StKNES5: A New Lease on NES

From Shanghai
To Nihon:
We agree.

From Dalmatia
To Byzantium:
Deal.

From Dacia
To Byzantium:
*SECRET* Yes, we will meet and discuss it more directly. *SECRET*

From Sydney
To Brisbane League:
Oh, now you feel like talking and uniting, eh? If you wanted friendship you would've joined us when things started.
The war may be going not that good for us now, but by the Gods of Sydney, we will prevail!

OOC: Sorry, blackheart. Will be fixed. I did your orders last and didn't really look at which river I did. My apologies.
 
Travancore
* continue to increase economy with trade
* expand along the coast to unify territory with Ganges colony
* continue project
* establish contact with someone! I'm so ronery
* Establish more port cities, build a fortress city on the Ganges
---
Nation: Travancore
Player: The Kerala/ Blackheart
Capital:Travancore
Government: Oligarchy
Population: 7,800
Economy: Growing 4/2/5
Education: Average +1/5
Age: Bronze Age
Army: 500 troops Bronze Age
Navy: 20 ships Bronze Age
UU:
Religion: Hinduism
Culture: Average
Confidence: Tolerating
Projects: Free Education (+1 education) (1/2)
 
Orders are in, story later today.
 
I was feeling nice today, so no story :)

Malagasy Orders

  • Spend 4 points on army (10500*0.05=525, 525*4=2100 troops)
  • Spend 1 point on education
  • continue Toliara great harbor (4/5 after update)
  • Expand all around Beira, priority to the south of Beira
  • Attempt to locate and make contact with the Zulu nation
  • Establish four new cities (locations and names below)
  1. Chimoio
  2. Mambone
  3. Dondo
  4. Antalaha
[Edit fixed the list, hopefully it works better now, im to tired to preview post]
www.civfanatics.net/uploads10/malagasy.gif
(I cant figure out how to get uploading pitures to work, I hope this is okay)


Nation: Malagasy
Player: Giio
Capital: Toliara
Government: Tribal Council
Population: 10,500
Economy: Wealthier 5/0/6
Education: Average +1/5
Age: Bronze Age
Army: 2,960 troops Bronze Age
Navy: 122 ships Bronze Age
UU:
Religion: Mysticism
Culture: Average
Confidence: Tolerating
Projects: Toliara Harbor (increase economy by 1 level; increase population by 1,000) (3/5)
 
@kamilian: orders will come once we get to talk on aim!
 
Giio said:
  1. Chimoio
  1. Mambone
  1. Dondo
  1. Antalaha

The pic is fine.
But your city list...
When you make the opening tag for each numbered-bullet-point line, make an asterisk (*) in front of the word of each numbered-bullet-point. Do not put list=1 in the opening tag of each line and do not put /list in the closing tag of each line.

So this is the way you probably wanted your list to be:
  1. Chimoio
  2. Mambone
  3. Dondo
  4. Antalaha


Finmaster: Well, I don't know when, in my time, you're online. We may have to do it via PM.
 
Brisbane Orders

Grow army
Continue the war with Sydney until they are destroyed.
 
Journal of Aoyama Saito Expedition Day 22, March 5th, Year 17 of Emperor Masamori's Reign

It's so damn hot down in these islands. The Orochi islands... it's said their are eight large ones but there are supposed to be thousands in all. Every single one of them is sweltering, mosquito-infested jungle, or so they say. How fitting they're named after the greatest of all monsters... I have no idea why the Emperor sent us to this godsforsaken place, but it is not my place to question His wisdom.

There has been no contact with civilization of any sort so far. If there are any people on these islands at all, we appear to be in a fairly remote part of them. I wonder if we aren't the first people to venture here... I can't imagine someone living here of their own will. Our trek so far has last three-quarters of a lunar cycle, and we have begun making progress inland. The terrain is fairly rugged, and the foliage thick, so we've had to cut our way through to make any real headway. It's rumored that we'll probably be receiving reinforcements sometime in the future to continue exploration... I pity those damn fools. I just hope we find some fresh water soon so I can take a bath and wash my clothes. Not like it matters much with the humidity.

With any luck we'll reach the top of these peaks soon and get a good idea of the disposition of the rest of the island, or as much of it as is visible. Hopefully it'll be cooler up there too...
 
Oops lol i forgot to check that part, I thought i had it right, you have the right order, thank you.

anyways, i got bored and so, I wrote a story, sorry Language art teachers :)

Masnia munched idly on his cashews, imported from a farm near Beira. Although it had only been a few hours since he had started working he had completed all his tasks for the week. Nowadays no one needed smiths, it was the lumberyards that had become overworked. But a rumour had been spreading, the army was once again drafting men apparently it was occurring predominantly in Beira, to prepare for the “ghost nation” Zulu, he hoped that they would not come to Tolanaro, Masnia knew he would be the one chosen from his family. As he reached for a loaf of bread a wail arose from across the street, putting down the bread Masnia gazed through the window, a group of soldiers were escorting a young teenager out of the house, looking around he realised that his house was next. Masnia inhaled a deep breath and stepped outside and followed the soldiers. Looking towards the skies, the clouds parted and the sun shined down on the street. Masnia realised somehow he had pleased the elements.
 
story soon, I promise.

Orders
-Continue to promote agriculture in my homeland, and urbanization and trade in my two cities. Porto will begin to set up routes for northern trade, while Lisbon will deal with the extensive southern trade.
-Ah what the hell, push into the interior of Iberia with a third of my soldeirs. Establish the fort-city of Madrid.
-Sail more south and establish another colony for trade. If nations are encountered, trade extensivly.
-Increase Economy from trade.
 
Whee

Nation: Babylononia
Player: MjM
Capital: Babylon
Government: Monarchy
Population: 7,900
Economy: Growing 4/0/5
Education: Average +1/5
Age: Bronze Age
Army: 900 troops Bronze Age
Navy: 20 ships Bronze Age
UU: 250 Babylonian Royal Guards (better offense and agility)
Religion: Babylonian Polytheism
Culture: Average
Confidence: Tolerating
Projects:

Orders:

Non-Millitary:
-Increase Troops x2 , 7900 x .05 = 395 x 2 = 790
-Increase UU x1 . 900 x.10 = 90.
-Increase Education x 1


Millitary:
-Have it seem like our garrisons and troops abandoned our new Armenian city , then when the Armenians come to liberate it , burn it down from the outside. Have our troops staitoned outside the town to pick off any stragglers.
-Then the entire Royal Guard Corp , and half of our remaining troops are to seige the Georgian ( or whichever one is closest to me ) capitol. After the capitol falls , garison the Royal Guard corps in the city , and began a campaign to take their Eastern lands.
 
Update 6 - 1900 BCE

The Rise of Nations finally comes to a close…

Europe – Balticum
Asia - Irkutsk

The advent of these 2 nations – the smallest batch of spontaneous centralization of tribes into kingdoms and empires – brings to an end the 600 year long period of the Rise of Nations. No longer will new empires form independent of events and already-existing empires in the area. And if they form independently, it will no longer be in groups.


The West Tatars have begun to organize around the new nation of Irkutsk, on the shores of the Baikal Lake. Small skirmishes have already occurred at the Irkutsk-Tataria border, and the East and West Tatars that haven’t joined either of these Khanates yet are in full-fledged war with each other.

Yerevan was captured by the Georgians… but too easily… As the Georgians entered the city, a group of Armenians warned them about the Babylonian plan to burn the city and ambush the liberating armies. So, the Georgians withdraw from Yerevan and attack the Babylonians west of the city with their full force, much to the surprise and chagrin of the Babylonians, who expected to see the city burn and to just have to pick off scattered and traumatized survivors. An attempt to, in vengeance, set the city on fire anyway is thwarted as well by mobs in Yerevan, and quick action by the tribespeople to put out whatever fires may have been ignited already.
With some losses inflicted by the Babylonians, the Georgians nevertheless gain the upper hand. The timely arrival of Azeri troops who dashed through the land between Azerbaijan and Yerevan allowed the Armenian Alliance to get the Babylonians in a pincer. The Babylonian survivors flee south of the city, crushed completely and demoralized, and the Armenians cross into Yerevan as worthy victors, to the cheers of the city’s populace.
GEORGIA: -300 troops; +1 confidence
AZERBAIJAN: -250 troops; +1 confidence
BABYLONONIA: -100 UU; -500 troops; -1 confidence

Yuhah continues to spread across Afghanistan. Only the westernmost provinces, centered around the capital, Kabul, are still non-Yuhah in the land of the Afghani Confederacy.

The Great Ruling Council, in a panic, has agreed to peace with Muscovy, ceding the Karjalgrad Territory to the Muscovites. Another clause of the Treaty of Karjalgrad assures a Non-Aggression Pact to last between the two nations for a period of 10 turns, after which it may be either renewed or turned into a MPP.

Again, the Muscovites rejoice the victory and Muscovites swarm into Karjalgrad to offset the local Slavs who had initially pledged loyalty to Sinimustvalge Karjal.
The Karjalian capital, meanwhile, continues to be in an uproar. Food shortages have intensified protests by the commoners against the Great Ruling Council, and though they wanted the Council to end the war, they see the surrender of Karjalgrad as betrayal. They want blood now!
MUSCOVY: Confidence +1
SINIMUSTVALGE KARJAL: Confidence -1

Austria, Breslau, and Slovakia have signed the Slavo-German Pact – a MPP, with Breslau as its leader because of its Slavic and German composition, which assists in mediating any differences Austria and Slovakia may have had.

A skirmish has occurred on the Slovak-Dacian border. Despite the NAP… Why? And why were there men present on the Dacian side that did not speak a word of their language?

Despite brave resistance, Sydney has fallen to the Brisbane League. In the newly-conquered lands, the Brisbane soldiers have slaughtered any non-military opposition.
BRISBANE LEAGUE: -100 troops; gain all of Sydney and get all of Sydney’s population minus 400.
SYDNEY: Loss of independence to Brisbane

Broken completely, the Cantivelliaunnians offer almost no resistance any more and London falls relatively peacefully. Britain is now Irish.
Expanding on this success, the Irish sail into Frankish territories and establish a colony.
In addition, the Eire also sails further out and gains contact with France, Portugalia, Belgium, Norway, Brandenburg, and the Gutan Empire.

An attempt to disband a Zoroastrian service by the High Priests’ loyalist troops immediately escalated to violence, in which 30 of the 47 Zoroastrians present died.
This provoked an armed uprising by the Zoroastrians against the government. Most of the Army also being Zoroastrian now, the government of the pagans has fallen quickly. In its place, the secular leader of the Zoroastrian Revolution, Darius, is accepted as Emperor of Persia.
PERSIA: Government change to Despotism; Confidence +1

Zoroastrianism has also begun to attract some people in eastern Babylononia.

Nihon continues to explore and expand, explore and expand, in their region of east Asia.

A disease of boils and warts, mysterious and unknown, spreads in Babylon. 600 people die. More infections are increasing.
BABYLONONIA: -600 people

Story Bonuses
EIRE: +1 Education point
NIHON: +1 Economy point
MALAGASY: +1 Culture

New Contacts
Nihon and Vietnam
Portugalia and Eire
France and Portugalia
France and Eire
Belgium and Eire
Norway and Eire
Brandenburg and Eire
Gutan Empire and Eire
Brandenburg and Gutan Empire
Brandenburg and Norway
Brandenburg and Balticum
Brandenburg and Silesia
Rome and Byzantium
Irkutsk and Tataria
Maya and Aztec


NPC Diplomacy

BRESLAU, AUSTRIA, AND SILESIA SIGN MPP – SLAVO-GERMAN PACT

BRANDENBURG AND BALTICUM SIGN NAP

DALMATIA AND ROME SIGN MPP

SINIMUSTVALGE KARJAL AND MUSCOVY SIGN NAP

From Belgium, Brandenburg, Gutan Empire, and France
To Eire:
NAP? (all individually)

From Norway
To Eire:
Trade and NAP?

OOC
No orders from reno and Azale.
Karjal is NPC.
Mamelukes will be NPC-ed next urn if Azale does not send orders

You can now spend as much econ points as you want per turn on education.

Symphony, your economy level dropped cuz u had 4 econ points to spend; you wanted to spend 6. You got the economy bonuses from trade the PREVIOUS turn.

Sheep, please specify BY HOW MUCH you are increasing your army and do the calculations, as it says in the rules. Just saying “increase army” is not specific enough and next time I won’t do it at all, not to be spiteful but to save myself the calculation.

Update will probably be on Tuesday.
 
Update 6 - 1900 BCE
 

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There are still a few NAPs I missed for the NPCs.
Reason was that I got tired of doing the update.
Not because it's a lot - though it's getting to be - but because the A/C in my house failed and the heat in here is unbearable. It's more comfortable in the heat OUTSIDE than inside.
So if I made mistakes w/ some of your orders, my apologies.
 
From Eire
To Belgium, Brandenburg, and Gutan Empire
We agree to your NAP, may we prosper in peace.

To Norway
A trade route would be most excellent as well as a NAP. May the gods bless your people

To France
We have spoken with the natives around our city of Waterford, they say the French aren't to be trusted. They also say you're known for ignoring peace treaties and NAP's. What say you of this?

To Portugalia
We would like to set up a trade route with your nation, would you agree to this?
 
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