odintheking
Lighting the way...
That's weird, it works for me... And sure, go ahead and post both versions,
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). All we have left to do is alot of the graphics and mod most of the biq. I'm modding the biq, and everyone else is working on graphics. And it wouldn't be arrogant to join in the fray (I might have been a little "over-anxious" to add my ideas when I joined last year,
.) we welcome any sort of help anyone can give to us.
.Maybe that's what it is...odintheking said:Well, chris and I are too poor to afford super-nice, bright monitors,. We have cheapo ones...

at least you deigned to say something about it
) that must be answered before continuing on the whole tech tree thing into the far more complicated eras 2-4:

. For the spaceships, my idea was that the fighters could be "squadrons" and could travel on space and land, and also attack capital ships. The bombers could work like civ 3 bombers, and base on capital ships and cities. Perhaps I could also give fighters the ability to intercept bombers...
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You must not of looked very hard, there's a second page that has the building stats on that xls file.starwarscrazy said:well that list certainly makes my improvements list kind of . . lame and stupid-looking. *sigh* and all that time spent coming up with those creative names
@chris- hmm. there werent any city improvement stats on the download, that was just the description of the civilizations and their city names? lol


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Chris85 said:You must not of looked very hard, there's a second page that has the building stats on that xls file.![]()


Stormrage said:I especially like the weird green hairs growing out of her neck![]()