Ralph_Jackson
Emperor
Pre Turn Plan / Analysis
1. Continue building ICBM’s in cities whose production mean they can make a meaningful contribution in 25 turns. This will give us
Karakorum 4
Ning Hsia 1
Old Sarai 2
New Sarai 1
Samarqand 1
Tabriz 1
Kanga’s Lair 1
Total 11 Which feels about right to t ke out any SOD / major cities.
2. Upgrade Forces. As soon as Assembly line comes in upgrade appropriate forces to Infantry. As we can throw off a lot of commerce at 0% :
science this should only take about 3 turns. I don’t propose upgrading cannons to Artillery as I believe cannons can still do an OK job. We will probably need to upgrade our navy quite substantially as we will need a big one and probably can’t build it inn time so need to upgrade our Galleons / Frigates.
3. Deploy Forces.
Two things here
a) We need sufficient forces in Indian Territory to know where to aim our new improved and improved pointy sticks we have a few there now but may need to transport a few more to keep track of our Dear Friend Gandhi.
b) We need to start assembling our mini SOD’s on Gandhi’s borders on our Island so that as soon as we press the big red button we can a.s.a.p take out his cities near us so he can’t airlift in his superior troops etc
4. Builds. For cities not involved in ICBM production the top priority now is not research but if coastal building our Navy if not probably sacrificial artillery for the quick take down of Gandhi’s cities on our Mainland
5. Research. Two options post Assembly line.
i) We can either burn our two GS to light bulb about 2/3rds of Flight or
ii) press on to Industrialisation for tanks a.s.a.p. I am inclined towards flight as otherwise Gandhi could have a field day against our forces as it gives something else useful to build (Fighters).
So off we go
Turn 1 Assembly Line in, switch to Flight to use our GS,
to 0% for Upgrade Purposes.
Troops on ships to Blastoids Tomb for Upgrade purposes
Switch Production in non ICBM cities as discussed above
Turn 2. Immediately deviate from the plan I laid out above (it lasted 1 turn which is above average for me
). As Karakorum has lots of
it actually is worth diverting to Factory + coal plant costing 600
and then resuming ICBM’s as we get a net gain in less than 25 turns.
Get our first new toy!!
Love the way Publius Fury celebrate on the same day…
Turn 3 Force have redeployed in Gandhi’s land and we can now see into all his big cities. I wont’ do a screenie lets just say his SOD’s are a lot bigger and more modern than ours. Of course we now have a wee edge in the shape of Mushroom clouds on the way….
Turn 4 - 5
and upgrading
Turn 6: Win the vote for Emancipation as we were really suffering with this in some of our cities. Next player to consider forcing a switch to Free SPeece or Universal Suffrage, note these are Anarchy Free switches so we shouldn’t be shy about them….
Turn 7-10:
JC comes up with a trade I can turn down, of course this is good news as it means he doesn’t have any
, what a shame….
EOT
Still on track for at least the 11 ICBM’s outlined at the start in 15 turns time.
Military is looking a lot more modern now
We have assembled some forces on Gandhis’ Borders
Flight in 2 despite all the upgrading then onto Industrialisation
Had a look in Gandhoi's capital and I can't see Bunkers, of course I don't know what they look like so somebody else should check
http://www.civfanatics.net/uploads12/STR_01_AD-1930.zip
1. Continue building ICBM’s in cities whose production mean they can make a meaningful contribution in 25 turns. This will give us
Karakorum 4
Ning Hsia 1
Old Sarai 2
New Sarai 1
Samarqand 1
Tabriz 1
Kanga’s Lair 1
Total 11 Which feels about right to t ke out any SOD / major cities.
2. Upgrade Forces. As soon as Assembly line comes in upgrade appropriate forces to Infantry. As we can throw off a lot of commerce at 0% :
science this should only take about 3 turns. I don’t propose upgrading cannons to Artillery as I believe cannons can still do an OK job. We will probably need to upgrade our navy quite substantially as we will need a big one and probably can’t build it inn time so need to upgrade our Galleons / Frigates.

3. Deploy Forces.
Two things here
a) We need sufficient forces in Indian Territory to know where to aim our new improved and improved pointy sticks we have a few there now but may need to transport a few more to keep track of our Dear Friend Gandhi.
b) We need to start assembling our mini SOD’s on Gandhi’s borders on our Island so that as soon as we press the big red button we can a.s.a.p take out his cities near us so he can’t airlift in his superior troops etc
4. Builds. For cities not involved in ICBM production the top priority now is not research but if coastal building our Navy if not probably sacrificial artillery for the quick take down of Gandhi’s cities on our Mainland
5. Research. Two options post Assembly line.
i) We can either burn our two GS to light bulb about 2/3rds of Flight or
ii) press on to Industrialisation for tanks a.s.a.p. I am inclined towards flight as otherwise Gandhi could have a field day against our forces as it gives something else useful to build (Fighters).
So off we go
Turn 1 Assembly Line in, switch to Flight to use our GS,

Troops on ships to Blastoids Tomb for Upgrade purposes
Switch Production in non ICBM cities as discussed above
Turn 2. Immediately deviate from the plan I laid out above (it lasted 1 turn which is above average for me



Get our first new toy!!

Love the way Publius Fury celebrate on the same day…
Turn 3 Force have redeployed in Gandhi’s land and we can now see into all his big cities. I wont’ do a screenie lets just say his SOD’s are a lot bigger and more modern than ours. Of course we now have a wee edge in the shape of Mushroom clouds on the way….
Turn 4 - 5

Turn 6: Win the vote for Emancipation as we were really suffering with this in some of our cities. Next player to consider forcing a switch to Free SPeece or Universal Suffrage, note these are Anarchy Free switches so we shouldn’t be shy about them….
Turn 7-10:
JC comes up with a trade I can turn down, of course this is good news as it means he doesn’t have any


EOT
Still on track for at least the 11 ICBM’s outlined at the start in 15 turns time.

Military is looking a lot more modern now

We have assembled some forces on Gandhis’ Borders



Flight in 2 despite all the upgrading then onto Industrialisation
Had a look in Gandhoi's capital and I can't see Bunkers, of course I don't know what they look like so somebody else should check

http://www.civfanatics.net/uploads12/STR_01_AD-1930.zip