Serp
King
- Joined
- Apr 1, 2015
- Messages
- 660
Hi all 
I always played Civilization in LAN mode, cause me and my friends were located quite near.
But now a friend moved away and therefore we have to play with Internet connection.
We noticed that the time waiting to process the turn after everyone finished their turn, increased dramatically.
It takes ~ 10-20 times longer then in LAN mode. The first few rounds do need ~10 seconds instead of 1. This is still playable. But after ~100 turns or more, it takes up to several minutes!
This is just ridiculous and we stopped playing civilization at all because of this...
Does someone knows what the problem could be?
We can play other games without problems/delays online.
Does anyone knows roughly what amount of data is sent when hitting "next turn" ?
I only have a relative small internet connection of 6mbit/s. Could that be the reason?

I always played Civilization in LAN mode, cause me and my friends were located quite near.
But now a friend moved away and therefore we have to play with Internet connection.
We noticed that the time waiting to process the turn after everyone finished their turn, increased dramatically.
It takes ~ 10-20 times longer then in LAN mode. The first few rounds do need ~10 seconds instead of 1. This is still playable. But after ~100 turns or more, it takes up to several minutes!
This is just ridiculous and we stopped playing civilization at all because of this...
Does someone knows what the problem could be?
We can play other games without problems/delays online.
Does anyone knows roughly what amount of data is sent when hitting "next turn" ?
I only have a relative small internet connection of 6mbit/s. Could that be the reason?