Stargate SG1 mod

How should i make my Sg1 mod?

  • With all civilizations in 1 scenario

    Votes: 90 73.8%
  • With many dif. scenarios of missions SG1 has undertaken

    Votes: 32 26.2%

  • Total voters
    122
thanx sUbbss the Tau'ri will be able to send units other than SG Teams throught the gate but the SG teams will be thair main Offence and Defence.

How many SG Teams are there?
 
okay thanx subbss. im gonna give the Tau'ri 15 teams to start then they can "train" more later.
 
There is also a munit of the marines. Maybe it would be even better than the infantry to represent the SG teams because the marines have machine guns and the infantry's guns have to be reloaded with every shot and it doesn't look right. I will go find it for you.....

EDIT: Both the infantry I gave you earlier and the marines I am giving you now are made by Kryten so make sure and give him credit. I got them both here.
 
I like your idea of a cat mod
ull have to tell me wen its done so i can try it?
 
thatx subbss that would be great.
 
Glad you like the cat mod! I will definitly tell you when it's done. If you have any suggestions for it I encourage you to post about it in the cat mod thread. I can definitly use help....

I have edited the post above yours to include the marine munit.
 
Hello. I didn't know if this should be put into a thread of it's own in the graphix forum or here, where the mod is being worked on. So I'll put it here for now. If nobody minds, I'll start a thread for it.

Here is the file zipped:
Stargate zip

And a preview attachment:
 

Attachments

  • Stargateprev.jpg
    Stargateprev.jpg
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I have been trying to figure something out for that, but at the moment I'm not real sure how a transparent box works. I'm not really a pro. I'll see what I can do to make the buttons more visible. Any other suggestions?

EDIT: Oh yeah this was done by request and the picture was given to me by Killer.
 
They don't have to be transparent (they can be opaque) if you use a different image which doesn't have part of the stargate or anything important in that particular area of the image where the menu has to be. Then you could have a regular solid color box (whatever color matches the background behind it).
 
What program doyou use, Tejdester?
 
@Goldflash: I use GIMP and Adobe Photoshop.

@Killer J27: You just make sure it's named x_title and then place it in the Art folder of the scenario. That way it will be up when you leave the scenario and go back to the main menu it will be there. Or you can put it in the CivilizationIII/Conquests/Art and it will be up whenever you start up the Conquests game.

@subbss: I can place a black box behind the buttons, as long as no one has a problem with covering part of the stargate. Someday I'm going to make a semi-transparent box for this very thing. ;)
 
anythings fine with me. ive got this version now anyways so i'll put one in the mod and this1 as another extra download or whatever incase any1 wants it.
 
omg i cant believe we let this thread end up on page 5. the mod is coming along good now and with Morpheus' unit done its much closer to complete.
I've made an Attack and Fortify unit for Bhiita's deathglider and once CCJ39 is done with the pallettes it'll be done too.And CelestinChild has completed a stargate wonder. Frenchman has made a Hathor, AND Apophis leaderhead, and R8X has made a General Hammond leaderhead.
I cant wait the unit i need most now is Sa~Craigs Jaffa but i havnt seen much of Sa~Craig lately so i dunno whats hapenin there.

O and sorry for the bump i just had to get this thread talking again.
 
No prob, I do it my my mods thread all the time. ;)
Just an update here and there so folks are informed and to grab the attention of new comers.
 
well at the moment this mod is my top priority
 
When can I get the oportunity to get some of these excellent Stargate pictures? I was a big fan of Stargate SG1 when it was on seven over here but it hasn't been on for a while over in Australia.
 
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