So I've kind of chosen what to do about my life and I've decided to be a videogame developper. All my life I've been creating games of all sorts to amuse myself, with videogame inspired mechanics (i.e.: Football Simulation, Civilization, among others), and what drove me off from continuing playing them was the time it took me to make the necessary calculations between results and final data (all of this done on paper).
I haven't tried making something like this before, but from what I know, I can write a few basic simulations in MS Excell. I'd like to start hearing tips from those with more experience in this area, apart from reading tutorials to get me started.
My first objective is to create a Football simulator that can, only by introducing quantitative stats for teams, give a report of a match using a simple formula I've invented among many others. How should I start?
I haven't tried making something like this before, but from what I know, I can write a few basic simulations in MS Excell. I'd like to start hearing tips from those with more experience in this area, apart from reading tutorials to get me started.
My first objective is to create a Football simulator that can, only by introducing quantitative stats for teams, give a report of a match using a simple formula I've invented among many others. How should I start?