Star Trek Mod Pool

Does The World Need A Star Trek Mod?

  • Yes!! Very Fine Idea

    Votes: 228 87.7%
  • I dont care

    Votes: 19 7.3%
  • No!! Dont Even Try To Do That

    Votes: 13 5.0%

  • Total voters
    260
Originally posted by CornMaster
I hope you don't mind Kenta'arka but I'm going to post your doc for others. Not that much info there.



I don't think the Kazon ships shouldn't be so tough....The Kazon aren't engineers...the ships they have are former Trabe ships (I think)...I've never heard of a Kazon planet (Except where they were slaves and Ocompa....but there wasn't any technology there.) or shipyards....and capturing ships seems to be a huge goal of theirs, which would lead me to think that they don't have many and can't build them.

But then again...I don't think they should be in the game at all....but I won't complain about that. :)

The klingons also have cloakable ships.

What effect will Seafaring have in the game? Same as now?

1. Seafaring: Yes I think so, apart from the free tech I guess

2. Kazon: Kazon are hard, I gave them an additional LP because their ships (former Trabe ships, yeah...) look that massive ;)

3. Klingons: Correct me if I'm wrong, but the only cloakable Klingon ship is the Bird of Prey (B'rel class), and thats just cloakable because Klingons got the cloaking technology during an alliance with the romulans around 2260 (not sure about the date)
So, usually they don't have cloaking tech, and the romulan pact is included with that wonder that produces cloaked B'rel classes...
 
all Klingon ships (in the TNG-era) have cloak
 
Yes, the Klingons have had cloak at least since ST:4 (The Voyage Home) I know cuz I watched a couple weeks ago and Kirk & company cloak their stolen Bird of Prey.
 
Originally posted by Pleb
TNG and beyond...and some TMP ships...

Hmm, damn Klingons ;)
So..if you are sure, all later klingon ships got cloaking ability maybe changing the concept this way:

Klingons: Militaristic/expansionist
High agressivity
Offensive ships
Some cloakale ships
a little higher ship maintenance

What you think?
 
Originally posted by Glorfinder
Kenta'arka If you want you can take over the mod.?


If you don't have the time for the mod, I would
 
Umm... I'm not exactly sure how we'd make the ships with a cloak do that. The invisible feature? I've never tried that and would just like to know how it works... ;)
 
I need some input ya'll. I'm trying to work on this unit. (see preview attached) I'm not sure how to implement it. It's the borg diamond/queen spacial ship. I can't rotate it cause I for some reason cannot figure out how to use the OpenFX program that TheMorpheus uses. (For a cut and paster I think I've done pretty good so far. Thanks in part to images from TheMorpheus and other online sources.) The only thing I can think to do with it is to set it as the queen unit for regicide games. I'm not sure if there should be attack capabilities and if so what type? Does anybody know if the backside is the same as the front? If so, I could "assume" the unit rotated when it's facing north (like all my symetrical units [cube and sphere].)

Waiting for your thoughts? PM me if you don't want to clutter this thread with any more additional units talk. :) Thanks...
 

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I have terrible news! The unit sizes, which are used for the StarTrek unit classification are too large. We have to resize the units to prevent overlay effects.

I have made some test in game and selected the following unit sizes as useful:

  1. Shuttle 40-45 pixel
  2. Scout 55-60 pixel
  3. Crusier 65-70 pixel
  4. Battleship 75-80
  5. Super Battleship 85-90 pixel
    [/list=1]

    Sorry, but I have to redesing the NCC1701-A unit :cry:
    and the nearly finished Warbird :cry: :cry:
    .
 

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Originally posted by Tzar Sasha
I need some input ya'll. I'm trying to work on this unit. (see preview attached) I'm not sure how to implement it. It's the borg diamond/queen spacial ship. I can't rotate it cause I for some reason cannot figure out how to use the OpenFX program that TheMorpheus uses. (For a cut and paster I think I've done pretty good so far. Thanks in part to images from TheMorpheus and other online sources.) The only thing I can think to do with it is to set it as the queen unit for regicide games. I'm not sure if there should be attack capabilities and if so what type? Does anybody know if the backside is the same as the front? If so, I could "assume" the unit rotated when it's facing north (like all my symetrical units [cube and sphere].)

Waiting for your thoughts? PM me if you don't want to clutter this thread with any more additional units talk. :) Thanks...

I'm pretty sure the Diamond is (like all borg ships) symetric, so the backside is the same as the front. Additional I don't like to use it just as King unit, we need some borg ships, and that would be a nice one...
Maybe it could fire phasers from top and bottom, and torpedos from somewhere in the middle...?
 
I made civilopedia icons for the terraintypes in vadus space terrain:

Desert Planet: Class K
Ocean Planet: Class N
Fruitless Planet: Class J
Swamp Planet: Class ?
Terran Planet: Class M
Green Planet: Class Gaia
Ice Planet: Class G
Gas Giant: Class B
Asteriods: Class D

Star
Instable Star
Nebula

I tried to use the right (Star Trek) classes for planets, if there is something wrong (or if you got an idea for swamp and green planet) please tell me.

Download
 
Isn't there class Y - Demon Class.
I found another list of planet classes too. And examples of know planets of this class are in brackets

Class A - Gas Supergiant (An asteroid fragment with a diameter below 500km. Usually captured as moons of planets near an asteroid field. Phobos is an example. Also applies to all but the largest asteroids.)
Class B - Gas Giant (One is within an unspecified system tucked away in the corner of the Gamma Quadrant where two Jem'Hadar ships ambush a covert Karemma meeting with the Federation's U.S.S Defiant. Its thick atmosphere, with winds up to 10,000 kph, could dispel cloaks, jam torpedo guidance systems, and force phasers to be manually targeted. Another is a planet in the Badlands with at least one moon where Major Kira and Constable Odo's U.S.S. Mekong is lured by a Changeling Founder posing as a Maquis ship.)
Class C - Reducing (Have diameter between 500 and 1000km and are present deep within sun's cold zone. Composition is 60-75% ice and 25-40% rock. Ice typically coats the surface. Rhea and Dione are this class.)
Class D - Geo Plastic (Earth's moon Luna and the asteroid Ceres are this class.)
Class E - Geo-Metalic (Composition is 40-60% ice and 40-60% rock. Interior may be differentiated such that an ice layer is present beneath the crust. The Jovian moons Ganymede and Callisto are this class.)
Class F - Geo Crystaline (This is basically a class E moon with an atmosphere that is thick enough to retain sufficient heat for liquids to be present at the surface. The liquids are generally organic in nature rather than being water. Saturn's moon Titan is a perfect example.)
Class G - Desert (Moon orbiting within sun's cold zone. Heated by tidal interactions rather than internal radioactivity or compression. Lower parts of icy crust are melted to create a layer of liquid water which may extend to the surface. Thin oxygen atmosphere may also exist. Europa is an ice capped member of this class.)
Class H - Geo-Thermal (Mass is approximately that of Earth and orbits in habitable zone. Water is not found on surface, but may be found underground. Oxygen in atmosphere comes from ionization and breakup of water/ice rather than photosynthesis. Far more inhospitable than Vulcan.)
Class I - Asteroid/Moon (Orbit within sun's cold zone with a mass of 10 to 50 Earths. No solid surface exists beneath its atmosphere of hydrogen, helium, and methane. May have rings and a number of moons. Uranus and Neptune are this class.)
Class J - Geo-Morteus (Orbits in sun's cold zone with a mass of 50 to 4000 Earths. The atmosphere is mostly hydrogen with some helium and methane. A metallic hydrogen core exists at the center. A veil of liquid water may exist at a certain depth within the atmosphere. Planets often have rings at some point and many moons. Jupiter and Saturn fall within this class.)
Class K - Adaptable (Usually 1/10 Earth's mass and orbits within the habitable zone. Water ice is confined to polar and subsurface ice. The atmosphere is thin (CO2, H2O) and temperatures average -50C. Within the Sol system, Mars is this class.)
Class L - Geo-Inactive (More massive than class K (near that of Earth) and orbiting just within its sun's habitable zone. The atmosphere is oxygen and argon, and temperatures average -25 to 0C. Most of the water is locked up in far reaching polar ice and glaciers.)
Class M - Terrestrial (Classification for a planet with a nitrogen-hydrogen atmosphere. Class-M planets provide comfortable living conditions for a longer time, and the are suited for permanent accomodation of humanoids.)
Class N - Pelagic (A class M like world where water covers over 95% of the surface. The temperature is usually slightly warmer than with class M and the polar ice caps are seasonal and very small.)
Class S - Near Star (Has mass 1/10 to that of Earth and orbits in sun's cold zone. Lower portions of surface ice may be melted by heat from radioactivity or tidal interactions from multiple moons.)
Class T - Gas Ultragiant (Has mass between Earth's to 1/100 that of Earth. Orbits as moon or separate planet in any of sun's zones. Planet is geologically active due to internal heating or tidal flexing. Any atmosphere present contains sulfur compounds. Jupiter's moon Io is this class.)
Class Y - Demon (Near mass of Earth and within hot zone. Extreme case of class Q with temperatures over 800C, metallic pools on surface, and emits thermionic charges. Can pose a menace to navigation.)

Some of these don't make all that much sense...and there is obviously more info here then we need. Maybe a more simiplified list would be:
Class A - Gas Supergiant (Asteroid)
Class B - Gas Giant
Class C - Reducing (Ice Planet)
Class D - Geo Plastic (Lunar?)
Class G - Desert
Class J - Geo-Morteus (Gas Planets?)
Class K - Adaptable
Class L - Geo-Inactive (Frozen Planet)
Class M - Terrestrial
Class N - Pelagic (Ocean Planet)
Class Y - Demon

Although even with this list..I always thought L was a Jungle planet?
 
Originally posted by CornMaster


Some of these don't make all that much sense...and there is obviously more info here then we need. Maybe a more simiplified list would be:
Class A - Gas Supergiant (Asteroid)
Class B - Gas Giant
Class C - Reducing (Ice Planet)
Class D - Geo Plastic (Lunar?)
Class G - Desert
Class J - Geo-Morteus (Gas Planets?)
Class K - Adaptable
Class L - Geo-Inactive (Frozen Planet)
Class M - Terrestrial
Class N - Pelagic (Ocean Planet)
Class Y - Demon

Although even with this list..I always thought L was a Jungle planet?

Which Terrain do you want to use class Y for? In Vadus terrain is nothing that fits the Demon class.
There are no moons (I tried to use them, but solar systems would be too big, and it don't llok good) and CLass D is also for big Asteroids, so I used Class D for them, as class A is more Gas Giant than Asteroids I think.
Class C for Ice Planets is ok, but G is too. Class K on the other hand is assigned to Mars, and Mars is for me a desert planet.
The Class J description from your list don't sound right for me. I checked about 5 of those list and not 2 of them were the same. But J for an some kind of fruitless planet fit for a few of them...
L could be Ice planet too, maybe a little hot ;)

About that jungel planet, I thought those are class L, but maybe that just in BotF? I guess jungle would be class M too...
 
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