Status and "To Do" List

Will this be available for vanilla?

Unfortunately, no. This is for a few reasons - one, this uses modular loading that is cumbersome to implement in Vanilla. Two, it's simply too difficult to maintain multiple versions.
 
Have been playing the new 4.0 and it's great!

I'm sure the next version is probably a good time away but just a suggestion for your next version...

You now have at least one leader for 54 of the 55 possible character trait combinations. The one combination that still has no leaders assigned is Industrious-Philosophical.

I keep a spreadsheet of all the leaders and what traits they are assigned to make a quick leader selection for new campaigns. If you could find a leader that fit that mold for your next upgrade all combinations would then have at least one leader to play.

Thanks for 4.0...I'll bet you'll want to take a well deserved rest from Civ programming for a while...
 
I beleive they stay away from that combo Its considered the "monster" combo
you would be able to build wonders and churn out GP'S like wild fire
 
The trait combination Industrious-Philosophical is indeed a bit of a no-no :nono: in CIV modding, although it should be fun to play this...
 
The trait combination Industrious-Philosophical is indeed a bit of a no-no :nono: in CIV modding, although it should be fun to play this...


Yeah, I thought it would be fun to try and it's the only one of 55 trait combos not touched.

I don't have enough skill to create my own Civs, I have just done a few changes like how many guys are in a group and such simple modifications.

I haven't found anybody who has made this combo in the downloads. (Probably for the reasons stated above.) It'd just be nice to have a leader for every combo. If it proved too powerful and offset the balance of the others, it could be set to not be selected automatically for game play. I would guess someone must have tried it before as this trait combo seems to have a bad rep to it.

If anyone has made a Civ with Industrious-Philosophical let me know. I'd like to try it.

Thanks
 
Yeah, I thought it would be fun to try and it's the only one of 55 trait combos not touched.

I don't have enough skill to create my own Civs, I have just done a few changes like how many guys are in a group and such simple modifications.

I haven't found anybody who has made this combo in the downloads. (Probably for the reasons stated above.) It'd just be nice to have a leader for every combo. If it proved too powerful and offset the balance of the others, it could be set to not be selected automatically for game play. I would guess someone must have tried it before as this trait combo seems to have a bad rep to it.

If anyone has made a Civ with Industrious-Philosophical let me know. I'd like to try it.

Thanks

I'm sure if we make the UU and UB of a civ really bad it might work with uber traits.
 
I'm sure if we make the UU and UB of a civ really bad it might work with uber traits.

You could make the UU a naval or air unit, and make the UB something of limited use, like a castle.

For single player games, it really wouldn't matter anyway.
 
How about an upgraded Scout or Explorer? Or a settler with Mobility or Sentry? Something bad like that might also work.
 
You could make the UU a naval or air unit, and make the UB something of limited use, like a castle.

For single player games, it really wouldn't matter anyway.

Or a higly used UB with negative effect.
 
If anybody wants to try out the monster-trait-combo, why not pick a civ from CIV Gold and change the traits of the leader you want to play. For example Aborigines/Yagan:

Open the file

CIV Gold\Assets\Modules\Custom Civilizations\Aborigines\Yagan\Yagan_CIV4LeaderHeadInfos.xml

Change:

Code:
<Traits>
	<Trait>
		<TraitType>TRAIT_AGGRESSIVE</TraitType>
		<bTrait>1</bTrait>
	</Trait>
	<Trait>
		<TraitType>TRAIT_SPIRITUAL</TraitType>
		<bTrait>1</bTrait>
	</Trait>
</Traits>

to

Code:
<Traits>
	<Trait>
		<TraitType>TRAIT_INDUSTRIOUS</TraitType>
		<bTrait>1</bTrait>
	</Trait>
	<Trait>
		<TraitType>TRAIT_PHILOSOPHICAL</TraitType>
		<bTrait>1</bTrait>
	</Trait>
</Traits>

Have fun!
 
If anybody wants to try out the monster-trait-combo, why not pick a civ from CIV Gold and change the traits of the leader you want to play.
Have fun!

Thanks...I'll try to modify an existing one to try it out like you showed.
 
Not wanting to sound off topic, but when can we expect the patch that has been announced?

There are a few more bugs turning up, and we want to get those before the patch. At this point, I'd say early next week - perhaps sooner. I'll provide an update when we know for certain.
 
Just checked it out - looking good!:thumbsup: Errrm... so what's the ETA on the terrible pack?:confused:

I was thinking end of this month, but I need a few people to help with LHs. My talents are somewhat limited in this regard.
 
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