barbarian archers. Our workers can get back to mining gold safely.
1750 AUC (turn 70)
Our new warriors are ready in Rome. They are sent to protect our new colony of Antium. The senate advices on the next policy are:
Senator Caius Gallinus Minimus: we need more troops to protect our empire.
Senator Gnaeus Caput Ovus: we should raise still more workers.
Senatrix Julia Fava Numera: we have enough troops at the moment. We should raise more workers or new settlers.
I decide that we will raise settlers and claim the lands where elephants live. We need luxuries to build up the glory of Rome. We also adopt Freedom thanks to our cultural progress.
1775 AUC (turn 71)
Ramkhamhaeng emissaries suggest we sign a pact of cooperation, we agree to this. Germanica and Augusta assault and take a barbarian camp south of Rome.
1800 AUC (turn 72)
Oda Nobunaga emissaries suggest we go to war together against Siam but we decline.
1850 AUC (turn 74)
A scholar named Pline informs us that the romans are not very well fed. We should put more emphasis on food production. The siamese; aztec and english seem to be eating the most.
Spoiler :

1900 AUC (turn 76)
We encounter indian warriors who follow a leader named Gandhi. News arrive that the great lighthouse has been built in a farway land.
1925 AUC (turn 77)
Moctezuma's emissaries suggest we sign a secrecy pact against gandhi but we decline. Shortly after, Wu Zetian emissaries suggest we do the same against Suleyman, we also decline.
1950 AUC (turn 78)
Ramkhamhaeng emissaries propose that we go to war together against Hiawatha, we decline this suggestion.
1975 AUC (turn 79)
Our settlers are ready in Rome and head towards the land of ivory.
Spoiler :

I go to the senate for a general overview of the empire policy.
Senatrix Pulchra Dulcia Lingua: Bruxelles and Vienna seek help against barbarians, we should assist them to win their friendship.
Senator Marcus Bellum Amicus: the indian, iroquoi and greek armies are smaller than ours. It is time to learn Archery to modernise our army.
Senator Caius Gallinus Minimus: the songhaï, ottoman, english, japanese, siamese and french armies are stronger than ours.
Senator Gnaeus Caput Ovus: we should raise still more workers.
Senatrix Julia Fava Numera: we have enough troops at the moment. We need still more workers and settlers. Also we should tame horses near Rome.
I decide to recruit some more workers for our new colony.
2000 AUC (turn 80)
France emissaries propose that we sign an open border treaty and we accept. The known world at this point:

And the overall situation:
Spoiler :

To be continued...