Ugh. The illian World spell is horrible. It freezes everyone's economy entirely. No research, no culture, no income, no production, no great people.
For 30 whole turns @_@
Does anyone else think this is a bit much ?
i was thinking somekind of imparement to farming for all non illians for the duration, from cold, but that would leave you struggling to overcome a temporary situation, make a bunch of farms that in so many turns you won't want anymore, strikes me as really lame and kinda aggrevating.
Cabin fever(tongue in cheek), so many turns of partial culture and GPP, coupled with extra unhappiness in all non illian cities. then its not something you overcome, just deal with. less lame. course it would hit some worse than others(grigori for example)
god of winter right, maybe a permenant, immobile, ice elemental for each city, a protector? early enough you'd have only the palace ice, so it would be a 2+3 ice defensive only unit. a little strong for early, and doesn't scale up well though, but then you've got the bannor and their demagogs, its not like all the world spells are meant to be useable at any time or provide the same amount of effect.
just some suggestions. Thank you for time.