The War About Nothing
I'm in my first ever war. I'm playing xenophobic, militaristic, collectivist, desert-dwelling worm guys.
I figured out that when war was declared on me, I was in trouble because the AI ain't stupid. I was right. The enemy fleet turned out to be 50% stronger than me. I started churning out corvettes as fast as I could, but it looks as if I'm heading into a Forever War.
He's got hyperspace drive, level-1 nuke missiles, and no troop transports. He showed up at one of my colonies, bombed the heck out of its planetary defenses, but had nothing with which to land troops with. AFAIK, no damage to my colony.
I tried to lure him into my home system, but when he showed up, he quickly realized his fleet was no match for my fleet + space station...and so he left.
I thought about launching raids into his territory to blow up mining stations, etc., but I have wormhold FTL-drive, and his space lies just outside my jump range.
I had hopes when my fleet grew to be almost as strong as his. I have fusion-nukes and point-defense anti-missiles. My admiral give me a 20% increased firing rate, but his admiral gives him a 20% hull bonus. Alas, his second armada showed up, joined with the first, and now again, he's 50% stronger.
This looks as if it will be a looooong war. He and I each need to get transport-ship technology in order to invade. I have the additional problem of not being able to reach his space.
My least worst plan is to build a jump-gate near his space, pray that it's not discovered, and jump in to smash his orbiting mines and power stations.
