stJNES8: Of Empires

LOL.

Anyways, welcome all. Roddy especially I am surprised and happy you decided to join.

8 players now, so that means 7 more can join for now. I want to do an update a day for the rest of spring break. Yah, I know, crazy, but I want to get it going before school hits again. Then I will try once everyother day.

If you miss a days orders, for Spring Break, I will bank your money and expand for you.

Jason
 
Sweden
Ruler/Player:Leif the Lucky/Constantine
Government:Monarchy
Age: Bronze Age
Treasury/Economy: 0/1
Army: 500 Militia Spearmen
Navy:
Education: 0
Infrastructure: 0
Trade: 0
Industry: 0
Defense: 0
Religion: Norse Gods
Trade Partners:
I had going so well in STJNES5 so I'll try it again.
 
This is the LAST NES I'm joining for a while, I swear it...

Carthage
Ruler/Player: Hannibal Barca/Global Nexus
Government: Tribal
Age: Bronze Age
Treasury/Economy: 0/1
Army: 500 Militia Spearmen
Navy:
Education: 0
Infrastructure: 0
Trade: 0
Industry: 0
Defense: 0
Religion: Ancestor Worship
Trade Partners:
Wonders:
 
@jason- the player pool is gettig kinda heavy IMO, when are you goign to shut it down?
 
you know what I mean, stop letting players join up , not stop the game :p
 
Songhai
Ruler/Player: King Sunni Ali / Grandmaster)
Government: Monarchy
Age: Bronze Age
Treasury/Economy: 0/1
Army: 500 Militia Spearmen
Navy:
Education: 0
Infrastructure: 0
Trade: 0
Industry: 0
Defense: 0
Religion: West African Animism
Trade Partners:
Wonders:

Start Location: Timbuktu, on the western bank of the curve in the Niger River.

Story:

The Book of the Creation (Book 1 of the Old Testament)

In the beginning, the Spirits ruled the Earth. They lived in a lush paradise, where streams of sweet, cold water flowed across the land. Green trees provided shade from the sun that shined brightly during the day, and provided a place to sleep in the cool nights. Food was plentiful, and every day the Spirits feasted.

One day, the Spirit of Order, king of the Spirits, wished to be entertained. He ordered the Spirit of the Clay, who lived in the riverbank, to create a creature out of clay that would perform for him. The Spirit of the Clay molded from the brown clay of the riverbed a Man, and a Woman to be his companion. The Spirit of Order breathed life into these creatures, and Mankind was born.

The Spirit of Order enjoyed watching the Man and the Woman live their lives. They lived as the Spirits themselves, enjoying the bounty of paradise. When the Spirit of Order commanded them to dance, they danced, and he was greatly humored.

But one day, the Spirit of Chaos came upon the Man and Woman as the Spirit of Order slept. The Spirit of Chaos was the least popular of the Spirits, in every way the opposite of the Spirit of Order. Whatever the Spirit of Order created, the Spirit of Chaos was charged with destroying, to maintain the balance of the world. As such, the evil Spirit was to destroy the Man and Woman, because they could not be allowed to attain the perfection of the Spirits. "Man," said the Spirit of Chaos. "Ist thou aware of the herd of goats the Spirit of Order keeps as his own?" he asked. "Yes, it is known to me, for the Spirit of Order has made it so," replied the Man. "The Spirit of Order wishes for you to take a goat from the herd as thine own, to keep and raise, as a test of your abilities as a goatherd." This was of course untrue; the Spirit of Order never gave orders through intermediaries, but always with his own voice. But true or untrue, the Man could not deny the word of the Spirit of Chaos; Man's one fatal flaw was his ambition, and Man could not turn down the challenge of being a goatherd. "If the Spirit of Order wills it so, so it shall be!" replied the Man, and he and his wife, Woman, set off for the Spirit's herd.

The Man took the goat from the herd, and brought it back to his shelter beneith the trees. The Man kept the goat for several days, and tried to raise and feed it. However, the Spirit of Order had not revealed some knowledge to the Man; the goat's would only accept food from the hand of the Spirit of Order, or his personal herder, the Spirit of Agriculture. After some days of refusing to eat, the goat died of starvation.

Only when the goat died did the Spirit of Chaos make the Spirit of Order aware that the Man had taken a goat from the herd. The Spirit of Order went to the home of the Man, where he found the goat, and the Man standing over it, confused at such an unknown phenomenon as death, and equally confused as to what to do. The Spirit of Order commanded his brother, the Spirit of Death, to bury the goat and to perform a ritual over the grave. After the ritual was completed, the goat rose again, resurrected, and rejoined the herd.

The Spirit of Order was furious at the Man for stealing the goat. The Man tried to explain that it was the work of the Spirit of Chaos, but the argument only made the Spirit of Order angrier. In a rage, the Spirit of Order created clouds in the sky, and commanded all the Spirits to ascend and set up a new court there. Once this had been done, the Spirit of Order stabbed his great golden spear into the ground and ordered the rivers to stop flowing, the ground to dry up and turn to dust, the birds to stop singing, and the sun to stop shining. The Spirit of Order ascended to is cloud-top court, and left Man and Woman alone in the barren desert, with dark skies overhead.

For 40 years Man and Woman wandered through the desert, toiling to survive, as they never had in paradise. Man and Woman begot two sons and two daughters, who wandered with them.

After 40 years, the Spirit of Order looked upon his world, and was repentent. He looked upon his creations, the Man and Woman, and their children, and felt pity for them. Took his spear and, with the point, cut a line through the desert sand, and ordered that a great river would run here. He ordered the sun to shine again, and trees to grow along the river. By this time Man and Woman had died, as the goat had, and their children had grown. The Spirit of Order guided the 4 children of Man and Woman to the new river. When they came upon it, they fell to their knees, as they had found the Paradise spoken of by their parents.

As they lay on their knees, crying, on the banks of the river, the Spirit of the Cities, cousin of the Spirit of Order, spoke to them. "Build here a new city, a new paradise along the banks of the River Niger, to which the Spirits may one day return. Call this city Timbuktu, and call the sons who inhabit it Songhai. Never forget these names, and never forget who gave them to you. This is the city of the Spirits, and it shall always be such. You must never forget."

The Spirit of Death spoke next. A beam of sunlight shone down upon a patch of land on the river, and he said unto the Men and Women, "Build here a temple, in which to worship those who have given you the new Paradise of Timbuktu. In this temple house an Ark, made of Gold, Silver, Copper, and Mahogany. In this Ark, house 6 tablets of gold-laid stone; and on these tablets, inscribe these word:

1. Thou shalt not defy the will of the Spirits.
2. Thou shalt not defile the City of the Spirits.
3. Thou shalt keep the Festivals, and on these days do homage to the Spirits through the dances of your ancestors.
4. Thou shalt bury thine dead with the rituals of your ancestors.
5. Thou shalt be moral, compassionate, brave, and true of heart and deed.
6. Thou shalt always keep these Commandments.


With this his words completed, the clouds closed, and the beam of sunlight ceased to shine, but the site of the future Temple continued to glow with the light of the Spirits. The Sons and Daughters of Man and Woman set about building their new city of Timbuktu. As time wore on, they begot new sons and daughters, and all these new generations of Songhai worked to build the city. When the Temple and the City were completed, the Patriarch of the City took a hammer and laid in the final stone. Timbuktu, the New Paradise on Earth, was built. The white stone of the city glistened in the desert sun, as the waters of the Niger ran swift, bringing life to the otherwise barren land. The trees grew green, and the gold of the Temple was like the very light of the Spirits. Timbuktu was an oasis in the wasteland of the world.
 
Nation Name: Ashanti
Ruler/Player: Indea Bambati
Government: Tribal
Age: Bronze Age
Treasury/Economy: 0/1
Army: 500 Militia Spearmen
Navy: none
Education: 0
Infrastructure: 0
Trade: 0
Industry: 0
Defense: 0
Religion: Ashanti Poletheistic or something
Trade Partners:
Wonders:
 
Roddyna Intro

Kniaz Roddy looked out at the valley below him. Even from this distance he could see the activity in the village he called home. He felt proud that he had accomplished so much in so little time.
It had been a decade since his uncle Uriy had been killed in battle. Uriy had been a coward at heart, but he always wanted to prove that he wasnt and so constantly got his people into useless wars. The surrounding regional tribes had similar problems, so the populace at large, not knowing any better, considered such foolishness the norm. When Uriy had run from the field of battle when faced with a suprising allience, he got an arrow in the back from the hands of one of his own men. That day was the start of a new era for the people of what would soon be collectively called Roddyna.
Roddy was installed as Kniaz of his home town, and had quickly settled an urgent disputes with the neighboring tribes. His people needed time to recover from decades of constant war. He had built up the town, expanded it, and trained a military force one third that of his uncle's that could easily defend the town from any attack by the neighbors.
The last decade had been spent establishing a peaceful relationship with direct neighbors and their neighbors, in some cases this had required a thorough thrasing of a stubborn tribe's military. After the first couple of times of handing out humiliating defeats to forces 3 times his size, Roddy had gotten the respect he needed from the other Tribal leaders to negotiate with most without the need for "my stick is bigger then yours" battles.

This day, the 10 year anniversary of his assumption of his uncle's position was to be one to be retold by the bards for generations to come. Roddy had invited Tribal leaders (or their representatives in some cases) for a meeting that would finaly end the useless fighting and murge the tribes into one great nation.
Most tribes (and especialy the leadership families) had relatives in a few of the other tribes because for as far as history reached, getting a wife from another tribe was considered a status symbol for the men. So Roddy was sure that a loose allience between the tribes would be easy to reach. It was getting them to accept a common leader that would prove to take a lot of work, and maybe many years if not generations. But he was determined to atleast lay the groundwork and end the infighting on this day.

A cloacked figure walked up the hill towards Roddy. Even though he could not yet see the face of the person, he knew it was his father the Druid Vladimir. His father's deep devotion to the gods of peace and nature had prevented him from taking his elder brother's place leading their tribe. Roddy still felt a great awe for his father's devotion and gratitude for the speech of confidence in his son he had given his people when Roddy was sure that there would be problems in his taking the Tribal leadership.
As Vladimir approached, he looked at his son with pride and said
"It is time. Coria the Wise, may he find the other half of his mind, has arrived. All are assembled."
Together they headed down towards the town.
 
Greece
MattyB2
Government: Monarchy
Age: Bronze Age
Treasury/Economy: 0/1
Army: 500 Militia Spearmen
Navy:
Education: 0
Infrastructure: 0
Trade: 0
Industry: 0
Defense: 0
Religion:
Trade Partners:
Wonders:
 
Nation Name: Celtonia (start in London/ pre-Roman era)
Ruler/Player: Chief Spacetrvler
Government: Theocratic Tribalism
Age: Bronze Age
Treasury/Economy: 0/1
Army: 500 Militia Spearmen
Navy: none
Education: 0
Infrastructure: 0
Trade: 0
Industry: 0
Defense: 0
Religion: Tree huggers
Trade Partners:
Wonders:
 
THIS SPOT CLAIMED FOR NAERVOD!
 
Muscovy(start by present day Moscow)
Ruler/Player:Peter The 1st, Norseone
Government: Tribal
Age: Bronze Age
Treasury/Economy: 0/1
Army: 500 Militia Spearmen
Navy:
Education: 0
Infrastructure: 0
Trade: 0
Industry: 0
Defense: 0
Religion:Polytheism
Trade Partners:
Wonders:


__________________
 
dammit , all my stuff is going by PM, or AIM from now on in the NES ;)
 
Um, do I get my reserved spot (thank you Xen)?

Jason I would still like to play, and I told you my intention to join a while ago, now I come just five hours after the NES started and its full...
 
Ashanti

Ashanti_copy.gif


State of the Nation: West African Tribes Align, Bambati Named King

Startling news occur. A band related tribal societies have formed the country of Ashanti. With the new state formed populations balloon, Ashantia begins to expand.

Orders
Expand along the coast to the west.
Grow army?
 
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