Spy culture mission mechanics?!

VirusMonster

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I can't always use this type of mission despire having enough spy points. Can someone elaborate on this issue?

Can I use spies successively to increase city culture to my favor before capturing it?
 
I can't always use this type of mission despire having enough spy points. Can someone elaborate on this issue?

Can I use spies successively to increase city culture to my favor before capturing it?
AFAIK you can only use this if you're already putting culture into a city (= one of your cities' radius is including the target city).

And yes you can put some of your culture into it before capturing it.
 
It is a great spy mission then. I should bring additional spies in addition to city revolt I do reduce the city defenses. %5 is a great deal. At %10, I can draft.
 
It is a great spy mission then. I should bring additional spies in addition to city revolt I do reduce the city defenses. %5 is a great deal. At %10, I can draft.
:confused:
I don't see where I wrote anything about a great spy.

The catch is the following: you need to have a city near to your target that already puts culture into the target city.
If you have no culture in the target city, you can't give yourself more of it.
I used this to culture flip a neighbouring city, worked fine.
 
yea yea =) it is not a GreatSpy mission =) It is a great mission for spies =) I could be more concrete.

you said you used spies to culture flip? omg that is awesome =) I am gonna do it next game...

I like to put Pericles as AI to my games; he always seems to push my borders stealing cities, now it is payback time =)
 
When using this mission before capturing the city, does it help to control some more tiles so as to prevent city starving ?
 
Well, concerning middle to late game wars, the culture of neighbour enemy cities can surrond the city you just conquered. In that case, a 20-population city will shrink to size 5 or even worse. (my personnal record is size 1:) ). Since I usually run caste system, the city will generate a lot of culture in the process thanks to some artist specialists, but it's usually not enough to turn some tiles to your side.

If a simple espionnage mission could solve the problem, I'd finally know what to do with my espionnage points !
 
I am pretty sure it's 5% of your culture already present in the plot. This is why you need a city putting pressure there in the first place...
 
Here is when I need it. In my last game as I was far away with my main stack conquering and vassalasing, Pericles ended up city flipping 2 of my cities, even pushing borders of my GP farm city that had all sorts of wonders in it, I just could not believe it. Now, if you have lost a city through flipping, spy missions could help to bring it back?! or perhaps as you see that your city starts losing the culture war, you could send spies over for the mission. I will try it out in my next game for sure.
 
Here is when I need it. In my last game as I was far away with my main stack conquering and vassalasing, Pericles ended up city flipping 2 of my cities, even pushing borders of my GP farm city that had all sorts of wonders in it, I just could not believe it. Now, if you have lost a city through flipping, spy missions could help to bring it back?! or perhaps as you see that your city starts losing the culture war, you could send spies over for the mission. I will try it out in my next game for sure.
you can't flip back a city and you can't use spy missions on your own cities.
All you could do is put the enemy city in revolt every turn, to reduce the pressure.
 
hmm :/ when I used my spy on a culture mission it gave around 300-400 culture, that is enough to pop boundaries 2 times. It should give me more land after capture, that is most important.
 
you can't flip back a city and you can't use spy missions on your own cities.
All you could do is put the enemy city in revolt every turn, to reduce the pressure.

Well, re-flipping is an option you can enable (and I usually do). I know it applies to captured cities, it should apply to flipped cities as well.
 
hmm :/ when I used my spy on a culture mission it gave around 300-400 culture, that is enough to pop boundaries 2 times. It should give me more land after capture, that is most important.


Actually if i remember right it gives 0 culture to the City

What it cives culture to is the City Tile* (the accumulated culture in the city tile) and the 5% is 5% of the Total culture there.

*The accumulated tile culture is what determines tile ownership, revolts, 'motherland' unhappiness, etc. that little % at the bottom.... it does NOT determine the city radius.
 
when you look inside your city, there are % of the population inside. Say I am Romans and enemy is Greeks. Then the population shows as 67% Romans and 33% Greeks. When the AI uses a spy for a culture mission inside my city, do there precentages change as a result of tile ownership?

Revolt mathematics is more complex than you described Krikkitone. I think you put an article on it actually, no? =)
 
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