Thlayli said:Yea, I don't wanna look like an idiot but for some reason i can't figure out how to get it to work. What exactly do you have to do after you download? Yea, and if there's a better place for me to put this tell me. Thanks.
Zulaman said:Nice mod, can you post any screenshots? I would like to help but I can't mod maybe I can help with some ideas..

Zulaman said:Nice mod, can you post any screenshots? I would like to help but I can't mod maybe I can help with some ideas..
Definitely!Zulaman said:Are you plannig to implement the death star?

I finally imported the starcraft Units but since i use maya, I cannot export the Units into the game engine and they are not animated because the importer does not allow me to import animations, so if ou know anyone who knows how to create animations or apply Vanilla animations to the model, tell him about it. I have the Scene files on my comp and here are some screenies its like 30 useable units, and 41 altogether (some unfortunatly would not import
for some reason). anway I did not make these units to clear up anyhting i only imported from one game engine (warcraft) to a useable scene file. sorry bout not bieng able to import animations.

Zulaman said:Are you plannig to implement the death star?
Rabbit_Alex said:We're fixing that for the next update and we'll have new unit buttons too.
I just looked at post #1 and it stated that it was 100% complete, so I thought I would mention it. 

Rabbit_Alex said:... and we'll have new unit buttons too.
I'm gonna finish up the ones for all the units that are posted on page 18 of this thread.
Duke van Frost said:There you go! I Did the ones Civmansam requested, plus one extra (I had to do this unit, because i love all those Star Wars Walkers![]()
preview of the land-based units:
View attachment 122143
the files:
View attachment 122144
preview of the ships (I couldn´t decide on the background so you´ll have to do!):
View attachment 122145
the files:
View attachment 122146
senwiz said:Cool.I just looked at post #1 and it stated that it was 100% complete, so I thought I would mention it.
Great mod, and I can't wait to see it finished.
If you need any help, let me know. I have the ability to some skinning, XML, and a tiny bit of python programming (I am still learning that one).